Builds

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Builds are specific skill point allocations that can help enhance gameplay or make the character stronger in various aspects of the game. This page was created for archiving purposes of build information.

Most builds utilise the fanmade skill simulator, which can be found here. Note:All region elsword using season 2 skill tree.

Contents

Elsword

Skill builds for Elsword...

Lord Knight

Lord Vengi Build v2.00

Note: Both Builds Are Out Dated
Level 2-3: Basic Physical Def Training + 4
Level 4: Basic Physical Def Training Maxed, Fatal Fury + 1
Level 5-6: Fatal Fury Maxed
Level 7-8: Basic Physical Training + 4
Level 9: Basic Physical Training Maxed, Basic Magical Def Training + 1
Level 10-11: Basic Magical Def Training Maxed
Level 12-13: Assault Slash + 4
Level 14: Assault Slash Maxed, Physical buff + 1
Level 15: Physical Buff Maxed
Level 16-17: Counter Passive + 4
Level 18: Counter Passive + 1, Kick + 1
Level 19-20: Kick Maxed
Level 21-22: Amor Break + 4
Level 23: Armor Break + 1, Intermediate Physical Training + 1
Level 24-25: Intermediate Physical Training Maxed
Level 26-27: Spiral Blast/Air Slash + 4(I recommend Spiral blast for mobs, but your choice
Level 28: Spiral Blast/Air Slash Maxed, Vitality + 1
Level 29-30: Vitality Maxed
Level 31-32: Strong Body + 4
Level 33: Strong Body Maxed, Armageddon Blade + 1
Level 34-35: Armageddon Blade Maxed
Level 36: Negation Passive + 2
Level 37.5: Negation Passive Maxed
SPLIT ROAD SECTION
Vengi Version
Level 37.5-38.5: Def buff/Stoic + 2 (I chose stoic)
Level 38.5-40: Rolling Smash
PvP Version
Level 37.5-39: Sonic Blade Maxed
Level 40-42.5: Rolling Smash Maxed
Level 42.5-43: Defense Buff Maxed
Level 44-46.5: Stoic Maxed
47-50: Save SP= 8 free SP
This goes by choice, you don’t really need Defense Buff if you have stoic to have a better chance in starting a combo
Level 41-50: Save SP= 20 free SP

Lord Vengi PvP Build

Level 2-3: Basic Physical Def Training + 4
Level 4: Basic Physical Def Training Maxed, Fatal Fury + 1
Level 5-6: Fatal Fury Maxed
Level 7-8: Basic Physical Training + 4
Level 9: Basic Physical Training Maxed, Flame Geyser + 1
Level 10-11: Flame Geyser Maxed
Level 12-13: Assault Slash + 4
Level 14: Assault Slash Maxed, Physical buff + 1
Level 15: Physical Buff + 1, Defense Buff + 1
Level 16-17: Counter Passive + 4
Level 18: Counter Passive + 1, Kick + 1
Level 19-20: Kick Maxed
Level 21-22: Amor Break + 4
Level 23: Armor Break + 1, Intermediate Physical Training + 1
Level 24-25: Intermediate Magical Training Maxed
Level 26-27: Basic Magical Def Training + 4
Level 28: Basic Physical Def Training Maxed, Vitality + 1
Level 29-30: Vitality Maxed
Level 31-32: Strong Body + 4
Level 33: Strong Body Maxed, Armageddon Blade + 1
Level 34-35: Armageddon Blade Maxed
Level 36: Negation Passive + 2
Level 37: Negation Passive Maxed, Defense Buff + 1
Level 38: Defense Buff Maxed, Rolling Smash + 1
Level 39-40: Rolling Smash Maxed
Level 41-42: Sandstorm + 4
Level 43: Sandstorm Maxed, Pain Supression + 1
Level 44-45: Pain Supression Maxed
Saved 10 SP.

