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2/04 Balance Patch Notes

January 29th, 2016 | Posted by 2nafishisgood in Korean Elsword Updates | Patch Notes

* Details may change

<All>

Class Skill Detail
All All projectile damage decreased in PvP

 

<Elsword>

Job Skill Detail
Shared Roll Invincibility frames changed to Super Armor
Sheath Knight
Sword Shield ‘Absorbing’ attribute changed to  ‘Tenacious’
Infinity Sword
Harsh Chaser Motion after using the skill becomes shorter, adjusted cancel point, ‘Throwing sword’ pulls targets in slightly faster

<Aisha>

Job Skill Detail
Shared Starts PvP with 0 MP
Teleport Cooldown time in PvP increased
Binding Circle MP cost increased and radius decreased
Dimension Witch
Energetic Body Duration Decreased
Void Princess
Shadow Body Duration Decreased
Phantom Breathing Angkor black hole duration decreased
High Magician
Magic Missile Magic Projectile tracking speed decreased
Chain Lightning MP cost increased
Elemental Master
Elemental Body Duration Decreased

 

<Rena>

Job Skill Detail
Shared Starts PvP with 0 MP
Nature’s Force(NF) MP recovery effect decreased

‘Damage Reduction’ effect removed

Combat Ranger
Low Kick Debuff duration decreased
Wind Sneaker
Flexible Body Resurrection cooldown time increased
Nature’s Force Fixed problem where hit effect would remain longer than inteneded
Airelinna HP recovery per second decreased, buff duration increased
Sniping Ranger
Wind Ward Skill Duration decreased
Guide Arrow Hit-stun decreased, Doesn’t lock on to targets that are certain distance away in PvP

 

<Raven>

Job Skill Detail
Shared Seven Burst ‘Maximized’ -> ‘Lighter’
Weapon Taker
Mental Crash Effect duration decreased
Harpoon Spear ‘Maximized’ -> ‘Heavier’
Hellfire Gatling ‘Maximized’ -> ‘Enhanced’
Veteran Commander
Giga Prominence ‘Maximized’ -> ‘Heavier’
Breaking Fist ‘Maximized’ -> ‘Lighter’
Ignition Crow

– Incineration

‘Maximized’ -> ‘Lighter’
Changed orders of ‘Absorbing’ and ‘Evil’
Blade Master
Cut Tendon ‘Injury’ duration decreased

 

<Eve>

Job Skill Detail
Shared Mana Conversion Skill HP cost decreased
Code Electra
Kugel Blitz ‘Maximized’ -> ‘Innovative’
Code Battle Seraph
Thousand Star Doesn’t lock on to targets that are certain distance away in PvP
Enhanced El Energy Reaction Max MP increase effect increased

 

<Chung>

Job Skill Detail
Shared  – Afterimage hit of Dash X command removed
Deadly Chaser
Shooting Star Doesn’t lock on to targets that are certain distance away in PvP.
Bullet Blitz Tracking performance revamped
Tussle Technique Added effect to have certain chance of turning into berserk mode regardless of Awakening orbs
Deadly Shot ‘Heavier’ effect increased

 

<Ara>

Job Skill Detail
Shared  – Specialization B’s MP gain rate adjusted
 – Jump X command’s KD rate decrease effect decreased
Energy Absorption Mana Burn effect adjusted
Steel Body Powerstun -> Stun, stun duration decreased
Little Devil
Mana swap Base Energy recovery rate decreased
Suppression: Energy Resource consumed changed, Area increase attribute effect decreased
Yama Raja
Resurrection Ressurection Cooldown time increased
Little Specter
Mana Drain Mana burn and absorption rate adjusted
Asura Specter Walk ‘Subtlety’ duration and physical defense decrease duration decreased

<Elesis>

Job Skill Detail
Dark Knight
Burning Phantom ‘Maximized’ -> ‘Heavier’
Crimson Avenger
Judgement ‘Bleed’ effect’s activation chance and HP absorption chance increased
Overflowing Blood Skill’s Debuff removal effect’s cooldown time decreased

<Add>

Job Skill Detail
Shared  – Buster type skill damage decreased in PvP
Psychic Tracer
Pulse Cannon MP cost increased, PvP damage decreased

Using it unawakened in PvP doesn’t lock on to targets that are certain distance away

Lunatic Psyker
Conqueror Using it unawakened in PvP doesn’t lock on to targets that are certain distance away

PvP damaged when using unawakened adjusted

Time Tracer
Seal of Time Cooldown time increased
Diabolic Esper
Reverse Stigma Hit range adjusted

<LuCiel>

Job Skill Detail
shared Soul Infest Hit range decreased, PvP damage decreased
Evil Claw Restraint time decreased
Specialization A Maximum MP recovery per 1 combination gauge decreased
Chiliarch Power of Oriax MP cost increased, Effect duration decreased
Dreadlord Oblivion Fixed error of killing targets that were in invincible state
Supreme Punishment Fixed problems that occurring because deathly land aura was being detected as Active
Phantom Blade MP cost increased
Royal Guard
Trigger

– Soul Eruption

Manaburn rate decreased, MP cost adjusted
Noblesse
Fantasy Impromptu

– 1st movement

Invincibility during skill changed to Superarmor

 

<Rose>

Job Skill Detail
shared Rising Shot Damage increase effect decreased
Heavy Barrel
Miracle Vision ECP cost increased
Storm Trooper
FM-92 MK2

Lancer SW

time gap between damages increased, hit amount decreased

The first hit’s hitstun changed to give hitstuns for all hits.

Heavy Artillery Mastery Skill effect duration increased
Booster Cannon ECP cost increased
Bloodia Revolver Mastery Firing speed increase rate decreased
Crimson Rose
Kill Point Restraint duration decreased
Death by Revolver Critical damage increase effect decreased
Bloody Action Blood carnival duration decreased, Blood carnival buff details added to tooltip

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308 Responses

  • the says:

    This is the best balance patch ever in the history of Elsword.
    Because these were based on suggestions and opinions of KR players.
    The new director is doing great job.

    • X says:

      I didn’t know there was a new director in KoG. Well, the other was just shit anyways. And yeah, maybe I will do PvP when this comes to others servers c:

    • stfu says:

      can you send the source where’d you get the information that elsword have a new director

    • nightowl says:

      Do you know when was the new director appointed? Just asking.

      • nobodymate says:

        New director was show when they announced Rose last year in the elsword tournament and whatever they do there, this director was the previous director that DFO (DNF) had and nearly killed that game :)

        • Endgame says:

          Uhh….. DFO nearly died? What? It’s Nexon Korea’s biggest game.

          But if they did get a DFO reject director, well, at least we know how the idea to borrow Female Gunner came about…..

    • Endgame says:

      There’s a new director? Huh, sure fooled me.

      All the nerfing of characters who are in dire need of buffs and buffing Elesis who needs to be nerfed the most is the same tired old shit the previous guy was doing…..

      • Elesis fanboy says:

        @Endgame, sure elesis needs nerf , have you even pvp lately? ELESIS IS MIDDLE TIER SO FUCKING LET HER ALONE

        • Endgame says:

          It’s really sad how even after KOG wanted people to acknowledge their favorite child so badly that they buffed the already broken GM by giving her the fucking sword rain, which is the single most broken thing in the entire history of the game….. that there are STILL fucking idiots like you who can’t even put your pants on in the morning and can only win with Add because he’s the only character that caters to those with your brain functionality, when all you have to do with GM is spam >>XXX.

          …..Even if Elesis is “mid-tier” like you say *Coughbullshitcough* *Coughyoujustsuckcough* Then how do you explain AISHA getting nothing but nerfs? DW has been trash ever since the ST Revamp gutted her. VP has been trash ever since they gutted gravity balls and left her with no catching game other than Binding Circle. And guess what they just both got? NERFS AND NOTHING BUT!

          You really mean to tell me DW needed nerfs more than Elesis as a whole? You have shit for brains.

          • FaceDesk says:

            if you’d get your head out of elesis’s ass your points would be goodsometimes

          • Butter Buddie says:

            I swear this guy just has this real PYCHOLOGICAL PROBLEM with Elesis. I mean I see this “Endgame” guy that RANTS about how “OP” Elesis is EVERYWHERE. LOL dude your ass is way over your head and I don’t think anyone could fix it for you.
            Funny how his name is “Endgame” yet he never stops to “end this game” but instead sit over his computer and types into these comments like an obsessive know it at all with no life.
            Now rant back at me cause that’s all you do in this place anyways c;

          • Butter Buddie says:

            P.S. GrM’s >>xxx can be EASILY avoided. It just means jump happy people like you don’t know not to approach melee classes straight up. Get good m8

          • Triggered says:

            @ Butter Buddie pls stop with your cancer name jokes cuz that was awful. also elesis’s GM class does need that >xxx nerfed cuz its just a free catch for no good reason, i say that it need to be really weak damage or just flat out a really short rain storm that is a short but wide hitbox so it can catch above a platform.

            but honestly the hate on endgame is real, dam calm ur tits internet.

          • Malle says:

            I feel as though when a character gets a nerf that was previously broken, you still believe somehow that character should get more nerfed. :/ So I assume that you think IS should get nerfed too right?Maybe we should nerf CBS some more too, huh. Or for that matter lets get rid of all passives for VC that protect him from his own Overheat so he can kill himself. SDFU Endgame.

          • Crimson Avenger says:

            I want you to show me a match of you doing nothing on GM but constantly spamming >>XXX and actually pulling a victory. That’s a lot of talk for someone who doesn’t even play the game anymore.

            Give me a single point where Elesis is definitively broken.

            – Crimson Avenger’s costing attacks at a loss thanks to an increase in blood-hit and operating with an overall loss of damage and utility.
            – Blazing Heart lost her mobility in the form of Leap and Rushing Sword and her new passives discouraging branching element affinities.

