Applied in KR server on 6/15:
Character | Target | Details |
Elsword | Knight of Vitality | [PvP] – Effect decreased |
Elsword | Iron Body | – Trait change Haste → Regenerating(1) |
Rune Slayer | Magic Chains | – Activation Chance 5% → 10% – Per level Magical Defense Decrease 10, 20, 30, 40% → 15, 20, 25, 30% |
Infinity Sword | Phantom Sword | – Light → Empowered |
Infinity Sword | Infinity Strike | Hitbox revamped. Damage changed
[Dungeon] [PvP] |
Dimension Witch | Magic Staff | – Per level MP Recovery rate Increase 2, 4, 6, 8% → 5% |
Dimension Witch | Time Haste | – Cooldown time Decrease 30% → 20% |
Wind Sneaker | Back Kick | – Fixed issue of Back Kick [Enhanced] trait being difficult to use. |
Night Watcher | Hunter’s ability | – Per level Damage Increase 5, 15, 25, 30% → 5, 10, 15, 20% |
Eve | Mega Electron Ball | – Critical → Regenerating(2) |
Asura | Spell : Spiritual Eye | – Defense Ignore effect change to only work on command attacks – Per level Cooldown time Decrease 5, 7.5, 10, 12.5% → 5% |
Asura | Liberated Will : Asura | – 10s cooldown for HP Recovery effect added |
Asura | Specter Power Release | – Per level MP Recovery rate 2, 4, 6, 8 → 3 |
Elesis | Knight of Gale | [PvP] – Knight of Gale effect Decreased. |
Grand Master | Sword of Victory | – Light → Regenerating(1) |
Grand Master | Initiate | – Hitstun time Increase effect Activation Chance +30% – Per level Damage Increase 5, 10, 15, 20% → 15, 20, 25, 30% – Per level MP Recovery rate 6, 9, 12, 15% → 15, 20, 25, 30% |
Grand Master | Dignity of Knight Captain | – Stat Increase 6% → 3% |
Blazing Heart | Undying Flames | – Maximum 10 stack → 3 stack |
Crimson Avenger | Dark Force | – Per level Gale/Annihilation Gauge gain&Consumption Increase 15, 30, 45, 50% → 5, 10, 15, 20% – Per level Command and skill hit HP Recovery rate 15, 20, 25, 30% → 2.5, 5, 7.5, 10% – Per level Command and skill Damage Increase 6, 9, 12, 15% → 2.5, 5, 7.5, 10% |
Crimson Avenger | Revenge of Blood | – Per level HP Absorption Rate 5, 10, 15, 20% → 2.5, 5, 7.5, 10% |
Crimson Avenger | Overflowing Blood | [PvP] – Activate when HP is below 50% → below 25% |
Crimson Avenger | Liberated Will : Crimson Avenger | [PvP] [Knight of Darkness] – Activation condition HP below 65% → 30% [PvP,PvE] [Avenger] – Critical Damage Increase 5% → 3% – For Normal/Active, HP Increase When attacking 1% → 0.5% |
Arme Thaumaturgy | Fragarach | – Cooldown time if used when being hit, 2x Increase → 45s |
Arme Thaumaturgy | Fessel Heilig | – Duration 15s → 10s – Target’s Defense Decrease 30% → 10% |
Arme Thaumaturgy | Fantasiegebilde Speer | – Hitbox revamped |
Erbluhen Emotion | Elfe | – Cooldown time if used when being hit, 2x Increase → 45s |
Erbluhen Emotion | Vertrauen Melodie | – MP Recovery 15 → 5 – Magical Damage Increase 20% → 10% – Damage Decrease 40% → 10% |
Blade Master | Flash | Delay(Time Stop) time Decreased |
Rune Slayer | Triple Saber | |
Infinity Sword | Sword Fall | |
Infinity Sword | Infinity Chaser | |
Dimension Witch | Impact Zone | |
Night Watcher | Karma | |
Night Watcher | Trapping Arrow – Fungus | |
Iron Paladin | Crack Crasher | |
Deadly Chaser | Deadly Shot | |
Tactical Trooper | Tactical Field | |
Crimson Avenger | Chasing Sword | |
Lunatic Psyker | Stasis Field | |
Mastermind | Force Field | |
Demonio | Abyss Sniping | |
Demonio | Demonic Rush |
so…someone finally got fired?
this nerf is pretty stupid actually all you do is nerf NERF THE ROSE NOT ARA gdi
I agree why they need to to nerf Ara Asura.Just nerf the Ain and Rose is way far enough.
