Plegas's Labyrinth: Difference between revisions

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| XEntryReq=<dfn>{{</dfn>
| XEntryReq=<dfn>{{</dfn>
*Can only enter dungeon at specific times.
*Can only enter dungeon at specific times.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center; float: left; margin: 0.5rem 2rem 0 0" class="wikitable"
|-  
|-  
! colspan=2 | Availability Times<br/>(based on server time)
! colspan=2 | Availability Times<br/>(based on server time)
|-
|-
|
|
*09:00 ~ 11:00
*07:00 ~ 09:00
*13:00 ~ 15:00
*11:00 ~ 13:00
*17:00 ~ 19:00
*15:00 ~ 17:00
*21:00 ~ 23:00
*19:00 ~ 21:00
*01:00 ~ 03:00
*23:00 ~ 01:00
*05:00 ~ 07:00
*03:00 ~ 05:00
|}
|}
*(KST for the South Korean server, PST for the North American server and CET for the European server).
*(KST for the South Korean server, PST for the North American server and CET for the European server).
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*Can enter additional times using '''Plegas's Labyrinth Key''' [[File:Item - Plegas's Labyrinth Key.png|30px]].
*Can enter additional times using '''Plegas's Labyrinth Key''' [[File:Item - Plegas's Labyrinth Key.png|30px]].
*Special reward (x200 '''Artifact Spirit Stone Fragment''' [[File:Item - Artifact Spirit Stone Fragment.png|30px]]) is only given once per day despite the dungeon opening multiple times.
*Special reward (x200 '''Artifact Spirit Stone Fragment''' [[File:Item - Artifact Spirit Stone Fragment.png|30px]]) is only given once per day despite the dungeon opening multiple times.
<span style="display:none">}}</span>
{{clearfix}}
<dfn>}}</dfn>
| Detail=<dfn>{{</dfn>
| Detail=<dfn>{{</dfn>
*Up to 6 players can enter (minimum 3 players required to enter)
*Up to 6 players can enter (minimum 3 players required to enter)
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====Demon Realm====
====Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 80%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 80%.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Mob=<dfn>{{</dfn>
| Mob=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
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'''Note:'''
'''Note:'''
*Will take reduced damage from the front.
*Will take reduced damage from the front.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<dfn>{{</dfn>
| Obstacle=<dfn>{{</dfn>
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|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''Dark Stars''' - Eight sides stars with eyes which emit dark orbs which deal damage. They can also fire lasers in four directions and spin around.
|'''Dark Stars''' - Eight sides stars with eyes which emit dark orbs which deal damage. They can also fire lasers in four directions and spin around.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<dfn>{{</dfn>
| Boss=<dfn>{{</dfn>
|-
|-
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*'''<font color=red>Rings of Darkness:</font>''' After a while, the heart will pulse, creating rings of darkness which expand outwards. Each ring will have two openings to pass through. The rings will deal damage and add 2 seconds of cooldown to skills.
*'''<font color=red>Rings of Darkness:</font>''' After a while, the heart will pulse, creating rings of darkness which expand outwards. Each ring will have two openings to pass through. The rings will deal damage and add 2 seconds of cooldown to skills.
*'''<font color=red>Dark Bombardment:</font>''' The small box-shaped statues below the heart and on the left and right will periodically fire out purple orbs in bursts that move around the arena before dissipating.
*'''<font color=red>Dark Bombardment:</font>''' The small box-shaped statues below the heart and on the left and right will periodically fire out purple orbs in bursts that move around the arena before dissipating.
*'''<font color=red>Overload Neutralization:</font>''' The small box-shaped statues below the heart and on the left and right will send out yellow orbs that slowly move towards the heart. If they make contact they will lower the overload gauge. Pick them up to prevent this, but be careful as they inflict a debuff causing damage taken to increase with each stack.
*'''<font color=red>Overload Neutralization:</font>''' The small box-shaped statues below the heart and on the left and right will send out yellow orbs that slowly move towards the heart. If they make contact they will lower the overload gauge. Pick them up to prevent this, but be careful as they inflict {{se|687|Overload||ed}} debuff causing damage taken to increase with each stack.




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*Each set of arms shares a healthbar.
*Each set of arms shares a healthbar.
*'''Dark Rain''' can be skipped by getting the health of his head to 100 bars during the telegraph of '''Headbutt''' or during '''Mega Laser''', then reducing his health to around 90~ bars once his invincibility wears off.
*'''Dark Rain''' can be skipped by getting the health of his head to 100 bars during the telegraph of '''Headbutt''' or during '''Mega Laser''', then reducing his health to around 90~ bars once his invincibility wears off.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| BDrop={{:17-3Bdrop1}}
| BDrop={{:17-3Bdrop1}}
| SBGM=[http://www.youtube.com/watch?v=SQAabKd2XDI '''''li_devildom6_side_01''''']
| SBGM=[http://www.youtube.com/watch?v=SQAabKd2XDI '''''li_devildom6_side_01''''']
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*'''Elesis:''' ''-''
*'''Elesis:''' ''-''
*'''Add:''' ''Hm... it seems to have restructured it's body using the buildings from the ruins, but it returned to it's original state when we destroy it... Kuhuhu, it seems the beast wasn't the only thing that regenerate. It's a well-planned labyrinth.''
*'''Add:''' ''Hm... it seems to have restructured it's body using the buildings from the ruins, but it returned to it's original state when we destroy it... Kuhuhu, it seems the beast wasn't the only thing that regenerate. It's a well-planned labyrinth.''
*'''Lu:''' ''-''
*'''Lu:''' ''There are several of these primordial beings throughout the Demon Realm. This one, it seems, was particularly dangerous. It tried to shatter the seal to escape... Huhu, well, I do understand the feeling of wanting to escape.''
*'''Ciel:''' ''-''
*'''Ciel:''' ''-''
*'''Rose:''' ''-''
*'''Rose:''' ''It's unbelievably large! The six arms will surely get in the way, so we'll need to destroy it first. Zero, don't stray and stay close!''
*'''Ain:''' ''So... This wasn't the final form of the beast? I wonder what would have happened if we failed to stop it. Maybe it would have created legs for itself to walk strut out of this place?''
*'''Ain:''' ''So... This wasn't the final form of the beast? I wonder what would have happened if we failed to stop it. Maybe it would have created legs for itself to walk strut out of this place?''
*'''Laby:''' ''-''
*'''Laby:''' ''-''
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|Trivia=<dfn>{{</dfn>
|Trivia=<dfn>{{</dfn>
*The characters featured on the loading screen are [[Rune Master]] and [[Dominator]].
*The characters featured on the loading screen are [[Rune Master]] and [[Dominator]].
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Updates=<dfn>{{</dfn>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
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*'''Plegas's Labyrinth''' added.
*'''Plegas's Labyrinth''' added.
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
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