            Grand Master is a good place to be because she’s the only place to be. She’s the only remotely viable class that’s actually pretty “decent” while the other two are just, “okay”.

            Sorry the director won’t nerf every class to the ground and buff your waifu to the moon. “Aisha getting nothing but nerfs”, You’re delusional if you think that’s the case.

          • Endgame says:

            “Aisha getting nothing but nerfs”, You’re delusional if you think that’s the case.
            I’m delusional if I can read patch notes now? The patch notes that say Aisha no longer starts with 50 MP, has her Teleport cooldown time increased, MP costs increased, durations decreased, range decreases, and not a single buff in sight….. yeah. Aisha is not getting nothing but nerfs. Uh huh. I’m the wrong one here.

            …..Please remove yourself from the gene pool.

          • Crimson Avenger says:

            You are the one wrong here, you uneducated piss-nugget. Tell me when you made that video of spamming >>XXX on Grand Master and achieving victory against several players without fail, I really want to see it, Mr. low-tier syndrome.

          • Squid says:

            “when all you have to do with GM is spam >>XXX.”

            GrM’s >>XXX got nerfed since it counts as a projectile for pvp.

            “All projectile damage decreased in PvP”

      • Flare Kyn says:

        I THOUGHT YOU WERE GONE DAMMIT!!!

    • Dad says:

      They Nerfed Rena after a previous nerf not to mention that the first nerf killed of everything that isnt a WS. They just killed an entire character. the hell do you mean “best patch”

      • Endgame says:

        I’m beginning to think that Elsword is the first video game for many of these people, and thus, they have no idea what proper game design is. (KOG sure doesn’t.)

        Also, they could just be petty fucks that are glad that Rena got gutted because that mean old boobie monster kept on beating them…..

      • Malle says:

        Rena is fine. She’s the only older character that always survives. What do you mean “kill” Rena. That’s like saying you can “kill” add. It’s literally impossible.

        • Endgame says:

          Rena is not the only old character that “always survives”. It’s just WS.

          WS was shown special favorism amongst non-Elesis (And Add’s short lived bout of renewal favorism.) classes for some reason. She’s been overpowered since day one and has remained there.

          …..But that ride’s coming to an end.

    • eccnec says:

      agree, the best balancing i have ever seen

      NEED MORE

  • MedakaKurokami says:

    sheesh this balance players are just jelly because rose can beat there srry butt anytime yea its ok but they should leave rose alone she is good enough dont need her weak as hell even through she wasent released not that long ago the new class for rose should be left alone she skills are what make her awesome her crit too sheesh damn haters hating on rose

    • X says:

      I think Rose was balanced, at least StT. CrR Kill Point was too OP. I’m glad it get nerfed. I think StT revamp is more buffs, it allows her to go faster into overheat, and she depends hardly from it.

      • Malle says:

        I thought it was called like ECP Overlimit or Beserk mode. Oh well. But year CRo was some broke shit. I’m wanting for my Optimus baby to come to Elsword. But I’m scared for the “Flying Freija” to release. FYI to all non-dfo players. This bitch will be annoying. She rains down more bombs and bullets than TT, RG, and DC ever did.

    • Lokinlok says:

      yeah because having a ^X with 3k% damage is totally fair.

  • Light says:

    how is the coldown for teleport in pvp? and they keep nerfing it, i know some aishas just abuse it but her mobility is the worst of the whole game, they could at least make it work like hell stone, ie it could be used 2 times in a row and then the coldown.
    and i’m still waiting for eve to be able to zzz< fluidly just like everyone else, since my cbs didn’t get any new combos in her renewal.

  • lunaticcancerNAscrubsKids says:

    LMAO LOVING ALL DIS NERFS MUHAHAHAHAH

  • Burnout says:

    This balance patch is amazing, cant wait to have it here on NA. Good job

  • iversonks123 says:

    6 or 8 seconds
    i love KOG now :)

  • Hinally says:

    AKA the fuck Aisha patch, nerf the char thats been mindlessly nerfed dozens of times before and deliver the final blow to kill all her player base amazing

  • Lokinlok says:

    They should give back shadow press only to SD, because she actually use it to do a lot of combos with it, well 99.99% of Aras on KR doesn’t even know that zzxx actually reduce knockdown …
    And they should give Electro Ball to CN …
    KoG forgots that there are players who actually play for fun and like to pvp with combos instead of zzz,xxx skill.

  • Mun says:

    I think it’s funny how Kog keeps nerfing Aisha only because of EM without considering that she has other two classes that are almost dead.

    • Elesis fanboy says:

      the other 2 are not dead tbh, they just don’t have the spot light that EM does , plus EM gets the worst nerf, it’s cool if you look at it from a melee user aspect

      • Mun says:

        Sure, it’s only “the spotlight”… In fact there are 0 VP and DW in corean PvP rank.
        The worst nerfs are teleport CD and pvp starts with 0 mp instead of 50, all things that affects every Aisha’s class. So pls.
        “It’s cool if you look it from a melee user aspect” are you fucking kidding me?

        • Flare Kyn says:

          I thought EVERYONE was supposed to start PvP with 0MP?

          Also, I don’t use Teleport anymore, and I’m pretty good with Aisha. Yeah, I’m not the best by any means, but do I look like I give a fuck?

        • Mark justine david says:

          Dont fuck with me. >//< why dont try to use melee Character and play temple run with aisha and Rena ?
          Youre all dependent on Homing Skill Bitch

      • Malle says:

        If you look at it from a magical user aspect, mobility isn’t something magic class users are good at tbh. We are good at dealing damage but never good at taking it, getting away from it, or escaping. So nerfing teleport AGAIN is unnecessary. A 6-8 second cooldown can mean life or death for aisha. I can deal with a 1-3 seconds but that’s just the minimum. Or what they could do is give her a double teleport THEN the cooldown for 1-3 seconds. But that’s just me.

        • Endgame says:

          If you look at it from a magical user aspect, mobility isn’t something magic class users are good at tbh. We are good at dealing damage but never good at taking it, getting away from it, or escaping.
          Uhh….. what?

          Mages/Wizards ALWAYS have the tools to get away. Teleport and Mana Shield are staple skills. Ice magic users being able to freeze/slow enemies to keep them away for longer is common. Dark magic users tend to have debuffs, drain life spells, higher HP, etc. Light magic users almost always have barrier spells and healing.

          It’s like you’ve never actually played a magic class in any game before…..

          • Malle says:

            Sir. I think you just proved my point. Mages don’t have good defense but have high UP. They don’t deal raw damage, betty buff then rebuff then deal damage because of the debuff. And as far as healing, yeeeeeeeee where ink Sista has a good healing. Sounds like you don’t pay steering to detail buddy. And go play BaS or Ragnarok, Final Fantasy…where in their skills can they escape. They can debuff and slow down people and maybe get away. But that’s it. Play more MMO’s.

          • Endgame says:

            Those generic descriptions I gave were of World of Warcraft’s Mage, Warlock, and Priest classes. I also didn’t mention Mage’s Frostblock skill. (High cooldown skill that makes them temporarily immune to all damage.)

            Y’know. World of Warcraft. The biggest MMO of them all. But you didn’t even recognize them.

            …..Who’s really the MMO noob here?

            Hell, even if you keep things into just other Nexon games, Maple Story’s Mages are plenty tanky. Mana Shield redirecting damage to their MP instead of MP, battle mages get to drain HP, etc.

            Evie in Vindictus gets her regenerating mana shields, and Mana Amber for blocking most damage, etc.

            …..Magic users tend to have defense boosting skills/mechanics more often than not. It’s when those are broken through that the mage becomes squishy.

          • Malle says:

            Sorry, I literally don’t play world of warcraft. When I was growing up, it was dying down so I never gave it too much time unless I was night elf and my time with them was meh. So that doesn’t make me a noob, that just makes you a person who’s probably older than me and actually hardcored WoW cause like, it’s lame.

          • Hau says:

            I know reading this a bit late now and responding but…
            It’s supposed to be a thing were mage’s have high attack and no defence, When looking at Aisha in NA servers right now, her defence’s are insane. Also, magic user’s don’t have good mobility? Uhhhhh… What about add, doesn’t he use magic and have good mobility and I’m pretty sure there are a lot of Aisha’s out there that don’t use teleport as a main source of mobility considering I see most of them run around apart from the ones that abuse their teleport.

      • MagicSpice says:

        DW gets double move speed when at 0 MP

        DW is centered more to melee which uses no cost z hits mainly

        so DW took the least nerfs of the 3 when you look at it, but then again, she’s the most underestimated class in the game cause most players can’t properly use her

    • Endgame says:

      They also just nerfed the hell out of GA and NW just to get at WS, the one Rena class that was overpowered.

      …..Nerfing WS was, the only thing they actually did right. She did need nerfs for quite some time now. But the way they went about it was so utterly stupid.

      • Gameboy224 says:

        When was the last time you were one? GA was definitely needing of a major nerf ever since renewal.

        • Gameboy224 says:

          were on*

          • Dad says:

            Do you not realize that Rena had about 3/4 weeks for being OP until the next renewal? Even then Aisha and raven didnt do much to stop the cancer from spreading into 2v2’s and 3v3’s. Of course theyre going to be on top for a long while. You can get a shit ton of RP in a month.

            These nerfs are not needed at all especially since Rena was already nerfed before. A huge ass nerf mind you.

        • Endgame says:

          She wasn’t. Idiots were just overreacting to each and every renewal.

          Even Elbrat’s, which no one is talking about now.

          No one’s even talking about how he just lost his meager source of iframes, kicking him while he’s already down. But then again, fuck that guy.

          • FaceDesk says:

            leader boards show more GA’s on top over WS even now, your opinion lacks facts

          • Endgame says:

            Are you really fucking stupid enough to believe the leaderboards are a display of anything other than who wastes the most time on PVP?