KillerLord725's Simple but Powerful Build Lv 65 used 130 SP

I am Level 65 in the KR version, name: KillerLord725. This build is very strong but very simple. The point is that you need both Armor Break and Double Slash. At the site you must find a button written "Load", press it. link: http://brokendisc.web.fc2.com/elsword/skillsimulator/English/elsword/sk.html

Rune Slayer

Tigerbuttah's PvP Build

[1] Build

Vengi Rune Slayer Futuristic Build

[2]
[3]
[4]
[5]

Vengi Rune Slayer non-Futuristic Build

Same as above, except:
[6]
[7]

Rena

Grand Archer

Aerianna's Skill Build

Last Updated: 11/29/2012
A skill build used by Aerianna (obviously). This works perfectly fine in PvE but is centered around PvP.
Click here to see the whole skill tree.


Ranger's Skill Tree

RenaMini.png
Later skills surpass Multiple Stinger greatly, and Assault Kick isn't such a nice skill (even in PvP).
Aero Tornado is easily replaced by Sniping Ranger's 300 MP skill in PvE. Additionally, Rena's 250~300 MP skills should never be used in PvP.

End Results

Rail Stinger.PNG [MAX] Rail Stinger: 5/5
Risingfalcon.png [MAX] Rising Falcon: 3/3
RPassive2.png [MAX] Basic Magic Defense Training: 5/5
RPassive1.png [MAX] Basic Physical Defense Training: 5/5
Siege.PNG [MAX] Siege: 1/1
RPassive4.png [MAX] Basic Magic Training: 5/5
RPassive3.png [MAX] Basic Strength Training: 5/5
Siege.PNG [MAX] Siege Swift: 3/3
Phoenix Strike.PNG [MAX] Phoenix Strike: 5/5

Level 1: Rail Stinger 1/5, Rising Falcon 1/3
Level 2: Rail Stinger 3/5
Level 3: Rail Stinger 5/5
Level 4: Rising Falcon 3/3
Level 5: Basic Magic Defense Training 2/5
Level 6: Basic Magic Defense Training 4/5
Level 7: Basic Magic Defense Training 5/5, Basic Physical Defense Training 1/5
Level 8: Basic Physical Defense Training 2/5, Siege 1/1
Level 9: Basic Magic Training 2/5
Level 10: Basic Magic Training 4/5
Level 11: Basic Magic Training 5/5, Basic Physical Defense Training 3/5
Level 12: Basic Physical Defense Training 5/5
Level 13: Basic Strength Training 2/5
Level 14: Siege Swift 2/3
Level 15: Siege Swift 3/3, Basic Strength Training 3/5
Level 16: Phoenix Strike 2/5
Level 17: Phoenix Strike 4/5
Level 18: Phoenix Strike 5/5, Back Tumbling Shot 1/3
Level 19: Back Tumbling Shot 3/3
Level 20: Basic Strength Training 5/5


Sniping Ranger's Skill Tree

SRmini.png
Humming Wind is maxed before Entangle because Entangle's Skill Quest cannot be finished until Altera is reached (Altera's minimum level requirement is 27). Entangle is also only needed in PvP, and at this level you shouldn't be PvPing because you don't have all your passives.

Don't get Gungnir quite yet; Siege will always work wonders for you and passives are important.
Power Adrenaline isn't maxed because you should only rely on arrows for damage. Kicks should be used only for gaining MP.
Reflect Kick isn't very useful in PvE (other than Velder dungeons with Glitter Archers in the background), and in PvP there are better skills to choose from.
Crazy Shot is inferior to Gungnir because Gungnir covers more area and deals better damage. There are few situations where Crazy Shot is better.

