Crimson Soul: Difference between revisions

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====Environmental Debuff - Demon Realm====
====Environmental Debuff - Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 90%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 90%.
==Crimson Soul ==
After defeating the first phase, the ground will collapse and players will find themselves in a subterranean chamber with a mysterious looking scythe. The weapon will move on its own, wielded by a materialized apparition, defeat the '''Crimson Soul'''.
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*'''Diagonal Swing:''' The scythe will swing itself diagonally towards the camera. Leaves behinds a flame trail which will inflict the Ember of Combustion/Retribution debuff.
*'''Diagonal Swing:''' The scythe will swing itself diagonally towards the camera. Leaves behinds a flame trail which will inflict the Ember of Combustion/Retribution debuff.
*'''Reaper:''' Slash the scythe into the ground at a distance in front of it, then pull it inwards. Targets hit are not able to move for a period of time.
*'''Reaper:''' Slash the scythe into the ground at a distance in front of it, then pull it inwards. Targets hit are not able to move for a period of time.
*'''Meteorite Drop:''' Mark a beam of light of light on each player and then cause a meteor to fall in that position. Does no leave behind a lingering fire.
*'''Fireball Drop:''' Mark a beam of light of light on each player and then cause a meteor to fall in that position. Does no leave behind a lingering fire.
*'''<font color=red>Death Reaping:</font>''' Its most powerful attack, it will warp to the center of the map and swipe left or right, charging a storm of flames. Whirlwinds will appear on the same direction of the sweep, these whirlwinds will juggle players above the attack range. Will begin to use after HP below 50 bars.
*'''<font color=red>Death Reaping:</font>''' Its most powerful attack, it will warp to the center of the map and swipe left or right, charging a storm of flames. Whirlwinds will appear on the same direction of the sweep, these whirlwinds will juggle players above the attack range. Will begin to use after HP below 50 bars.
*'''Memory of Crimson Flames - Orb:''' Shield itself and become completely invincible while summoning various orbs on the map. Players must destroy these orbs quickly.
*'''Memory of Crimson Flames - Orb:''' Shield itself and become completely invincible while summoning various orbs on the map. Players must destroy these orbs quickly.
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