            Really now….. even back when VP was the best class (Pre-ST revamp) you hardly saw any of them on the leaderboards. And let’s not forget how there was a Sword Taker (I think it was a ST.) in the top 5 for Season 1 just because he had so much more wins than anyone else, then quit the game only to remain there until Season 2 kicked him off.

            Oh, and Mishani. He held the #1 spot in NA for a very long time. And as many players who have fought him can attest to, he is not even that good.

          • FaceDesk says:

            bring facts not opinions and ill listen

          • Endgame says:

            Or you’ll just write off the facts as “opinions” because they disprove your narrative.

            …..Like you just did when I tore apart your narrative of the leaderboards meaning anything when I brought up that Sword Taker that was in the top five for years.

            You on the other hand, have not provided anything even remotely resembling an argument. So why the fuck should I even bother with you?

          • FaceDesk says:

            running out of arguements so going at me now eyyy? this is amusing. all i stated was no matter how much you rant you never have anything worth listening too as it lacks any proof.

          • FaceDesk says:

            however leaderboards provide better information than a rant

          • UNub says:

            I can attest to the leaderboards being about who no-life’s the game the most, my friend already has firsthand experience smashing top 100 people but is not widely known because beating people does not equate to being above them in rankings. 1 vs 1 has the least rewards in those regards (RP gain for rankings), thus the rankings come from 3v3 and do not say anything about a person’s skill.

            Hell even I almost beat Mishani with much less gear, and this is on my Dimension Witch pre-renewal. Rena did need the damage reduction removal, 100% of all Rena players in SSS will activate RoF to become massive tanks. Projectiles in Elsword do more than melee attacks somehow, even on WS. All of these nerfs had a reason.

          • FaceDesk says:

            but leader-boards can also tell you what classes are being abused (DiE in KR i heard) yes its not %100 accurate but its better than a statement with nothing backing it up

        • Malle says:

          Yee that arrow range was quite something. But she is an ARCHER class so I mean. Every archer in an MMO was supposed to have Mid damage, less tank but long range. They gave Rena Long range, meh tankiness (Cept WS) and OP damage.

  • Perkicoeg says:

    what the fvck with this balance..?
    Luciel DL still imbalance than all chara
    Rena – Wind Sneaker : “HP recovery per second decreased, buff duration increased” 0.7% per sec is too much huh..?
    Rena : “Nature’s Force(NF) MP recovery effect decreased” heloo,how much i must use the Mana Magic Stone from Ereda..? that is 10x medal ereda event when win in next event..? , “‘Damage Reduction’ effect removed” what the..? it can be kill with DL easier,i hope just some “reducing” not “Removed”, all news chara is crazier than old chara like elsword aisha and rena
    plz make a detail of nature force effect

  • SemipermeableMembran98 says:

    KOG…. You did something right! :D Finally a step into a good direction. That was on cooldown for a long time now ;)

    • Endgame says:

      Yeah, GA and NW totally needed to be gutted just to get at the one Rena class that was overpowered.

      Keep gobbling that shit.

      • IndustrialRevolution says:

        GA needed to get nerfed. And from what I’ve seen, she didn’t even get nerfed that hard. Guide arrow needed to get tweaked, there was literally NO way of countering it. She shoots it, you get hit, you die. Wind Ward needed that decrease in duration. Seriously. In the time for it to end, they just had enough mp to shoot another. It makes me so sad to see a GA awaken right in front of me, and instead of closing in and doing a combo. No, they just Wind Ward me and keep spamming arrows.

        I really don’t get why people are complaining about this. GA was basically an “easy-mode” class. Now that she has limitations on her Free-Win skills, GA players will actually be forced to think rather than play defensive, spam arrows from afar, guide arrow, then win.

        • Dad says:

          This thread is flooded with NA only players, its pretty obvious you didnt notice the nerf that got patched today. Rena is now weaker than a non-renewed character. i cant WAIT for this patch so that everybody in the game gloats about how easy Rena’s are in PvP nao

          • UNub says:

            Rena in 3 vs 3 is still pretty dominant, and seeing as how literally all Koreans do not run an ounce of resists in PvP (see any KR video), freezing arrow is rather “broken.” The damage reduction was simply unfair and was bugged to negate entire hypers. NW didn’t receive any nerfs either.

            No character on the roster needs to start with MP anymore.

      • MagicSpice says:

        GA did need nerfed, but not gutted, and NW didn’t need touched at all

        so, i mostly agree on this. GA just needed less ranged damage and that’s it, cause she already shoots far off screen anyway

  • DEmainWeeabooTokyoGhoul says:

    Bwahahahaha!!

    Nature’s Force(NF) MP recovery effect decreased
    ‘Damage Reduction’ effect removed

    It’s about fucking time
    fuck WS users that use MK to take 0 damage. Bwahahahaha!!!!

    FUCK YOUUUUUUUUUUUUUU hahahahahahahhahaha

    Aisha is dead finally jajajajajajaja

  • Shadow S.R. says:

    Is it a dream ?
    This cannot be KoG’s doing.
    Who are those gentle people that are behind this ?

  • Dreamslayer says:

    I freaking hate that every time they change Rena, it’s because of PvP and they completely ignore PvE. -_- I wouldn’t complain nearly as much about half the changes they make if they had the decency to make them PvP only.

  • Endgame says:

    Guys.

    Come the fuck on guys.

    Why is it always up to me to point this out? Why can’t someone else point this out? Why do you all have to leave the sole responsibility of it to me to point this out and make me look more obsessed with her than I really am?

    *Sigh.*

    Alright, here goes.

    Hey, has anyone else noticed that while everyone else is getting across the board nerfs, ELESIS’ three listed changes are all BUFFS?!

    Rose is getting nerfs. They want people to desperately play Rose. They need Rose hype to be a thing. They paid good money to borrow Rose from Neople. But NOPE! Elesis is still the favorite child. They’re not the parents that are nicer to others peoples’ kids.

    Oh, and would you look at that? AISHA IS GETTING KICKED WHILE SHE’S ALREADY DOWN! Why? Who knows? They’ve been doing the same thing to Code Nemesis for years before they decided to shift focus to Aisha. (Namely DW.) And she’s not even in the LN series to boot! Wow, someone at KOG really has it out for Aisha.

    I hope there’s a special place in Hell for him/her.

    • awsed says:

      aisha should have never been born… either should chung, ara, elesis, add, luciel and rose tho, game was ok with only chars up to eve minus aisha and with nerfed rena c:

      • Endgame says:

        Hating on Aisha AND Ara? What kind of soulless monster are you?!

        • Kekmaster123 says:

          In what kind of delusion are you living?
          Those characters get nerfed for a GOOD reason.
          KOG doesn’t have a “favorite child” and neither do they hate on any character.
          They killed off most of the cheapest bullshit in the game with this.

          This balance patch is one of the best and it feels SO GOOD.
          Stop whining.

          • Endgame says:

            The cheapest bullshit is GM’s >>XXX.

            …..It was not touched.

            What did they touch? Teleport, which was already gutted. And Binding Circle. VP and DW’s only reliable catching tool left.

            Yeah man, real good balancing right there. What other terrible things do you think is great? Donald Trump as the best candidate running for President of the United States?

          • Suspect says:

            Kekmaster@ Don’t bother with endgame.

            He’s probably the biggest troll in the world of eltrios. lol

            Elesis get minor and end game loses his mine lmao.

            I wish they just simply fuck each other and get over with it.

          • L says:

            “Favorite child” can mean mascot characters or best money makers. Saber for Type Moon is their favorite child and cash cow at the moment.

          • Endgame says:

            She only got “minor buffs” while everyone else got NERFS.

          • Suspect says:

            Endgame@ are you a moron or blind? “Everyone Nerfed”

            >look at weapon taker and veteran commander patch note.

            Just stop crying.

          • Endgame says:

            “Mental Crash Effect duration decreased”

            Yes, I do believe that is a WT/VC nerf, you fucking idiot.

            And I was refering to the characters in general, not so much individual classes. Everyone else got SOME form of nerf, no matter how small, EXCEPT for Elesis. Can you not read?!

            This is why I post with such contempt for you people. You can’t even fucking read.

          • FaceDesk says:

            2 skills on raven got nerfed out of how many? for it to overall be a nerf the minus needs to outweigh the positives

          • MagicSpice says:

            you really tried to use MENTAL CRASH as defense?! THAT SHIT NEEDED NERFED! IT’S A 7 FUCKING SECOND PREVENTION ON ALL MP GAIN BUT THE PASSIVE 1 MP A SECOND (unless it’s different in KR). there’s NO reason that should be defended

          • zetgeist says:

            >What other terrible things do you think is great? Donald Trump as the best candidate running for President of the United States?

            the sad thing is that he really is, simply because he knows how to balance a checkbook. that speaks to just how horrid the rest of the people attached to US politics are.

    • BroC'monReally? says:

      No one else is pointing anything out because there is literally NOTHING to point out.
      You’re just a delusional bastard with a strong fetish for Elesis. I wonder how far you’ve actually gotten in the game.
      I’ve never seen someone talk out their ass so much. At least normally someone that talks out their ass is bound to get something right every once and a while but you’ve never been right once.

    • Malle says:

      This Elesis fandom though. Are you scared she’s going to come back and rule again?It’s ok Endgame. Let’s focus on the now, rather than the future….while we still have a ‘now’.

      • Endgame says:

        “Come back and rule again” nothing. The only reason she isn’t already ruling is because everyone’s too busy focusing on Add because he’s the braindead faceroller friendly class. Whereas Elesis actually takes a degree of skill to play…..

        I mean, they shifted CA’s power so she’s no longer as braindead as Add. (Even though she still has Condemnation…..) Re-learn how to play her? OMG SHE GOT NURFED!!!1!!11!1

        Never mind that she has an auto-aim projectile for pressure/catching now….. oh right. Most players don’t know what “pressure” means. If they did, maybe they’d know better than to think AISHA NEEDED THE MP AND TELEPORT NERFS.