I agree with your answer.Why Asura need to nerf better nerf Rose and Ain they both are cancer in pvp.Asura not Cancer :(
She deserves it.. more than 80% of pvp board ranks for pvp and henir time and space area are Asuras not SD or YR.
that one is basicly cos Asura is quicker to do dmg with, so with bosses on henir they are stronger while SD and YR are stronger in floors than Asura, she basicly just has her hyper, and saying more than 80% of players in pvp rank are Asura is not really a good coorelating argument, i know what you mean but the logic your using seems odd
Wanna know? HIS FUKING HEAL. Asura was geting +5000 hp per skill used
ever heard of nocrturne of hernia.. as an asura i dont get that +5000 heal till i got the nocturne from solace…
Ashura is freaking good right now, wtf?
There is like tone of AS in top 100 on KR’s board.
Rose wasn’t nerfed at all in this, what are you talking about?
Asura got the nerf she deserved, as well as EE and AT, so trash players who spam escapes cant win. Thank god.
Watashit was telling them to nerf Rose and not Ara, not complaining about Rose getting nerfed.
She and chung will soon get a nerf dont worry
Actually, ignore that. I reread it and realized I misread it.
Eon Sorry but no, if we’re going to nerf Chung, we are going to nerf TT. IP needs to be fixed pronto
They can’t need rose since its not origi ally their. Character sadly
They can’t nerf Crimson Rose because her damage comes only from commands.
That Vertrauen Melodie nerf
I’m crying LOL
Damage decrease 40% to 10%…. Okay im gonna cry
Good nerfs, got admit that kog is making some nice changes, but still things to be done, like the big mp and hp recovery of raven and eve when the awaken is over, and if the delay time of crack crasher is reduced, is necessary to increase the speed of the projectile, or otherwise would be a useless skill.
Do you mean the 5% HP recovery and 100 mp for raven for a 3 Awaking bar? It’s not that baf. Knowing that VC ots a suicidal character and for the other ravens it’s not like a savior passive. Knowing that characters like add or ara can caste a resurrect skill
Actually u can use itu with 1 beads, especially RF can abuse it to have +100mp each ~20sec
GOOD nerfs?? u must be a pvp gamer so you dont really care.. but this is a fucking catastrophe to players in pve since the last “balance”.
Angered Gamer how so?
look at DW’s nerfs for that reason…
her skill spam under makeup was her big thing… but they cut down makeup’s MP gain by TWO FUCKING THIRDS the last balance, and now her normals are nerfed on MP gain cause the magic staff’s mp gain effect took a hit….
oh, and using energetic body for time haste’s passive to work now removes 20% cooldowns, not 30%….
they need to quit fucking around with what made a class unique and do some real balancing…. i’ll be honest and say that impact zone needed more than the skill freeze (they label it time stop) nerf, but they also need to make energy drain have a net MP gain too (all it does is refund MP and steal far more HP than it needs to).
oh, and need i mention that VC’s uniqueness was ruined by CrA cause they’re both classes that burn HP to deal extra damage? but where CrA has the upper hand is that SHE can get her HP back… VC can’t….
Lol they dont understand how much those nerfs hurt in pve. IDEK why GrM was nerfed~.~
And Also Eves need hp to survive at PVE with no potion like Henir challenge
due to low hp and mana conversion.
-> Good Nerfs indeed
-> Unreasonable nerf for Crack Crasher
PvP GA is still untouched
still waiting for wind blast to be nerfed. they’re annoying af
yeah passive MP stance limitations should be a thing (saying as a GA, standing still to load MP seems unfair,”seem” its unfair), ah and thinking thoes things are so trash in pve “oh look i’ll use guided arrow get thoes enemys(in dungeon)*shoots* guiede arrow goes to the enemy thats really far away, ignoring the ones in front of you, and only hitting 2 enemys leaving them with half HP at most, ((Rena) Grand Archer)): This is useless(we need more chr lines)”
rena its next with chung rose and some more generals
Nintendo finally showed signs of getting their shit together. (Mario can turn into a tank or a fucking tyrannosaurus?! Kirby’s bringing back partner and ability combo mechanics?! Yes please.) Maybe this means KOG will also follow suit!
*Reads patch notes.*
Hmm….. nope. Same old same old. Complete with unnecessary Aisha nerfs.
So, KOG, you DO have something to release this summer other than a bunch of revamps like last year, don’t you?
Are you going to be desperate enough to release TWO new characters this year~?
… I seriously think you’re just trying to troll us now.
I had my suspicions a long time ago, but now I really think that’s the case.
Irrelevant fact but I recently realized I sound just like Flare Kyn when I’m trolling: http://imgur.com/a/tNTJa
I actually do know most of the stuff that was stated in that image, but not all of it (I especially didn’t know the last two things that were mentioned). And for the record, I do know about Storm Troopers. There the guys in white armor and helmets that can’t seem to hit anything. Just because I don’t watch Star Wars doesn’t mean I don’t know stuff about it.