End Results

Humming Wind.png [MAX] Humming Wind: 5/5
Gentle Arrow.png [MAX] Gentle Arrow: 5/5
Intermediate Magic Training.PNG [MAX] Intermediate Magic Training: 5/5
Enhanced Bowstring.png [MAX] Enhanced Bowstring: 5/5
Hawkeye.png [MAX] Hawkeye: 5/5
Entangle.png [MAX] Entangle: 5/5
Guide Arrow.png [MAX] Guide Arrow: 5/5

Level 21: Humming Wind 2/5
Level 22: Humming Wind 4/5
Level 23: Humming Wind 5/5, Gentle Arrow 1/5
Level 24: Gentle Arrow 3/5
Level 25: Gentle Arrow 5/5
Level 26: Intermediate Magic Training 2/5
Level 27: Intermediate Magic Training 4/5
Level 28: Intermediate Magic Training 5/5, Enhanced Bowstring 1/5
Level 29: Enhanced Bowstring 3/5
Level 30: Enhanced Bowstring 5/5
Level 31: Hawkeye 2/5
Level 32: Hawkeye 4/5
Level 33: Hawkeye 5/5, Entangle 1/5
Level 34: Entangle 3/5
Level 35: Entangle 5/5
Level 36: Guide Arrow 2/5
Level 37: Guide Arrow 4/5
Level 38: Guide Arrow 5/5


Grand Archer's Skill Tree

GAmini.png
Max out Inducing Nature ASAP to get the quickest MP regen out of all classes (other than High Mage/Elemental Magician).
Add a single point into Freezing Arrow for the freeze effect which works well on most bosses.
Wind Ward isn't needed much until later levels.
Intermediate Strength Training isn't needed as badly since you should only be kicking for MP.
Guide Arrow is better than Aero Strafe in 1v1 and in some cases in 2v2. In PvE, it works best on a single boss.
Aero Strafe's more of a PvE skill unless used in 2v2, 3v3, or 4v4. However, it's less lag-reliant and 25 MP less than Guide Arrow in PvP.

End Results

GAs3.PNG [MAX] Inducing Nature: 3/3
Gungnir.png [MAX] Gungnir: 5/5
GAs1.png [MAX] Freezing Arrow: 5/5
CAs2.png [MAX] Stigma Snipe: 5/5
SI VIBRATIONSHOT.png [MAX] Vibration Shot: 5/5
Wind Ward.png [MAX] Wind Ward: 5/5
Magic Attack Advanced Buff.PNG [MAX] Magic Adrenaline: 5/5
SI Aero-Strafe.png [MAX] Aero Strafe: 5/5
STPassive2.png [MAX] Intermediate Strength Training: 3/3

Level 38: Inducing Nature 1/3
Level 39: Inducing Nature 3/3
Level 40: Gungnir 1/5, Freezing Arrow 1/5
Level 41: Gungnir 3/5
Level 42: Gungnir 5/5
Level 43: Stigma Snipe 2/5
Level 44: Stigma Snipe 4/5
Level 45: Stigma Snipe 5/5, Freezing Arrow 2/5
Level 46: Freezing Arrow 4/5
Level 47: Freezing Arrow 5/5, Vibration Shot 1/5
Level 48: Vibration Shot 3/5
Level 49: Vibration Shot 5/5
Level 50: Wind Ward 2/5
Level 51: Wind Ward 4/5
Level 52: Wind Ward 5/5, Magic Adrenaline 1/5
Level 53: Magic Adrenaline 3/5
Level 54: Magic Adrenaline 5/5
Level 55: Aero Strafe 2/5
Level 56: Aero Strafe 4/5
Level 57: Aero Strafe 5/5, Intermediate Strength Training 1/3
Level 58: Intermediate Strength Training 3/3
Extra 4 SP
You can spend the extra 4 SP on anything that you want at all, because at this point it shouldn't matter much.

Beni's Grand Archer Build (PvE)

Note: This build is outdated.

This build will allow you to mix and match which optional skills you wish to learn, while learning skills in order of what will help you level fastest.
Skills with a (B) at the end state that they work much better on a B Slot in PvE, although it is not necessary to purchase one. This build will allow you to save from 2~7SP.
5SP Rail Stinger
1SP Seige Mode
5SP Basic Magic Defense Training
5SP Basic Physical Defense Training
5SP Basic Magic Training
3SP Basic Magic Buff
1SP Basic Physical Training (1/5)
3SP Seige Mode Study
2SP Basic Physical Training (3/5)

15SP Player Choice (30SP)