        • kek says:

          Aisha needs nothing,BUT if you have claws instead of hands – then yes. she needs 500mp and full Awk at the beginning. but if you are a normal human being – you can deal with scrubs even without it.
          as well as with CA or whatever shit there is. just need to think of a new ways. but you probably cant. since you already gave up on this game. also i like elesis. tho i have no cash for another charslot.
          good day to you, mr Endbrain

        • Malle says:

          I hear you about how you still think CRa is a threat but no one notices. I’ve said the same thing on WS for…hmm 5 years now. This shit is just going to happen. Also, fyi add is easy to kill. Never understood the problem.

          • Endgame says:

            I’ve been saying WS has been overpowered since day one. She’s never been the MOST overpowered, but she’s always been in the #2 or 3 spot. Her kit is just way too ridiculous and they’ve only ever buffed her until now. (Remember when Nature Force made kicks COST MP? Yeah.)

            As for Add, yes. He dies as soon as you catch him. He always has, and always will. The problem with Add has always been that most of the playerbase is too stupid to do anything other than charge at the other player than cry “runner” when the opponent doesn’t do the same. Add hardcounters that playstyle. But there are plenty of windows where he leaves himself open if you as much as dodge him once and get close enough before he uses his next homing skill to use a RoF to get the free catch that he does not have.

            …..Add is a glass cannon in a game with self-repairing tanks. Like WS.

  • Joe Bidan says:

    Why cant some of these changes be PvP only and not carried over to PvE players

  • Chase says:

    I hope that I will still be able to win money matches with my bad DE play in NA after these nerfs make their way up to NAs big ol international and laggy ASS or else I will be going hungry for the rest of my life…

    More LP nerfs? FK YOU KOG HES BEEN NERFED ENOUGH!! He was not tournament viable to begin with now how will he be any fun?!?!?!

    • Endgame says:

      Sorry, but not enough people have figured out how to counter LP’s teleport punch by simply jumping when they see it being telegraphed then countering with ^X. So to cater to the whiners and attempt to hold on to as many players as they can….. even though Add players are the biggest demographic of active players by their own admission…..

      Oh? What’s that? They think Elesis is too strong? LALALA! KOG CAN’T HEAR YOU!

      • Flare Kyn says:

        Uh… First off, hitstun’s a thing, and second off, YOU GET STUNNED WHEN HE TELEPORTS TO YOU!

        • MagicSpice says:

          and get damaged hard off it too.

          remember when KOG decided to increase his nasod combo damage? yeah that’s a thing.

          so you get stunned, and possibly rekt… good luck getting out or away from that

      • Malle says:

        Still think Add should be redone and instead of that range, make him into some techy, melee type user instead of the ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ he does all day.

        • Endgame says:

          Are you kidding?! If Add players can no longer win by mashing Z, the mass ragequits that would ensue would finally kill off the game!

          • MagicSpice says:

            so you want KOG to ensure a broken as hell character stays above practically almost all other classes?

            you’re losing more and more logic everyday. yeah add might be toast when you catch him, but he’s so braindead easy that good players will easily abuse his MANY keep away tactics to win…

            so you pretty much said it’s okay to have easy mode characters that we can barely do shit about? get real!

  • Suspect says:

    Hide yo kids
    Hide yo Wife
    Hide yo husband

    Cause VC the Crow Master is back to his glory.

  • Burnout says:

    People seem to ignore the huge Power Increase of all characters (even DW got buffed) with the Renewal. People think Aisha and Rena are dead, lol, these two are (with the exception of maybe DW and VP, who are still good) the best choices for PvP whatsoever. WS and GA will still wreck you. EM is still a monster machine with the easiest catches and shitload of mana.

    • Endgame says:

      https://enforums.elswordonline.com/showthread.php?241321-Is-it-just-me-or-is-DW-worse-now

      How does it feel to be dumber than the KOG apologist community of the NA forums?

      • FaceDesk says:

        I’ve seen a good DW’s wreck things in arena, btw that forum proves nothing as even people in there point out things she got buffed in. i dont think she should have been nerfed but your argument was bad

        • MagicSpice says:

          i made a fucking guide on DW pointing out a lot about her. kept telling NA forumers too that she’s not nerfed.

          more so, a lot of bugs and glitches are floating around DW and she STILL facerolls players easy

      • UNub says:

        Endgame, you need to look up things in the logical end for Aisha before trying to say you like her. I’m pretty tired of you white-knighting her when she is arguably the best character in the game when it comes to MP management. I main DW now instead of my old RF, so let me educate you on a few things (this goes for anyone else that has yet to note these things).

        1. Specialization on Aisha is really overpowered when Aisha starts with MP.

        Aisha basically starts with 50 MP, capped Specialization lowers MP cost of memorized skills by 40%. That’s a 54 MP Binding Circle. Yeah, no. That’s freakin unfair. Include other Aisha’s that have gimmicks aside from Binding Circle, that gives you 60 MP cost 100 MP’s. Takes only a few seconds of charging at the start of the match, literally impossible to stop.

        2. Shadow Body and Energetic Body are extremely unfair.

        Oriax was nerfed for a reason, and it’s the same for these skills. Energetic Body later on (for unknowing NA players) receives super armor similar to Shadow Body, however its limitation is that Aisha receives more damage while in it. Still extremely hard to punish as it is spammable, and the PvP HP buff in PvP (which NA has not received yet) makes her tanky enough to ignore the extra received damage.

        3. Teleport is an easily accessible tactic that is superior when spammed at any given chance.

        I honestly rely on Teleport much less than other DWs, as it is a low-skill tactic to spam it to escape from people. DW has a passive to move much faster, making my melee character experience valuable enough to ignore any and all nerfs to Teleport.

        Ignoring my personal experience however, Teleport is bread and butter for most EMs to combat any sort of approach, especially on maps such as Cargo Airship, Bethma Lake, and Tree of El respectively. Any Aisha can employ the same tactic, as it’s only 2.5 MP cost with the attribute. Involving the tech other characters can employ, Rena in particular counters Aisha’s non-Teleport strategies, but she is also getting nerfed this patch. It bodes well for literally every non-Rena character in the game.

        4. Aisha is easy to play.

        As LoL has shown, easier to play characters tend to win more because they require less tactical knowledge. Nerfing Teleport is the best thing they can do, because nerfing Meditate again just to stop EM will just make her go back to being useless. That’s not the point of a BALANCE patch; balance patches are to make everyone able to have a fair fight.

        Overall I enjoy these PvP-focused patches, and I respect that KOG sees that Aisha is a little on the strong side. I refuse to accept any white knighting of her when she has these blatant advantages over other characters. Ara also was too strong with specialize socket similar to Aisha and YR had infinite resources — it needed to be addressed.

        Anyway, good day to everyone.

  • Endgame says:

    Hmm, maybe these people will start changing their tunes on this balance patch once it hits and they experience how terrible in really is, and most importantly of all, they STILL can’t beat Add because they still rush him like the fucking idiots they are and they continue to fail to realize that their biggest problem with Add has always been on THEIR end?

    …..

    Nah, of course not. Rushing at the enemy is the only way to play. Anyone who doesn’t is a “runner”, the worst thing ever. Nothing ever changes.

    • FaceDesk says:

      so as any close range class what do you do then?

      oh wait sorry you dont play anymore

      • Endgame says:

        I’ve played my DW alone more than you’ll ever play the game. Do you, like, have a point?

        The trick to fighting Add is to bait them into using their auto-aim bullshit and, get this, DODGING THEM! You know what that entails? Mind games. Fighting tactically. Being a “runner”. Fuck, Rena could even snipe him down before the range nerfs. She outranged his auto-aim skills.

        Add’s true strength is that everyone who’s still playing the game has no skill and/or no brains, and that is exactly the kind of person Add caters to. No skill Elbrat and Raven players vs no skill Add players. Gee, who do you think is going to win here? Oh, right. Add because he’s designed to be faceroll friendly while Elbrat and Raven were designed back in the age where the game had a team that was actually competent at game design…..

        • FaceDesk says:

          was sarcasm lmao

        • FaceDesk says:

          forgot too add your argument wont be taken seriously by anyone due to the fact you started with a statement you can not prove nor have taken the time too think about, kinda like most your rants

          • Endgame says:

            Oh can’t I now?

            Here’s the most recent screenshot I was able to dig up:

            http://i.imgur.com/ODZ0uyI.jpg

            …..And before she was using Reaper, she was using Sword of Splendor.

            And she had the full level 60 Henir set before she upgraded to level 70 gear.

            And then there’s how much I farmed secrets until I got all her sockets just right.

          • Squid says:

            And all that hard work wasted

          • Flare Kyn says:

            Okay, I have played the revamped Elsword, Rena, Aisha, Raven, Eve, and Chung, and NONE of them feel bad. Heck, I can finally play Aishas that aren’t DW, and even DW feels better to use!

            I haven’t tried them in PvP yet, but tbh, I’m not a great PvP player, and I can GUARANTEE you someone on Youtube will show videos of ANY class owning SSS-rank players.

          • Nask says:

            Yet I don’t see you making counter-claims and defenses against his “facts” .

          • Flare Kyn says:

            @Nask BECAUSE YOU DON’T LOOK!

          • MagicSpice says:

            hey Flare, my youtube at DarkFrozenDepths says hi.

            my 90th PvP vid pretty much shows what happens if you can’t get out of my DW’s combos

            and that’s with a weapon that’s practically a +9 (and there’s TONS of +9 now)

    • Malle says:

      Yeee, Endgame, when I say this, I’m not trying to join the “Endgame” hate club but you’re dead ass wrong. First off, I play DiE sadly and I use RoF, now as a DiE player I tend to notice my weaknesses. Add has this thing where he can’t recover froma fuck up at all. So if he misses an attacl, he’s not fast enough to get the fuck out of there, he gets caught too easily. Paritally because he’s choppy. Ever tried to escape from mid command because you saw an ass whooping coming, but ur too trapped in ur combo to get out then it’s too late. Yep…..Add is cheap sure, but he’s really easy to kill. He’s just a one trick pony nothing special.