Also, I am not trolling dammit! There HAVE been times where I disagreed with KoG’s decision, I just don’t think people are complaining about the right things!
i mean yeah its kind of obvius they don’t complaing about the right stuff cos they usually just have the mentality of “oh they nerf the chr i like(even tho sometimes is mostly a rework), and they buff the the chr i don’t like(like with add, that yeah i get it that his skill are really strong and all but the always give enough MP to MB it before to late, and his nasod armor is quite antilag, but why so much hate, ppl talking about removing DEs DP bar and stupid stuff like that), Kogs really wanna kill the game(yeah sure the wanna kill the thing that they use to make a living, good logic there)”, and yeah like nerfing a thing that lowers skill cooldown is a bad thing(noticing how much you can lower cooldowns without pasives already), like if they didn’t do the same to elsword and elesis with the knight of gale nerfs in this patch too
@EndGame ashia wont become meta character till she unavailable to play.
In another note glad they killing all this hard core delays skills.
still waiting for more Ara’s nerf and TF super armor remove in pvp, so i can be happy.
DW is still rather strong despite the Magical Makeup nerf from 150% MP gain to 50%. Koreans man. They don’t put on light res and in teams you can just have someone use Descent title. 1v1 though, DW has gotten really weak.
while true, the time haste and magic staff nerfs this time was still uncalled for.
she’s HEAVILY reliant on MP cost and cooldown reductions from ERP at this rate to retain her skill spam… you know, what actually made her a unique class?
i thought the point of DW was to have her transform and wail away with high MP gain, not transform and get only slightly more MP gain… i can honestly say that FR, GA, and NW now get FAR more MP gain than DW
i wouldn’t say removing supermor is a thing for TF, yeah its anoying as fuck, but lowering the time it last in pvp and giving it duravility would be a way to solve it without basicly deleting it(cos that would basicly be removing superarmor, and its not like other chr don’t have a superarmor by toggle, like oriax or iron body), remember kog needs to try to make everyone happy not only some player, but most of them
Flash’s timestop got reduced AGAIN? Catching while whiffing the skill was already close to impossible if you didn’t miss in the perfect direction and sometimes didn’t get a combo even when hitting.
I mean I can understand why they nerfed the first version, because the time stop duration was pure bs, but nerfing it again when it’s in an ok spot? That’s stupid af.
Meanwhile Archenemy still has awakening level delay? I’m glad I switched to RF, because apparently it’s KOG’s favorite Raven.
If you’re using a skill just for the timestop, you’re either super desperate or using it wrong.
If you read my comment again you can see that is exactly what I wrote. Flash is not and shouldn’t be a delay catch. The first nerf to the timestop already fixed the issue, but if the delay gets reduced even further I don’t think it’s going to be a reliable catch even if you land it.
At that point I really think that’s not ok to do. A skill specifically designed for catching should do exactly that if it connects. With 25+% attack speed people can already jump out of Flash’s hitstun if the hit occurs close to the start of the animation. That shouldn’t be a thing imo and reducing the timestop further will make that problem even bigger.
Don’t enemies regain movement when they’re hit anyway?
yeah, hit enemies can move again, while bosses were never affected by it anyway
any time stops is practically for PvP at this point, which is why i actually agree with impact zone’s being nerfed.
if you use impact zone, you got a full 2 seconds to continue your combo, your opponent is frozen for 3 seconds total and you can move after just 1 second cause the animation finishes then.
That’s the point. You’re really not supposed to use skills for their freeze frames. Archenemy can get away with it since the casting doesn’t do any damage.
Archenemy doesn’t need a delay THAT long.
yeah, arch enemy could get away with a slightly longer one, but not long enough to be at a distance and run up on someone….
all skills really only deserve a 1 to 1.5 sec time stop…. no more
what if they just removed timestop then, since it’s obviously so unbalanced
they should just leave it in for PvE and remove it for PvP and ereda…
there isnt time stops on ereda
ty KOG for fucked Ain cancer. lmao XD
huhu…. you dont even know what KR really did to AP they made him a monster without knowing it… Community of KR and NA “AP DOESNT HAVE DMG” KR: Lets give him dmg then
AP SHOULD NOT DO DAMAGE ITS NOT HIS PURPOSE. KOG BROKE AP WITHOUT KNOWING IT.
My Waifu Rose was untouched -w- .. Isnt about time for KOG to anounce some new maps already ?…. I still have hope for a giant final boss Ishmael-Henir enroached with 300 Hp bars and guild only Raid type final boss…. Or is too much to ask?…..
Yeah, locking the Final Boss behind a guild-only thing is a bad idea, since not everyone wants to be in a Guild.
