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Ereda Island Revamp

November 5th, 2014 | Posted by 2nafishisgood in Korean Elsword Updates

What They Advertised:
Battle: New battle with zero stress
-Grow your character during the match Stat/Skill/Resource
-Pure competition of who can destroy the magic stone faster
-Fair condition where Gear and Avatars don’t count.

Rewards

Stage: Random stages to keep players on their toes
-Random stages with various clear patterns
-Stage appearance according to the Party’s rank

Interface:Easier Interface
-Quick voice feature to chat quickly and efficiently
-Navigation feature to see other team’s base

Other: Revamp for more interesting battle
-Items exchangeable with Ereda medals revamped
-Ereda title conditions revamped
-Retracted many items that could be bought from Camila with AP

 

Here’s the Interface Guide For Ereda:

 

 

 

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12 Responses

  • Gai says:

    Does this mean we can just leech and still get the medals needed to craft stuff?

  • Memoriam says:

    Does the Ereda Necklace give +30% mp gain after consuming the Magic Necklace (II) to craft it?

  • zetgeist says:

    …why does your saying “What They Advertised:” make me feel as though what kog` actually did fails to live up to the claims they made?

  • Alexias says:

    Damn……I do wish they return the enemy team interference, ’cause it’s awesome to stop the other team by killing them.

  • ShadowsFortune says:

    This shit is so unbalanced, VP is king of this mode due to the unfair suck up skills and binding.

    Add can make your team lose with phase shift (glitching out of the map), plus EMP shock is just a troll skill as it makes you unable to use your skills for the opposing team.

    and if you can’t double jump you’ll probably just bring your team to ruin because of these stupid jump quests. But of course add only takes 2 seconds to finish it while Elsword takes 218937129312 years.

    • L says:

      Well I can’t say I expected much from them to begin with. I only stayed around because I thought the story line or the character motives would improve.

    • zetgeist says:

      it was already imbalanced as hell because elsword PVP is a trainwreck, and doing it under PVE rules was even worse.

      ereda is a mess and doesn’t even make sense in the storyline, inasmuch as that makes any sense with the pile of retcons and self contradictions it’s buried in.

      can we all agree it’s crap, now? :P

      • Alexias says:

        It’s a mysterious island where the Red Knights of Velder and the Guardian Knights of Hamel fight to their heart’s content. Basically the 4 vs 4 team match that was long overdue. It’ll have an impact on the storyline later on…..probably. It doesn’t have to have an immediate impact on the story like Gate of Darkness.

        For example, aside from the Epic NPCs, the Arena doesn’t really have any more relevance in the story now does it? Or Henir’s Time and Space, aside from the fact that it showed up to everyone was because the Power of El was decreasing, it doesn’t have that much relevance to the story itself……for now.(Except for Add.) And even Ara and the Xin Empire, which her hometown Fahrmann is in Northern Pluone, which I’m sure that we wouldn’t be able to go to until probably after the next two village patch.

        Actually, I wouldn’t even be surprised if they connected Lurensia and Northern Pluone via the floating island Altera, since it would be quite tedious to walk all the way back, assuming that’s the reason why there’s two paths in the Bethma rest area. Then again we got Cobo Travel Express.

        But it doesn’t seem too far-fetched to me. In the end, speculations are speculations.

        • Alexias says:

          By village patch, I meant the addition of two new villages, looking at the size of the map, two villages(plus something like Feita) would cover the distance of Sander to Northern Pluone……unless we get side-tracked….



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