      • MagicSpice says:

        add is a glass cannon, but he really does have a lot of unfair moves to stop you from getting close.

        the low defense and hp was the only good fix they had for a while, but that’s if you could catch him

      • Endgame says:

        Yeee, Endgame, when I say this, I’m not trying to join the “Endgame” hate club but you’re dead ass wrong.
        You say this, and then….
        First off, I play DiE sadly and I use RoF, now as a DiE player I tend to notice my weaknesses. Add has this thing where he can’t recover froma fuck up at all. So if he misses an attacl, he’s not fast enough to get the fuck out of there, he gets caught too easily.
        YOU CONFIRM WHAT I SAID!

        You know, that you can beat Add by dodging his homing attacks then taking advantage of the window to catch and destroy him. That’s what I said.

        • Malle says:

          Um no. You can’t really dodge his homing but you can get close to him easily and adds are predictable and leave fatal openings. Idk where you got that homing thing from.

          • MagicSpice says:

            most adds are predictable

            start fighting players that used him for a long time and they’ll know not to leave those openings

          • Malle says:

            @MagicSpice….

            I play Na and Uk….there’s no such thing as people who actually know how to play unless you’re fighting a player who’s like me and mained Elsword, Rena, Chung and Eve since day 1.

  • Raka says:

    What does adjusted mean, does anyone have the actual changes on Energy absortion and manda drain? Also can I know AS current situation in kr, like is she on par with the other classes or something? Thanks in advance for those who reply c:

    • Endgame says:

      KOG never gives exact values for things like this. You have to wait for the update to go live and wade through the mindless chatter on the NA forums’ topics on the updates just to find that one post with actual details. Or wait months for someone to add them to Elwiki.

  • Flow says:

    I’m going to love the Berserk mode proc and new bullet blitz on DC. That’s all I care about.

  • LimeGreen says:

    They just have to nerf my two mains the most. Teleport nerf is ridiculous. Honestly, how bad is teleport? It is a much needed mobility skill and now you are nerfing it to the ground. What is it now? About 6 to 8 second cooldown????
    Starting the match out with 0 mp might be slightly balance for EM because she has medi, but VP and DW? KOG is literally daring us to just run and charge.
    I mean, I am a pretty decent Aisha player. I know how to catch with low mp etc. But this patch is a direct middle finger to my VP and DW.
    Rena nerf is also pretty stupid. I mean…GA has her mana charging passive so she should be okay. IF THE MAP WAS BIG ENOUGH FOR HER TO CHARGE before the opponent appears. WS shouldn’t be too reliant on it, but NW man. She has low mana regain while charging so you gotta at least give her 50 mp at the beginning right?
    I know KOG is trying to make pvp less of a one-hit overkill game, but you could’ve at least do more to Add and Luciel. AND THEN FUCKING ELESIS GM are you serious???
    Before I fall into the cancerous comment section of Babel, I will wait until these patches actually come out before doing something irrational.

    • Meseki says:

      There is little justification for Aisha and Rena to still start with 50 free MP, considering that their melee is a bit more worth using than it originally was (Aisha’s ^^Z loop isn’t horribly inefficient apparently, Rena can ZZZ loop) and their projectiles actually refund themselves on one target. And you’ll have at least 5 MP by the time your starting pose is done, and at least Aisha will in most cases be able to charge some before the opponent reaches her.
      Also, being able to charge gives less reason for them to start with MP.

      I can’t believe people are complaining about this and not even mentioning Ara starting with orbs (or Chung starting with ammo).

      • Justsaying says:

        Being able to charge give less reason to start with mp, that’s just like saying Aisha memorization is actually quite useful in pvp. It’s not useless, people do use it, but it requires you to stand still, in pvp, that’s all.

      • Endgame says:

        Or rather, Aisha and Rena having their starting MP taken away while Eve now gets hers cheaper, Chung starts off with ammo, Ara starting out with orbs, and RoF Add starting out with DP are exactly why there is no justification for taking away Aisha and GA’s MP. (WS and NW needed this however.)

        • Anonymous says:

          yeah. go look at eve’s current mana conversion. takes 10% hp for 60mp on a low defense character. this cost reduction was needed.

        • Malle says:

          Don’t put my man Chung in this. No one ever goes head on with Chung no matter the class.

          Going head on with Chung is the riskiest shit a player could ever do. So him getting ammo even though he has passives that give him 2-3 ammo per reload is literally irrelevant in PvP.

          Please and thank you.

        • YaSurfer says:

          Ara doesn’t start with orbs anymore? :0 (asking cause i’m not a kr player)

        • MagicSpice says:

          you do realise EMs still start with fucking meditation right? and DW honestly doesn’t need the MP to approach someone (maybe enough for a starball catch and that’s it) only one that might have screwed over is VP, but a RoF using VP might get that lucky awaken for an instant 200 MP anyway

          plus, aisha charges 10 MP a second when you let her stand still. THERE’S FUCKING WAYS AROUND AISHA STARTING W/O MP

      • Flow says:

        Yes, because starting with 3 cannon balls is so OP right? Cannon balls which one could gain in literally 2 seconds.

      • JollyJim says:

        Maybe if Aisha’s projectiles and Z attacks were viable then you would have a point. But even her projectiles get out hitstunned by pretty much anything else a character can do. And seeing as how she suffers the most with low mana, this will hurt her more than you think it will. Her normal attacks outside of actives are still pretty slow.

    • Justsaying says:

      I cannot agree with you more. Although I don’t play Aisha or Rena, I do agree their nerfs are unnecessary.
      Overall these patch have some goods and bads, but the nerf to TP and nerf to projectiles are really over killing Aisha and its painful to watch, they really hated Aisha so much…
      Malee classes are gonna run wild now and seriously those LK and IP are going to one shot kill everything with their 300 mp spam while tanking everything, way to go KOG. Reworking Rena GA and revert her back to where she was, bad in PVP and only good in PVE. Let’s hope the adjustment to projectile are just a small percentage, otherwise Aisha might need a bigger stick… oh wait, maybe just give her a sword and a red wig.

      • MagicSpice says:

        i play DW, and i’m totally fine with the changes. why?

        cause DW in PvP is centered around Z hits more

        there’s a reason why ppl are beginning to fear DW and RF, it’s cause they can easy rack up damage just from a few hits

    • Flow says:

      Yes, because starting with 3 cannon balls is so OP right? Cannon balls which one could gain in literally 2 seconds.

    • MagicSpice says:

      the only means of a DW nerf i see is a shorter stoic from energetic body.

      i’m perfectly fine with Z hitting players for roughly 5K a hit, double with magic staff (and double again if oath works)

      VP and EM did take a hit, but there’s still the fact that all aisha charge 10 MP a second, so aisha players just need to use MP charge or actually learn to combo…

      oh wait, DW is BUILT around comboing

  • ThisIsIT says:

    is Endgame still complaining atleast they did something with the game your just a fcking hater come back when you realize your opinons really aint worth shet tbh i mean this game really is getting better(and its about time KOG realized that the game needs the Balance with this new director and all) but still stfu and stop complaining dayum you acting like a fckin 2 year old

  • ThisIsIT says:

    holy fckin shet Damage reduction removed(plays WS and NW) fuck my heart dropped to my ass for a min

    • Endgame says:

      “Endgame u suk how dare u not eat up KOG’s shit with a smile!”

      (1 post later)

      “I’m gonna read the notes now. Oh noes! My class got nerfed!”

      Hilarious.

      • FaceDesk says:

        and this is proof no one can take your arguments seriously anymore

        • Flare Kyn says:

          Did they ever?

          • Malle says:

            He can’t get mad. He always ranted when he tried to make a point. If he just made a point without his side sarcasm/hatefulness he wouldn’t be Elsword most renown critic.

          • MagicSpice says:

            he’s not even good enough to be considered a critic…

            endgame is more like a biased asshole

          • Anonymous says:

            Don’t forget pretentious, bigot, and immature.

          • LuckyDucky says:

            Honestly, Endgame’s attitude towards you retarded brats is justified. :/

            The main thing he is wrong about is Add not being OP. And even then he still has a point that most Add players are scrubs who leave themselves open.

            Flare Kyn and his thirst for Endgame’s cock and MagicSpice’s arrogant ‘Dimension Witch was buffed because I said so’ attitude are much more annoying.

          • Anonymous says:

            You have to be ignorant as fuck if you think his attitude is ever justifiable.
            He always dismiss, ignores, and/or goes off topic with his rambling rants.
            At least MagicSpice had hands on experience with DW.
            As for Flame… He has autism. Insulting him won’t help him stop attacking Endgame.

          • LuckyDucky says:

            I have two friends that play Dimension Witch. They have plenty of ‘hands on experience’. And they think Dimension Witch is overall weaker now just like everyone else other than MagicSpice that weighed in on the matter.

            But according to MagicCunt, that just means they are ‘bad Aisha players’ and cannot figure out the secret to being a pro Dimension Witch like him or her. :\

            This is why I cannot emphasize with Endgame’s victims. As bad as Endgame can get, the people he goes after tend to be worse.

  • ThisIsIT says:

    woah wait DC “tracking revamps” hm this might be either really good or just really shet

    • Errrrrrrrr says:

      What does buster type skills mean can someone tell me?

    • Crag says:

      I would REALLY like if his tracking was based off of a active. Like he got an active sort of mark. “Target Practice” shoot the target from afar planting a mark that allows you to test your gunning expertise and bend bullets towards the target as long as they’re in range.
      With this nerf to projectile damage, this could make DC really good and give him his own type of set play, between leg shot and tracking shots.