Yes, and speaking of “enroached” make it a giant roach
Yes, please. I want a giant roach final boss.
Ooh! What if it’s Pheromosa?
…..
Nah, that’d be anticlimactic because they. would defeat drag queen roach by bitching about how OP he is until he gets banned. Even though he’s really easy to counter.
So…My DL tho…
Not going to even buff him? Not even his passives…
Maybe idk, give his shared stats back so we can be like the rest of the cool kids…
I’d rather keep the stats separate just so I can have the same accessories on each of them and not ruin my build.
Plus almost doubling the number of sockets you can have is a bit OP.
They fixed DL
>> Fixed Ciel ZZZX[Z] knife combo didn’t deal damage
>> Fixed Demonic Cannon can stack creeping terror
>> Fixed some skill cannot activate burst of terror
These Ara revamps really are stupid. Ara doesnt need anymore nerfs, its your own fault if you cant beat that characters saging or wep, or if your plain not fast enough to escape, same with any other character, and them being “too overpowered”. They touched Ain abit but still think that Crimson Roses insane crit hits are normal, and to keep her crit buffs untouched. This is really just them giving into peoples complaining, instead of them being like, “Oh well, thats the game. If you cant win your just not good enough” It’d be nice if they actually nerfed classes or skills they fcked up on, by maybe allowing too much dmg or smth, or fixing glitches/delays. Dissapointing.
‘Ara doesn’t need anymore nerfs’… PFFT HAHAHAHA you’re funny
To be honest Asura needed that nerf, and something that STILL needs to be nerfed is Falling Dragon, which wasn’t touched.
And for your information, CR was already nerfed, they nerfed Chain Powder’s damage increase by a lot. It’s not enough for her to stop being OP, but it’s enough considering she’s a glass cannon
Because CR is from another game that is elder to Elsword with all of the same buffs and skills. They cannot alter her in any way or form by removing her buffs.
Aw hell naw. Anyone could look at KR rankings and see Asura was dominating that easily. She needed nerfs since her passives largely were untouched. The CD on the healing especially was needed, but her PvE is now super gutted. What was the point of these tooltips?
ARA NEEDS SO MUCH NERF. It needs it so hard because having an ara chain 5 skills in pvp, then stun you again. Like seriously, you get mana and orb to chain even 6 skills that could likely course delays for days. Its not even funny anymore
Complaining bout an Ara who chains skills and delay times for days … u sure u mean ara and not CBS?
Ain cancer got nerfed. HAHAHAHAHA
Nerf? Where? Lmao its not even of a big deal. :v
and bloody aaccel healing / lifesteal bullshit is still not touched, wow, i mean this is the only character that NEVER experiences difficulty spikes in the game because of that buff.
They didn’t nerf CrA’s healing either, pretty pointless to do so when it’s core to playing the character. It also costs a crapton of MP and is not easily sustained in PvP.
Um did you not see the Nerf on her passive? Most of those passives increased her attack and heal amount = damage done. They even nerfed how her heals from commands which really HARDLY healed in the first place. Now it’s completely halfed so it just seems like no point in giving her the passive now. Not to mention they nerfed her gale LARGELY which is the very foundation of how she heals. They went above and beyond on nerfing CrA and to be honest it is ridiculous
the nerf on cra was pretty stupid, i mean they made so many nerfs on all her passives. People are not complaining about elesis as much again. But we are complaing about rose and ain. But they went and nerfed Crimson avenger againnnnnnnnnnnnnnnn. God KOG forget elesis, except bhs firewall. And NERF ROSE AND AIN. JESUS, i didnt even see rose on any of the nerf . The STOIC STRONG NERF IS ENOUGH FOR ELESIS PLAYERS. NERFFFFFFFFFF ROSE/AIN. I guess we gotta scream now.
what the actual flying fk
SoV & Phantom Sword trait Light > Regenerating (1)? Are you serious KoG?
Light trait is already perfect. Why would u change it into garbage RNG based Regenerating (1)?
HAHAHA UNDYING FLAME FROM MAX 10 STACK INTO 3 ONLY?!
HELLO BH’S FIRE COMMANDS HAVE SMALL MP GAIN AND NOW U TAKE THE ALTERNATIVE AWAY?! REALLY?!!
Rune Slayer Magic Chains passive activation chance increased 2 times the former
HAHAHA HEEHEEHEE
Okay who the hell is this balancing team. They need a blade in their gut
To be honest that BH nerf is nice considering the bull that she could pull with Fire Wall and no mp breaking in 1v1.
RS damage buff idk why they did that tho.
