Category
|
Details
|
Rena
|
Command
|
Basic Arrows
– Not broken
– Not countered
|
Trapping Ranger
/Night Watcher
|
Command
|
Explosion Arrow
– Explosion pierces through
|
ZXXX
– Motion becomes faster.
– X cancel point added in X command.
|
Hyper Active
|
Innocent
– Hits decreased
– Total damage increased.
– Hit-box adjusted.
|
Special Active
|
Evoke
– Damage Increased.
|
Fatality
– Amongst Fail/Base/Critical, failure is removed. Only Base/Critical
|
Call of Ruin
– Damage Increased
– Fixed last hit not doing damage.
|
Karma
– Damage Increased
– Changes so it activates instantly after skill usage.
|
Trapping Arrow – Fungus
– Skill Changed
|
Gliding Strike
– Area Increased
|
Active
|
Thorn Trap
– Skill Changed.
|
Briar Trap
– Bleeding damage decreased.
|
Passive
|
Vital Point Piercing
– Changed position with ‘Sharpened Arrow’
– SP cost increased
– base effects increased (Effects are still same when mastered)
|
Sharpened Arrow
– Changed position with ‘Vital Point Piercing’
– SP cost decreased
– Effects increased
|
Notes
|
Sharp Thorns I
– Debuff activation chance changed
– Area increased buffed
|
Sharp Thorns II
– Debuff activation chance changed.
|
Concentrated Holy Energy
– Changed to damage increase effect
|
Raven
|
Command
|
ZZZ
-Skill cancel point added
|
ZZZX
– Changed to multi hit command
|
Over Taker
/Reckless Fist
|
Command
|
XX↓X
– Doesn’t lift and more Nasod Spears pop up and hits through a path.
|
Dash Jump ZXX
– Shockwave added when landing.
– Last hit doesn’t lift.
– Nasod spear added to last hit.
|
Dash Jump XX
– MP cost decreased
– MP gain increased by the amount of MP cost decreased.
– Maximum hits increased.
|
XX→X→XX
– Changed to multi hit command. (X X →X X~X(Spam) X)
– Stopping point added during multi hit section.(↓X)
– Explosion effect added.
|
Hyper Active
|
Infernal Arms
– Pulls targets faster and stronger.
|
Special Active
|
Valkyrie’s Javelin
– Damage Increased
– Spear/Explosion damage ratio changed.
|
Charged Bolt – Bloody Thorns
– Base area increased
|
Guardian Strike
– Damage Increased
– MP gain rate increased
|
Nuclear
– Missile damage increased
– Missile drop speed increased
– Time between impact and explosion decreased
– Explosion’s structure changed
– Explosion’s effect changed
|
Wild Charge
– Range Increased
|
Active
|
Hell Dive
– MP cost decreased
– Time between 1st and 2nd hit decreased.
|
Passive
|
Exploding Nasod Hand
– Effects buffed
– Fixed error that made it count as physical damage.
– Explosion effect buffed
|
Victor’s confidence
– Activation condition becomes better.
– Effects increased
|
Note
|
Sacred Explosion
– Area increase effect buffed
|
Eve
|
Command
|
Electron Ball
– MP cost decreased
|
Electronic Triangle
– MP cost decreased
|
Dash Z
– Bigger hit stun
|
Active
|
Tesla Shock
– Fixed error of hitbox staying after hit.
– Damage increased
– Initial KD counter decrease rate increased.
– Changed position with ‘Mana Conversion’
– SP cost increased.
|
Mana Conversion
– Changed position to level 25 select skill.
– Base HP consumption increased.
– Base MP recovery increased..
– SP cost decreased.
|
Code:Architecture
/Code:Empress
|
Command
|
ZZZ↓ZZ
– Changed to pass-through command. ( DashZX )
|
Special Active
|
Dimension Link – Sentry
– AI buffed.
|
Genocide Ripper
– Cast time after initial attack effect decreased.
– Changed position with ‘Heaven’s Fist – Pressure’
– level acquired increased.
|
Heaven’s Fist – Pressure
– Changed position with ‘Genocide Ripper’
– level acquired decreased.
|
Surface Cutting
– Oberon is summoned after skill attack and helps in battle.
|
Electronic Field.
– Ophelia is summoned after skill attack and helps in battle.
|
Space Wrench
– Damage Increased
– Hit count increased and travels further when awakened.
|
Active
|
Spit Fire – Grenade
– Damage Increased
– If the large Nasod bomb doesn’t explode, it bounces frontwards once.
|
Passive
|
Electron ball Study
– Added effect of firing a giant electron ball.
|
Queen’s Pride
– Changed so certain commands are affected by passive too. (xxz, xx↓x, Dash zz, Dash zzz, Dash zx, Dash Jump zx, Dash Jump xz)
|
Electronball Mastery
– Skill changed to ‘Queen’s Pact’
– Changed so Passive effect works on every attacks effect gear attacks.
|
Charging Booster
– Changed position with ‘Tesla Shock’
– Cooldown time decrease effect buffed when mastered.
– Acquired level decreased.
– SP cost decreased.
|
Queen’s Protection
– New Passive in the position of Photon Booster.
|
Sharpened arrow is swapped with vital point piercing not calculated strike.
really hate that >>^ZX[X] and XX[vX] doesn’t lift anymore…
XX[vX] still lift, so it’s ok…
as for >>ZXX, if only they make it a new variation for this move, like >>ZX[X] for old attack which lift, and >>ZX[>X] for new attack (5 nasod spears) which doesn’t lift, then it’s fine, it wouldn’t break old OT/RF playstyle…