      • Malle says:

        Hi Crag. You’re the IP from NA right? I didn’t know you Babel’d too. Also, to add, DC was never bad.

        • Crag says:

          Im aware. The problem is that no one sees his potential as a frame trapping monster. Yes that potential would be difficult to bring out but at the same time, his level of difficulty is the reason for a small amount of representation in the current tournie scene. This suggestion of an active is only to give him something that would actually reward him. Especially with what legshot is today.

  • Endgame says:

    Alright shit eaters, enough with the worthless insults not backed up by arguments.

    If you want to mindlessly say this update is good while insulting anyone who suggests otherwise, I want to hear some actual JUSTIFICATION for these braindead decisions.

    Roll Invincibility frames changed to Super Armor
    Oh, I’m sorry. Was Roll having iframes too OP? The range is very small as is, while Big Sis gets to dash halfway across the screen, slash you, and now for some idiotic reason, burn MP…..

    – Starts PvP with 0 MP
    The mage who is more dependant upon MP than everyone else starting out with 50 MP was clearly too overpowered. Just look at how badly VP and DW are dominating everyone else….. oh wait. DW is currently the worst class in the game.

    Teleport Cooldown time in PvP increased
    Because slapping a cooldown time on it in the first place didn’t already fuck Aisha over. Right?

    Binding Circle MP cost increased and radius decreased
    They nerfed VP and DW’s only viable catching tool. Anyone want to try to try their hand at justifying this one? Hmm?

    Hell, I’d like an explanation how nerfing the current weakest character AT ALL is anything remotely resembling “balance”. Let alone a sign that the new director is changing anything. (Remember how long CN was at the bottom but kept getting nerfed anyway?)

    – Starts PvP with 0 MP
    I’ve said this should have been made to WS and NW a long time ago.

    …..But how the fuck is applying this to more MP dependant GA not utterly fucking stupid? Hmm? Do you people REALLY think it’s okay to gut GA just to get to WS? This is terrible game design.

    Mana Conversion Skill HP cost decreased
    “Hey, let’s take away Aisha and Rena’s starting 50 MP, then make it cheaper for Eve to get 50 MP at the start of a match!”

    This is just fucking stupid and hypocritical of them. I demand an explanation as to how this is at all acceptable.

    Tussle Technique Added effect to have certain chance of turning into berserk mode regardless of Awakening orbs
    They just removed Accuracy and Evasion finally. Now they’re adding MORE RNG bullshit instead of moving away from it? This is regression, plain and simple.

    Well? Anyone going to try to explain these things? Or is name calling all you gits have?

    • Crag says:

      I think the problem with your complaints is the fact that these balance patches, are not the sole purpose of the excitement people are showing. It’s basically for the hope that KoG is going to actually make sensible changes. Whether or not it takes time for them to figure it out, this is a fine first step for a NEW director that’s just now getting his/her hands on the game. Atleast the first action wasn’t to nerf ib rates, cmon guy.

      • Endgame says:

        The new director’s first action was to give nerfs to the class that is already at the bottom. (DW) The exact same thing the old director was doing. And before it was DW, it was pre-renewal CN. And classes like LK that have been towards the bottom even longer haven’t gotten touched.

        How is THAT at all reassuring?

        • MagicSpice says:

          you keep saying DW is nerfed like a few idiots on NAs forums (which you talked shit about in a post on here)..

          anyone that REALLY uses her knows she’s better than before

          plus it’s funny how you cliamed to have used DW so much when you supposedly aren’t playing anymore

          quit trying to feed such bullshit. any REAL DW main like me can easily say she’s BUFFED. she’s not stronger than every class by any means, but she can clearly hold her own now

    • Anonymous says:

      regarding eve. like i said mana conversion needed a cost reduction because 10% hp is not justifiable for just 60mp. and as for “weakest character” even with all the nerfs there were PLENTY of SSS CNs as well as a few star ranks.

      • Nask says:

        Endgame always have a more populist thinking for Elsword.

        He prefers everyone or most of the player base to use varied characters. Elsword, Raven or Chung instead of the Add/Elesis.

        A few SSS CN doesn’t make the grade; everyone has to be playing CN and yelling at KOG to make the appropriate fixes. He likes it when old characters are up as par as the new ones so they all get equal treatment.

        Endgame is not totally all hot air. His posts on Closershq shows he does evaluate games seriously.

        • Flare Kyn says:

          Not seriously enough. There’s no way in heck that I’m going to believe that Elesis is Elsword 2.0, because I can actually see some FLAWS with her that Elboy DOESN’T have.

          • Nask says:

            If you don’t, you have to say why she is not. It is not just all plain “I think therefore so it is”

            Endgame may not be right all the time, but recently you just became Babel’s Endy fanboy.

            That is stupid considering Endgame does not respond to you.

    • Mothafugga says:

      The damage of Rena as of right now is broken, and GA don’t do crap but running and Arrowing, does it hurt for them to collect a little mana then spam arrows? Plz don’t ask for stuff to be handed to u on a silver platter, and BTW, Mana Converse costs Hp, okay? It’s not just free Mp and u Renas used to get.

      • Endgame says:

        10% HP isn’t that big a cost considering that Eve is frail and loses much more than that when caught, and that she (Specifically CBS.) is much more effective at the whole “run and charge” thing than Aisha is.

        …..Not to mention there were plenty of one combo kills back when it was just +10 weapons everyone had. Now there’s +12 weapons all over the place. Eve’s main defense has always been having enough MP to mana break out right away.

    • Mothafugga says:

      KOG should just remove the ability to recharge for Rena, I mean if ur gonna balance a character, balance it all the way!

      • Endgame says:

        She definitely should not be allowed to charge while standing on traps. But removing it altogether is just extreme.

        GA’s cheapest trick has always been standing on top of Entangle. (Which was INVISIBLE for some stupid reason.) Without that she would have been much less annoying to deal with.

    • FaceDesk says:

      Iframes too stoic wont affect it much unless you used it for dodging an attack, pre renewal DnS for elesis worked but a few times have been hit during it (dont know if its different after)

      0 MP for aisha and rena makes the players work not just rely on a free catch early on

      teleport nerf wasnt expected nor was the binding circle (dont think they were needed)

      less hp for mana convert im concerned about due too that easy mp gain for even less hp now so the reward > risk

      Tussle Technique seems like a bad idea from the get go

    • Malle says:

      Endgame, I will say this 1 time and 1 time only kiddo. I don’t think you fully understand the phrase “take 1 for the team.” I know it’s sad that 1 class can ruin it for the rest, but that’s just how things are. WS is an OP son of a bitch, so we had to nerf her by nerfing everyone else. GA and NW took a hit, SORRY! You wanted to nerf WS, they did, but you can’t nerf a character class without nerfing or buffing another one. And I think KoG knew if they buffed NW and GA in some way, every “Endgame” in Elsword was going to say some shit. And if they buffed GA and NW, every “Endgame” in the game was STILL going to bitch an complain. Which is exactly what the “Endgame’s” of Elsword have been doing since this god damn game began. This is the same for all classes. Please get the fuck over it. It’s a game, meaning you have an option to play it. If you don’t like Rena, then play Raven, if you don’t like him, play Elsword and etc. If you don’t like either, you can play 1 of the 12 characters or you can stop investing and go play Blade and Soul. What the hell is the problem? I’m not a regular Elsword player because I’m busy, but when I do play, I do my runs, go spar, go help a friend, maybe spend a few bucks for the day, then log off with a smile on my face. You “Endgames” should probably try to chill like I do because your ranting is in vain, because KoG, according to you, doesn’t care about what you say.

      I feel like I just had a “real nigga” intervention episode. Sorry.

    • Yik46d says:

      Why are you still here?

    • Meseki says:

      About Roll, not everything they do will make sense, especially in a single balance patch. Just like how they thought a skill that takes away ALL of your MP gain was something that should have existed (instead of it just taking around 50%, like the other Crash skills).
      But even then, renewed Dodge and Slash isn’t doing 876% damage or -20 KD on a 3 second cooldown, nor is it usable after a certain class’s Auto-guard passive.

      Aisha still has a starting MP advantage over other characters (except Eve and maybe LuCiel) on almost every stage; she didn’t need to start with a catching skill (54 MP memorized Binding Circle) and excess MP, especially since she doesn’t have to worry much about needing the MP to move (as Teleport is only 2.5 MP, and she can air-dash).

      We don’t have numbers; for all we know, Teleport’s new cooldown could be 4 seconds instead of 3. I don’t know how much of a problem it is after the 3 second cooldown, but it was definitely inexcusably stupid before the cooldown.

      90 MP air-usable AoE catching skill; that’s what Binding Circle was. It’s reasonable to nerf something like that, especially since Aisha isn’t slow at gaining MP and she can levitate. But again, we don’t have numbers.

      Have you ever used GA’s Hunter’s Steadiness/Sharpshooter’s Mindset? The MP gain on it is pretty stupid, and letting GA start her first catch with that is a bit unreasonable when Wind Wall, Guide Arrow, and Wind Blast exist.

      Mana Conversion’s buff might be stupid, but we don’t have numbers, and 10% HP hurts. Hopefully, it’s closer to about 8% HP, as opposed to the 5% it could reach before.

      They removed Accuracy and Evasion and immediately replaced it with RNG Attack Power on weapons; I don’t think their intent there was to remove the influence of RNG, no matter how much we wanted it. Not to mention that VP still has RNG 200 MP on Awakening instead of them making it not RNG and adjusting the MP gained based on the Awakening beads used.
      Honestly, I’m more worried about the actual effect they’re adding to Tussle Technique than I am about them adding significant RNG to a class.

      • Endgame says:

        In order to get a 54 MP Binding Circle, Aisha has to give up a lot of sockets that could have gone towards boosting her damage.

        …..Not that big an advantage.