Also got to agree on that nerf. I met a BH once in pvp, as soon as she caught me she just repeated that fire ball combo over and over while using fire wall at the same time. My mana kept getting burned to 0 and I had no way out. Just sat there until my LK was dead.
that’s the point… they nerfed BH like that cause any BH using fire element on their weapon would shred HP and MP in mere seconds…. which is pretty much the same case with VC….
MP burn should not be a mechanic honestly…. just feed less MP as a compensation
“Eve’s MEB”: Critical -> Regenerating (2)
Uhm… That sounds…fine?
“Elsword’s Knight of Vitality [PvP]
– Effect decreased”
YESS… No more skill-spamming. In PvP, Elsboi was still able to spam skill in this mode even if he hasn’t hit you much.
“Dimension Witch’s Magic Staff: Per level MP Recovery rate Increase 2, 4, 6, 8% → 5%”
I found many DWs just stand still to charge MP, Teleport to escape then spam Air Stunner to catch you. When hitting you give them even more MP to spam-and-charge-then-run like this. So yeah, I think this nerf is necessary (it also give you more MP gain from lv 35).
WS one is fine.
“Night Watcher’s Hunter’s ability: Per level Damage Increase 5, 15, 25, 30% → 5, 10, 15, 20%”
nerf…AGAIN? After destroying my lovely Karma, then instead of buff her, they did this??? Why don’t you nerf GA, KOG??? She’s too broken now. We all want you to nerf GA, not NW. What a stupid nerf!!!
.. But you should nerf her trap instead lol
Ara’s and Elesis’ nerfs.
YESSS YESS YESS~ THEY NEED MORE NERFS LIKE THOSE. NERF ARA MORE, PLEASE. SHE IS THE “SHITTIES” (sorry but my rage and hate on Ara and Elesis is unstopable) CHAR OF ALL TIMES. AND ELESIS… NERF CA’S HEALING MORE. NERF BH’S DAMAGE MORE, NERF GM’S SUPER ARMOR MORE.
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA…
Ain’s
Idk and Idc but please don’t nerf EE lovely support ability.
Delay time nerf -> even more fair and square.
This patch is good.
But Roses’, GA’s, YR’s, SD’s nerfs and VP’s buff where?
I really can’t understand what KOG keep doing to NW… I don’t play PvP, I think it’s PvP’s fault. But they até simply ruining NW.
NW is one of the more dominant classes atm, with GA only slightly trailing behind her. It’s a combo meta so naturally NW infinites have way more presence if you’re capable of actually doing them. Which from my experience, most SSS-Star rank NWs do.
its basicly NW>WS>GA for Rena in pvp that hasn’t change, and its not like pvp need actual skill after a while you’ll always have people being trash and winning for stat carry, and their only answer would be thats how the game works, which only reminds you how trash the game’s pvp actually is, funny thing is that does people sometimes complaing cos of being spamed, even tho they spamed too(cos thats Elsword pvp, *SPAM WARS*), but they’ll say thats not a spam its a loop, its how the chr works, yeah if thats the case spaming guideds its also how the chr works and they shouldn’t complaing.
as i’ll always say pvp with friends, and don’t even bother with rankins cos they don’t mean anything in the long run(other than, a shiny icon, a waste of time and your mental health)
PROBLEM
while that MP gain nerf is justified in PvP, it IS NOT in PvE….
they don’t separate the tooltips as well as they should have. none of DW’s passives is split between PvE and PvP so one change still affects both sides….
it’s why the magical makeup nerf was such bull.
just a 2% less MP gain, and 10% less cooldown decrease, i only can see the cooldown being bit more notorius
Why you nerf my Asura so much :'(
Because in this pvp season being able to heal at all while attacking in pvp is dumb, broken, and unfair.
and yet they have a title for that….
its not even a big nerf ether
So where the Eve nerfs at though.
eve needs no extra nurfs Cbs could use some rework and buffs
how could CBS need buffs(maybe in MP gain), rework to energy nedles, the dmg it does by just being there is kind of stupid, they could make it so its funtionality was to improve MP regen rather than dmg, CBS is already strong enough she doesn’t need to more power but better MP regen
bye bye AS
the heck > Blazing Heart Undying Flames – Maximum 10 stack → 3 stack :v :v :v
A moment of silence for all BH mains [*]
No.
Get fucked Elesis.
^ Wut he said
you still fucked aisha main
Aisha will prevail in spite of the nerfs as she always has.
KOG can’t bring her down. The playerbase is too stupid to fight Aisha unless lag is on their side. (Lag being a non-factor when Koreans fight other Koreans…..)
Aisha is the true hero of this game.
And true heroes die.
Aisha is a magical girl. She cannot die, she would come back from a fatal blow through the Power of Love™ stronger than ever and unleash a stronger, flashier version of her attack on the villain and end the arc.