        Aisha was far from unbeatable when Teleport had no cooldown. And now she no longer has Mana Shield, the only reason she could survive more than one combo. So no, this is just obscene. Especially when the other glass cannons (Or rather, the actual glass cannons.) Eve and Add have better unrestricted air mobility, keep their “free starting MP”, have better kits in general, etc.

        Hunter’s Steadiness is stupid, but the simple solution would have been to nerf that instead of completely gutting GA.

        As I’ve explained in another post, 10% HP is something Eve loses in 3 hits anyway. (Or even more, now that +12 Perkisas weapons are a thing.) The reduction isn’t even going to matter. I was just pointing out the backwards thinking of KOG thinking Aisha and Eve don’t need to start out with 50 MP while they think Eve does, and for a lower cost. Mana Conversion should start out with a cooldown.

  • jokeit says:

    Roll’s Iframes ;-;

  • Mothafugga says:

    Omg, this game had never made me so happy before, finally, Aishas and renas are gutted!!!!!!!!!!
    Honestly, they deserve it, it takes skill to play them now and that’s great, before this all GAs ran spammed arrows, windwall and flying arrows, WS did not die, litteraly, I emptied 2000 MP on a WS with 10% HP left and she still won the match, the only class that wasn’t nerf worthy was NW, they were fine tbh, for Aishas, god I’m so happy that damned skill teleport is nerfed, now it’s gonna be harder for EMs to just run and teleport and spam magic missle! I main CBS and I was truly upset when she was gutted, even though eve was not a broken character, but I am relieved to know that Rena and Aisha are dead too now!

  • Sarynn says:

    I can see in the horizon new friends that are going to visit the already dead char since her renewal just to put some flowers on her grave c;. You guys obviously know whom that dead char is … i mean.. srly..

  • MagicSpice says:

    they didn’t nerf everything they needed to, but it’s a start.

    also, if they’re gonna pull a “start with 0 mp” move on everyone, they need meditate to start on cooldown. i haven’t fully paid attention to EM changes, but a quick 100+ MP added to your total really is unfair.

    well, it still looks like more people will have to learn how to combo for MP now, majority of the cheapest tactics took one hell of a hit.

    also, i wonder if the projectile nerf touched starballs, cause taking makeup’s right passive doubles starball damage, something most didn’t know cause they wanted duration increase (which doesn’t boost starball damage). so, RIP starballs on DW with the left makeup trait

    • The Laughing Man says:

      So all they did was take away the projectile game in PvP ,but I am not to thrilled with Nature Force’s ,mana regen being decreased ,but whatever since I don’t PvP a lot of this to me really is pointless ,but if this effects PvE I can manage because its really not to hard as a GA to rack up mana anyways ,but man the NW is probably going to suffer a bit in PvE. Same with being an EM for Aisha not hard to do and I think the phrase here is learn to adapt and develop new tactics. I don’t see Aisha unless she’s a DW to be focused on combos so playing as VP and EM just got a bit trickier I guess if use them for PvP.

      Now going back to Nature Force, what was the point of giving her this system if all I’ve seen since its start was it being changed over and over from we can’t decide if it does this or that? Now all it does is give you mana regen and not so much which I guess makes sense in PvP because stacking Nature Force is not that hard to do and watching your mana levels rise during a charge is quick not as godly as Aisha’s ,but quick..

      • MagicSpice says:

        idk why so many call DW to be useless when she can beat the hell out of a player with little to no MP.

        teleport nerf still won’t change the fact that she run up to double speed the closer her MP is to 0, and they’ll make everyone start at it

        plus she does hit like a truck with her melee, which has extra hits from magic staff at a 35% chance per hit

        then there’s her super armor move she gets later on. although any super armor move lasting more than 5 seconds is pretty unfair to those without one (TT also included cause his is stationary while elboy, elesis, DL, and 2 of the aisha can move under stoic).

        but let ppl keep underestimating DW, it’s that much funnier when they react to what she can do.

        also, shoutout to whoever decided to give her 3 stun moves, one doing power stun and the other two capable of defense ignore. those moves tear players up easily

        • The Laughing Man says:

          I’ve seen good DW’s work it very good ,but there is always that one who doesn’t understand how she works mind you I am no Aisha Master since I prefer EM’s mentality over the other two ,but I am sure DW because of what she can does make her more useful in ways the other two are not. I never under estimated a DW and I will never under estimate any opponent either. I don’t PvP much mind you ,but when I do I usually use my TT granted for buffing my allies and providing support till they removed most of his buffing options. Tactical field is nice ,but it only works if you keep your opponent locked in that field of pain.

  • Maurice biscuit says:

    This patch is awesome.
    Solid effort by KOG.
    I was thinking of quitting this game, but I probably won’t….for now…

  • Ara’s Jump X command’s KD rate decrease effect decreased that is shit decrease the speed of jump x but dont deacrease KD

    And also plz nerf LuCiel NOOBless Soul sigil

  • Advent says:

    FK is that chance of berserk mode on DC— and mental crash getting fked again :^( Y cant VC have anything gud. Harpoon spear already does 9k% dmg and with that new trait thats like 11k% o y1sss

    Is Add even a thing anymore lol? Rose and DL top bullshitters in PvP.

  • Trolli says:

    Only NA / EU Players wecloming that Rena nerf as I see, because those Regions have a buggy Rena DEF, look at the video below its with the intendet 25% Def Reduce (5% per Orb) and tell me what will happen to Renas once those are gone… remember thats a WS… cant image what GA and NW will suffer…
    https://www.youtube.com/watch?v=HW4T2KJIm8Y

    • nkdjo111 says:

      HAHAHAHAH i can’t wait

    • nkdjo111 says:

      All these cancerous players who migrated to Rena (especially WS) are piece of shit. I’ve never seen a WS using MK, and then they began to use MK because his defense is bug and this makes her take 0 damage. Fuck all these guys scumbag motherfuckers players. HAHAHAHAHHA I LOVE U KOG THANKS FOR STOPPING WITH ALL THIS SHIT RENA AND AISHA CANCER PLAYERRRR HAHAHAHAHAH

      ps I’m from Philippines sorry my English

      • MagicSpice says:

        maybe only good aisha players like me will try using her now

        but if rena still keeps that long arrow range, projectile spam will still exist so learn how to deal with that to be safe

  • Setsukana says:

    Bless Sunwei for getting this update passed. Without him and his influence on the dev, I don’t think this would have been possible.

  • Chase says:

    It is amazing to have be able to see this update come. Sun Wei, you have save the game, and we thank you for it, my friend.

  • 유리 구슬 says:

    나는 우리 모두가 썬 웨이이 통과 얻기를위한 우리의 감사를 빚지고있다 생각합니다. 우리 모두는 친구를 당신이 그리워.

  • 속도 says:

    썬 웨이, 당신은 진정으로 우리에게 좋은 행동을 수행하고있다. 우리 모두는 사랑스러운 당신을 빚. 당신은 항상 최고의 엘 소드의 선수가 될 것입니다.

  • Crii 4 Mii says:

    Gonna have to agree with pretty much everything Endgame says… And I’m not ashamed to either

    • MagicSpice says:

      he has some good points, but clearly doesn’t know what characters are mostly capable of.

      he’s too biased in most cases and you can’t really be like that when claiming things are fact

  • DWMain says:

    I still dont know why they decieded it was a good idea to nerf teleport (a skill nerfed like what, 4 times now?) Aisha is dreadfully slow and yes, DW can move fast at 0 MP bit ay what cost? Is it really worth it to fight with 0 MP as a DW? I guess it is, as long as she’s fast. Dosnt matter if you get caught and half-healthed from one combo, as long as your fast. And I dont know about anyone else but DEs z loop is INDEED OP but lag sensitive AF, good luck trying to combo when every other z attack from DW allows people to run away. I never used binding circle anyway, never really worked on anyone in PvP (for me). All projectiles do less dmg? DW’s starballs which are harder to loop for some reason is already a MP feeder. Thanks for that KoG. People rant saying Aisha needs a nerf when there are other more srsly brain dead character/classes? DW vs DiE, who will win? In my opinion Aisha isnt TOTALLY useless but with these continuous nerfs she will be COMPARED to other classes/characters. Memorization is utterly stupid in PvP. Btw CN, who gets 100% more MP when dmg’d (including from mana conversion) because of her passive and now takes less than 10% HP? Gfg Kog. Gfg.

    • DWMain says:

      Whoops, lots of typos, hope ya’ll still understand it regardless.

    • MagicSpice says:

      DWs catches do need more timing but when you get used to it, they’re easy to pull off

      also starball damage doesn’t matter in PvP cause they’re easy MP feed regardless (catching is their only use), but what most don’t know is that you NEED the effect enhance trait on makeup if you want more starball damage. if you took the duration enhance trait on makeup, your starball damage is screwed. the trait on the right side makes starball damage 100% stronger, effectively doubling it and KOG failed to list that in the description

      but used the right way, DW is the least affected by the aisha nerfs cause she’s now the least MP reliant in PvP among the aisha

  • TiamatRoar says:

    I find it amusing that there are nerfs everywhere, but Code Empress got away unscathed (well, a slight buff actually if you use mana conversion). Guess that goes to show what a poor PvP state she was in before.

  • KYRIDANCCELO says:

    Excuse mee, but Lord Knight lacks of 200mp skill of vitality, and Sandstorm is so useless!! i was hoping that Spiral Blast or Sandstorm must be, one of them, vitality …and he doesn’t have a cool 100 MP skill, and people use flame gyser and triple gyser…..cause LK sucks in skills no fair!!!!

  • Senshi says:

    Yes. My reckless fist was not touched.

  • Shinyangami says:

    Nah…the only thing i care about is that i’m still able to play this game… :3

  • randomCA says:

    *Still cries about rushing sword*

  • Nova says:

    Still waiting for the day DW becomes relevant in PvE. PvP can burn for all I care, I just want to run around being a magical girl and not be useless because literally anyone can killsteal her.