BOOM MOTHERFUCKER!
die a hero or live long enough to see your self become a monster
Time to Job change to grm> hitstun 30% chance :)
30% chance to have extra hitstun time, rather than the normal of it not even being a chance
So, they nerf CEM’s MEB spam by giving her a completely useless trait? I have mixed feelings about this. On the one hand. MEB spam is retarded with how strong it is on CEM right now. On the other hand, this will make the skill even more useless for CN and CBS.
Honestly, seeing as the other trait is Empowered, CEM won’t even feel the difference all that much. The only place where it mattered a lot was Joaqin, and when hitting downed enemies. Its usefulness was debatable in heroics… So I’m not sure what they’re trying to achieve here.
The nerfs to CrA healing and her Chivalry gauge annoy me. If they were PvP only, I wouldn’t give a flying fuck, but CrA was my go-to farmer with zero consumable and Item Drop ERP for SDs. This might change that if I don’t get her hear more up to snuff.
Not sure what they’re aiming for with these changes, that’s for sure…
we still have tesla for breaking defense just… it’s not that strong tho
KOG doesn’t think… that’s the problem…
they nerf something not realizing it may help one mode, but fuck over another… and should classes share the skill like MEB, it’s then, “oh hey, guess you two will have to deal with it!”
that happens to every single class really, and they still have to test something to see if it works or if doesn’t(they lower GrM initiate MP gain, just to bring it up again, so time will tell if its bad or balance), and why would one even bother to use MEB with CBS or CN even, thoes would be like “do you really still use that thing”
You know its a good balance patch when you see Ara mains crying like bitches :)))
you need to be a real little cry baby, to complaing about a 10 sec cooldown, and something that you basicly get from specialisation B, people are really good a dying over steping on a lego
PLEASE why dont you just apply these nerfs in the FUCKING pvp i really dont get it,. is KOG trying to make people hate this game? what the fuck! oh my god they are really trying to ruin this game..Who the fuck comes up with this shitt and WHo the fucking fuck approves it?
Thats it im done with this shit im trying really hard by farming and gearing up my chars to make them stronger all the while KOG keeps nerfing i feel like my effort is in vain now, Im glad i didnt spend a single fucking DOLLAR in this game. FUCK.
If you really didn’t spend a dollar on the game, did you really care all that much to begin with?
Stasis field needs a hit stun increase then or a shorter animation.
the animation cast speed its quite long yeah
aw yis boi more pve nerfs no one ever asked for
And VP is still dead… When will they buff her?
Her previous incarnation before ERP nerf was her strongest form of existence where her okizeme was very much the same level of what we saw in S3 Sonic Blade (Elesis). Angkor – Millions was a poorly designed skill honestly with how much delay they gave it, paired with low cost. PvP is less about burst with all these nerfs across the board, so her lackluster combos really don’t do well enough. Think she’d be better off if they retooled her MP gain off of Energy Discharge to have less MP given and higher consistent MP along with a desperately needed combo revamp.
no, they wil nerf all other chars included VP because its not so dead that you think, if they nerf his bats will get a buff, if not she wont get a shit
Funny how Void Princess isn’t on here
That’s some crazy nerf and yet I don’t see GA and Rose, especially that CR with all buffs and those two skill buffs for retarded damage, btw did CrA got destroyed? . _.
there isn’t much to nerf of GA really, her guided in pvp maybe(or their standing still MP regen, same with Aisha, that would make them need to attack you before using a guided, and make guide arrow MBable) cos in pve her guideds would do with a buff and you can’t really nerf gungnir much cos its basicly her main dmg for bosses, and this one actually lower if the boss is too small(and noticing how little people remeber GAs sige is her other main dmg(the most of the times you see a Rena using sige its NW or WS and not GA the one that actually does even more dmg with it, yay thats people being people for you right there) you would see their dmg lowering really bad), Rose in genral needs some fixing in some stuff more than nerfs(Rose is basiclly better on pve in genral, FR’s jetpack could do with some rebalance for pvp, and blasing bullet multihit feeding more MP, and CR well you know), CR needs her stacks to affect her revolvers less and her skill more(for pve i mean) so she is balance out with other chr needing more MP and not her main attacks
So here’s a great idea. Elesis is clearly the biggest problem in the game right? She’s too fucking overpowered for PvE and she breaks the game in PvP. So let’s just fucking nerf her over and over till there isn’t a single person playing her in any server. Then remove the bitch. Cause clearly ya’ll have no intention of doing something to benefit players in PvE cause no one cares about that, and only look at PvP since it’s the only thing that matters in this universe. I’m a Grand Master main, when she got a buff to her duration for it a while back I was overjoyed. It’s a big part of her kit and I’m a pve only person. I like to grind, get titles, so on and so forth. PvP only makes me salty and I don’t need anymore salt in my system, yet here they go with more fucking nerfs. The nerf to Sword of Victory’s duration happened before the split tooltips for PvP and PvE, so why can’t they revert back the duration for PvE and keep it nerfed in PvP. Was it really such a problem in PvE? Crimson Avenger and Blazing Heart always seem to come out of their nerfs still strong as hell while Grand Master seems to get the short end of the stick usually.