    • Aristorm says:

      ^^^ THIS.
      It’s so true that it hurts.

    • zetgeist says:

      but of course, that day will never come because kog` refuses to balance PVP and PVE seperately, so everyone’s PVE performance suffers for the sins of their PVP performance. even if they gave DW a well deserved pile of buffs, it’d be gone in less than a month because MUH PVP.

      all this because kog` feels that having seperate behaviors in PVP is “too complicated for the playerbase”.

      elsword’s PVP sucked even when there was only base eltwerp/rena/aisha. it’s just gotten worse as the game developed, but kog` is so bent on shoving PVP in people’s faces that they’ll never accept that it’s a detriment. even before character balance, kog`s shitty netcode has been a core problem; people without superarmor in effect should not be able to walk out of my combo like I’m not hitting them and then stunlock me to death simply because we live different distances from whoever got designated as the “host” for a match.

      but this is kog`. the guys who couldn’t even manage a stable connection on a wired LAN with netcode written specifically for the purpose.

    • MagicSpice says:

      meanwhile it’s a rare moment for my DW to lose MVP in PvE

  • zetgeist says:

    I’m depressed. because I’m having to be on the same side as endgame, and I hate endgame’s guts.
    >rena and aisha need MP to get anywhere
    >LET’S TAKE IT AWAY!!!1!!one
    this is kog` in a nutshell, honestly. EM and WS are overpowering? gimp the characters as a whole instead of fixing the classes that need it!
    it reminds me of how “special system” shit is by character rather than class; kog` takes a paint roller to jobs that demand a pencil… leading to things like memorize being worthless if you’re not an EM, raven using a mighty nasod engine of destruction(the core thing) as BM where he’s supposed to be going out of his way to not depend on his evil prosthetic, eve getting a half-copy of that which as a OMGLAZORSPEWPEWPEW thing only is sensible for CBS to have, and so on.

    then again, it boils down to their basic theory on “balance”, which they admitted like, a year ago?
    “if it’s popular, nerf it. if it’s unpopular, buff it. actual performance is irrelevant.”

    • MagicSpice says:

      if they were nerfing popular characters like they said, add and luciel would have been hit hard… maybe ara too

      until this new director showed up, all KOG was doing was playing favoritism and trying to redirect who plays what

      • The Laughing Man says:

        I thought it was the other way around buff the new characters because we are trying to get people to play this game for that character ,but forget we have people who use those older characters we made years ago and then when we buff them to be up to par we start nerfing again because oh look shiny new character watch him or her or it do this while the other characters do not have the right means to counter a new threat because that new threat was not made at the time and conception of those characters. If they want to do a proper revamp you do it right even if it means we suffer having to relearn that character ,but still keep that character’s systems and ideas going while changing things to give newer means to use it. Nope this is too hard too do. I may not be an expect maker or coder or know the manpower put behind a game ,but why is this hard to do. It be annoying ,but at least we are still pleasing those to try a new character while still keeping any semblance of the older characters we have made prior.

    • The Laughing Man says:

      @ Zetgeist

      Well for now you just got to work with the best of it, sides and allies change with the times same is true for times in a game and a fan base. I think the reason we got the new director was because of the messed up PR event honestly. Still that does mean the new one now has to fix the issues of what the last one did and thats not an easy road to take and it one way this could all go the same way in the end.

  • DeepBlood says:

    Still waiting for something to change, and some little things like making the gameplay a bit more hard core, and tricky.

  • DM says:

    Only DC gets a buff outside of other Chung?
    I would expect that passive to apply to all chung to go into berserk mode :/
    disgrace. Please continue to break this game.

  • bypasser says:

    so…they implemented what the players says…still no good, don’t implement anythings…still no good…implement what they want…still no good…uhmm what should they do lol

  • Dreamslayer says:

    Logged on today to find that the Airelinna tooltip duration is the same 20 seconds it’s been since it was nerfed the first time after renewal. I didn’t give up hope and decided to try it out. It’s back to the 30 seconds it used to be after renewal. I am quite pleased.

    • Dreamslayer says:

      Especially because I use the duration augment so it’s back to a lovely 45 seconds. Healing got nerfed all the way down to 0.3% per tick but eh, I prefer the duration over the healing.

  • Telstel says:

    Can someone suggest in the KR forums (if they actually do listen to the suggestion) to give CN her own fucking MP passive already!!!
    CBS and CEm have them, why not CN?!
    For god’s sake, at least give CN a helping hand here.

    Other than that, i’m ok for now.

  • Aether-sama says:

    i’m a VP main and im not angry about the nerfs, however, blinding cicle is mainly a tool to cover hell drop’s spawning time at most (and dont say hell drop is op cuz the start spawn problem makes it fair enough).
    Shadow body needed it, so abusres wont be super armor 24/7.
    But they should at least give her better catch tools and fix her skill and awk freeze stance sensitivity, and teleport + no mp in start is ridiculous. aisha got rly slow moving and they gave her teleport cuz of that, they should make it like hell stone, as someone said and at least give her 25 mp at start if they are not gonna give her the catchs she deserve. (or change renewal combos that were literal sht, >>xx doesnt catch, the worst >>^zx of all aishas and any creative combo, just more dark balls, as she couldnt use more dark magic or angkor, and at last they gave her the worst xxvx with s1 combo back(that isnt even catchable)). other characters are pretty balanced but as VP i wont talk about em =w=

  • Aether-sama says:

    didnt notice is 4am in pst lol

  • Noir says:

    Sooo
    this patch will be on all servers??
    Or only in KR?

  • looolxddd says:

    a Kog le gusta CAGAR el cadaver del Aisha :) ….

  • Bmer says:

    Mh.. why they nerf.. cut tendon duration? BTW kog, I want some kind of debuff for BM when he uses blackhole.. like petrifying… and BM should be able to continue a combo if the ennemy is petrified in the blackhole

  • OnionBase says:

    Yeah after this I’m probably going to quit or take a long Hiatus from the game. I main Aisha and if she ends up being crap again then I’m not spending anymore resources on a new character.

  • Emm says:

    honestly for the most part these nerfs made a lot of sense

    Aisha and Rena have been running around unchecked for a little too long now (imo lu ciel could use a few more hits but lets just wait and see what happens there)

    personally im glad to see that a lot of characters that clock recources are getting higher overall cost for skills and that buff/debuff timers are being adjusted

    we dont need long lasting debuffs when characters are putting out damage like this, imo that was generally just a little too unfair and im glad its gone

  • Saltnim says:

    I think that balance for melee characters, but when someone range characters said “why dont use stoic, destruction, shadow step, evacuation, heavy stance, leap attack, rushing sword, dodge and slash, iron body to get me, huh ?… stupid melee characters.” If you want balance in pvp, just play with your sparring equipment, dont play any another equipment….

  • zombii says:

    The only thing I liked about WS renewal was airlinna, and passives. While i’m upset she got nerfed, i’m also upset they buffed her so much, that she needed a bigger nerf then she already did.

    PRE-RENEWAL WS 4EVER ;;

  • Haika says:

    These nerfs were needed.
    They’ve also left out some particular things to certain characters which would suffice as a nerf, an example of this would be seal of time which the res duration was change to 120 seconds like all the other res passives in the game.
    Atleast you won’t have DE’s spamming sot on each other 24/7

  • UndyingWill1 says:

    DC is the only Chung getting these petty buffs…. IP needs a longer pandemonium duration, I mean really… Four seconds of Pande?! that isn’t enough time to deal crazy damage. I picked Killing blow trait… And all it got was a mere 6 seconds. Like, at least make it last like eleven seconds like it used to. Also, in midair, Pande makes people backflip allowing them to escape. In order to slove this I recommend the old Pande to confuse controls and increase critical once more. Steel edge getting removed was BS, if you’re going to remove a ignore defense special active all together, at least have Burst Wolf get a damage increase or ignore defense to make up for it. I also wish to know why stun on iron howling was decreased.

  • UndyingWill1 says:

    How didn’t IP get touched yet? All I see is Deadly Chaser…
    First off, Pandemonium lasts too short, needs to last longer. Four and or seconds won’t let me do sh!t damage nor help my PvE time a lot. It needs eleven seconds again. And Steel edge got removed, Iron Paladin’s ignore defense special active. I mean if you are going to remove Steel Edge… At least have Burst Wolf ignore defense or increase damage, I mean this is ridiculous…

    • blitz says:

      well first of all, Pandemonium also removes the ability for use any form of skills from the opponent, so 11 seconds would be far too op, but yes it does need to be longer, say 7-8 seconds.
      secondly burst wolf should in fact ignore defense and guards because it is the replacement of steel edge, you right in that respective.

      • UndyingWill1 says:

        Well at least you agree it should last longer. I do admit 7-8 seconds is good, but look at VC’s fire, it lasts 10 seconds. So that’s why I suggested Pande to at least last as long as that. No, you want OP, Look at Ara having a power stunning move for orbs ( also note the fact that her orbs is now way too easy to get.) I suggest Ara loses gaining orbs on awakening because that is pretty BS.
        Yeah, and the enhancement don’t help Burst Wolf at all, only if you 2v2 or 3v3….Which I rarely do because imo Iron Paladin is only really amazing in a 1v1 environment. Also, Pande should increase crit rate once more, and ignore defense once more…I mean really….Look at the other classes who can ignore defense that already do high damage like RF. Seeing DC being touched is what tires me, especially now that he has a 50% berserk chance on 1 or 2 beads. Iron Paladin also is supposed to be a tank, why don’t he have a red damage passive, or better yet, why did they nerf heavy stance reduction to only 89% for Guard? Needs buffing. Veteran Technique also needs buffing, and no, I don’t mean like crazily…Like make the chance higher. Strong Will=MP gain needs buffing, +8 or +11, because +5 is harsh. Also higher chance. I’m not trying to make him broken, merely trying to not make him the left alone Chung.



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