Elesis was indeed the biggest problem with the game, but, uhh…..
She was never overpowered in PVE. It was how she hijacked the focus (Especially in the story where she evolved into SSJ Mary Suesis at the end of Lanox.) and how broken she was in PVP. (A problem made worse because everyone was too busy bitching about Add and letting Elesis go unchecked. And Add wasn’t actually that broken for the most part, the idiots just have no idea how to do anything other than mindlessly charge the opponent then call him/her a “runner” when s/he doesn’t do the same. A playstyle Add hardcounters.)
But the thing is, no one really cared about PVE beyond hitting the level cap or the story. So no one associated classes like WS and GM that do poorly in PVE with being gimped because PVP is where everyone goes due to Elsword’s lack of a proper endgame.
…..But that was in the past. Elesis is getting nerfed just like everyone else these days and she took a huge blow when they finally nerfed the everliving fuck out of Iron Body – Strong.
That said, I’m still all in favor of “remove the bitch”. Justice served late is better than never.
For Elesis, seriously it annoyed me A LOT for Crimson Avenger’s nerfs…
Like I know VC doesn’t heal from his attacks but CrA NEEDS IT GREATLY.
In PVE, she takes literally 90% of her WHOLE FULL HP to cast a Blood Hit special active and you’re telling me that she is now getting HALF of the original method she gets her HP back???
VC doesn’t even eat away his HP like CrA and he has a CHOICE to when using skill while CrA HAS TO use her HP.
Crimson Avenger was my main for awhile and even Grand Master too but the nerfs for them in PVE is absolutely bullshit. I mean just look at fucking Iron Body- Strong in PVE now…
For BH, I understand the 10>3 stack since the MP gain with Fire Wall is insane in PVP but COME ON…
This game has a PVE ANNNDDD a PVP side not just one.
Regardless, the only reason I’m still playing this game is for my 3 Elesis that I still need to buy more costumes for and (occasionally) do some pve, etc.
Would be great if I could play them more than just for eyecandy.
-SaltyPotato is done.
lol PvP is where every one goes, you would be surprice of the amount of people that hate it, cos of how trash it is, oh yeah and Add is also hate cos most of his balance is basiclly on MB which a lot of new player don’t know about, he basicly is a bit of an anti-nobie player and and has quite a bit of lag countering cos of his nasod armor (mostly LP), oh yeah and just so you remember the day she is remove is gonna be the same that everyone else gets remove, which would be when the game closes
I know this is an “MMO” and all, but this game is looking more unhealthy by the minute. I’m fine with buffs and/or nerfs but no competetive game should do this constantly over and over.
Again, its not a bad thing, even one of the more popular games like League of legends gets buffs and nerfs monthly and sometimes even weekly, but unlike LoL, Elsword is making huge and sometimes even unneccessary buffs and nerfs.
Just bad move after bad move (here and there a good move as well), you wonder if KoG uses their brain when making these nerfs. But no matter, we will always have players whinning about their character’s skills being too weak and not easy to catch opponents with. But to the pve players I can kinda understand, you better get used to pattern reading the bosses to death XD
remember is nesesary or unesesary depending on the point of view, by example i can’t really see any of the AS nerfs as a big deal, its actually a good sign that they do this many patches, cos it mean they’re more worried about fixing mistakes and unbalanceness, a good example of this is how the turn up initiate back up again after lowering it, which means they notice that the change wasn’t so good, remember that one of their main objectives is to keep everyone playing happy, we’re their clients after all(even if we put money into the game or not)
its actually quite fun to learn bosses patterns really, learnig how you’re chr can suport the rest if the can, helping other people learning them and how to work better with a party and stuff, i would say that, thats the fun on of pve(like one time that me and my brother notice that LPs HA is actually more of a floor hyper)
impact zone’s time stop (skill freeze) nerfed… okay, can’t blame you for that cause it was 3 full fucking seconds and that honestly isn’t cool
magic staff’s MP recovery nerfed….. the fuck? you’re trying to kill DW’s main standing point of her OP MP gain, huh KOG?
time haste’s cooldown removal nerfed…. FUCK YOU! FUCK YOU! FUCK YOU! DW NEEDS that so she doesn’t have to spam 100’s and 200’s to avoid having her skills stuck on cooldowns!
so yeah, i’m actually pissed about nerfs this time cause now they’re doing BS ones on DW….. again…. it’s bad enough magical makeup got nerfed from +150% mp gain to +50% in the last balance, now yu’re nerfing her normal MP gain too AND her ability to remove cooldowns with energetic body? FUCK YOU KOG!!
well that seams cool an abbility to reduce Cd on skills (erp heroic shouldnt exist in pvp also but its there) i dont see how this is bad if some classes have to spam 100-200mp skills to buffer for time why should Dw be any less different?
LK DOESNT GET NERFED???!!! Yay
Shh! Don’t give them ideas!
And that is the thing, you get elbois running around with continous stoic, especially Infinity sword. But they are nerfing elesis
combine that with destruction aura. its superarmor through out the whole match non-stop
Here’s a crazy thought. Maybe the reason people can’t beat [Insert Class/Character] in PvP is due to the other classes being nerfed to death. At this point, they’re screwing over PvE’ers, ya know, the people that grind the gear in Heroics or Titles to be good in PvP or just be better in PvE.
-> Goes down the list
-> Liked the Asura nerfs
-> See’s Crack Crasher’s delay(a very weak hitstunning missle) get nerf.
-> No IP rework. Why am I not surprised….
Where is elbois stoic ulitity nerf, considering me fighting an IS who uses stoic, destruction aura and Phantom sword continously.
They are nerfing PVP Knight of Gale- decreased
What of raven’s core bring about hard hitstun
What of elbois with continous use of destruction aura
What of eve and their core, any little thing that hits you, its core
What of crimson rose and western fire, What of ain and their large hitbox from range shots . Look at the board, the amount of elesis on pvp board is so low, and you still taking shots at ELESIS TFFFFFFFFF. Are you guys really ok
FCing hell, you wanna kill elesis players in pvp that bad
You haven’t even nerfed Ain and Rose, but you took a shot on elesis once again after giving us stoic nerf. FC this game.
you got no common sense really, even taking shots on aisha. When this two classes are still on rampage. God dam
Elesis deserves to be nerfed until she is at the very least equal to Elbrat and not an outright superior version of him.
And the PVP ranking boards don’t mean shit. In the old days everyone with a brain knew VP was the outright best class but there weren’t very many of them because VP, despite her great powers, took a little thing called skill.
Same reason why Add was more prominent than Elesis despite Elesis being more overpowered. Elesis took skill. Add did not. (Also Add’s design and personality appeals more to the type of asshole that populates the Elsword PVP scene.) So naturally more people could do well with Add.
You telling me needs to be equal to elbrat. LMAO, you mean the elbrat that woops stoic, phantom sword, and continous destruction aura. IS can outbeat a Cra in pvp. Is that an equal consideration. Stoic can be reused non stop with the addition of erp. Dude, you don’t know elsword if your basically saying elesis should be on equal terms with elboi without pointing out what resourses that elesis has against elbois. And don’t tell me stoic, because elbois don’t have that nerf. You hardly watch or have seen elbois vs elesis match. I think you complaining because you hate elesis. Please explain to me how elboiss are less then elesis in equality. You mean the LK’s >^zzzz with arma blade, that elbois use non stop, can grm do that. NO!. Elbois have their own skills and i see no problems with elbois nor does elboi and elesis need a nerf. Please give a good reason before you reply
cem/cn is like meh cbs only had kgule and core not every skill eve uses causes core to proc and there are plenty of issues with core on eve then people even know but hay a good 50-90% of people that complain about classes they dont like in pvp they dont even play them and the ones that do make up idiotic excues just to fule there ego its dumb
Now they decreased chaser sword delay, i get you wanna remove delays, but after all that crimson avenger nerf, your nerfing her only catching tool. She has hardly no catching utility, imagine other classes with 4 or 5 delays. CBS especially + awk. Am just gonna be quiting soon. This is one of the worst type of balancing i have seen.
and yet heres another person that doesnt play the classes they complain about (cbs+awaking) last i checked all classes have awaking and 4/5 delay skills in there took kit for pve/pvp but use cbs as an example to fule your ego u really should go play cbs befor you talk about her because its clear you dont know a dam thing about her or how bad shes really suffering right now. P.s using vaff as an agument on cbs isn’t and agurment
And…. now the violence becomes real.
They removed Blazing Dance- Endless. Totally. Why not just nerf the PVP side of the skill if it is broken on that side. The gamr has a PVE an PVP side. Enjoent from either side is different. Use the changing attributes from
pVE to pvp but dont remove an ENTIRE skill mechanic and replace it with (Increased power by 120%) Id trade the satisfaction of omnislashing around the map to kill boredom than this.