This route will allow you to either keep all three optional skills, or keep Aero Tornado and Backtumbling Shot while ignoring Entangle. Entangle is extremely helpful to pin down difficult bosses, but the number of situations you can use it in are very limited. But if you choose not to learn it, you will be able to save 4~7SP. If you are unsure of what to learn, this will be the staple route for you.
Staple Route (Non-Entangle)
5SP Aero Tornado (B)
5SP Phoenix Strike
3SP Backtumbling Shot (B)
2SP Basic Physical Training (5/5)
Staple Route (Entangle)
5SP Aero Tornado (B)
5SP Phoenix Strike
3SP Backtumbling Shot (B)
2SP Entangle (B)
This route will allow you to keep Aero Tornado and Entangle, ignoring Backtumbling Shot to save 2~7SP. Backtumbling Shot acts as a very effective mix of evasion and damage in multiple situations both PvE and PvP. But if you are completely sure you will not use it during PvE nor PvP, this is the route for you.
Non-Backtumbling Route (Save SP)
5SP Aero Tornado (B)
5SP Phoenix Strike
5SP Entangle (B)
Non-Backtumbling Route (Physical Training Route)
5SP Aero Tornado (B)
5SP Phoenix Strike
2SP Basic Physical Training (5/5)
3SP Entangle (B)
Non-Aero Tornado Route
This route will allow you to keep Backtumbling Shot and Entangle, ignoring Aero Tornado to save 4~7SP.
Aero Tornado is helpful for grinding at the start, but once you learn Gungir the situations in its favour are reduced.
However in some situations it can give you back a lot more MP and you can combo after it
Without B Slot, you will rarely use it in PvE. But in PvP, it is much harder to evade compared to Gungir.
5SP Phoenix Strike
3SP Backtumbling Shot (B)
2SP Basic Physical Training (5/5)
5SP Entangle (B)
This route is essentially the same as the PvP build once you reach end-game, but learns skills in order of what will help you level fastest. Follow the PvP build instead if you wish to PvP effectively without having to reach a very high level first.
This route is perfectly functional in PvE, but focuses around learning the skill Guide Arrow, giving you a better edge in PvP than the previous routes.
You won't be able to learn Entangle in order to learn Guide Arrow. And at most, you can only save 2SP in this route.
This route also requires you to purchase the cash note for Guide Arrow. If you do not wish to purchase it eventually, follow the Non-Entangle Route instead.
Guide Arrow Route (Hybrid Route)
This route allows you to make use of Backtumbling Shot early on, while still being able to max Phoenix Strike later, which comes in handy in secret dungeons.
Although you do lose some damage from leaving Backtumbling Shot at Lv2, its evasive skill isn't affected, and the damage is still alright.
5SP Aero Tornado
2SP Backtumbling Shot (2/3)
3SP Phoenix Strike (3/5)
5SP Humming Wind
Guide Arrow Route (Full PvP)
Choosing to max Backtumbling Shot gives extra damage, but you will not be able to max Phoenix Strike, taking away 12.5% damage from it. You will never use Phoenix Strike in PvP, but it will aid you greatly in PvE. The choice of whether or not to be full-PvP is yours.
5SP Aero Tornado
3SP Backtumbling Shot
2SP Phoenix Strike (2/5)
5SP Humming Wind
Guide Arrow Route (Non-Backtumbling)
Backtumbling Shot acts as a very effective mix of evasion and damage in multiple situations both PvE and PvP. But if you are completely sure you will not use it during PvE nor PvP, this is the route for you. Following this route will allow you to either gain 60 physical attack later on, which helps slightly, or save the 2SP. 5SP Aero Tornado
5SP Phoenix Strike
5SP Humming Wind

45SP Mark

5SP Intermediate Magic Training
5SP Gentle Arrow
5SP Enhanced Bowstring
5SP Hawkeye
5SP Gungir

70SP Mark

3SP Inducing Nature
2SP Advanced Magic Buff (2/5)
5SP Stigma Snipe
3SP Advanced Magic Buff (5/5)
5SP Wind Ward
5SP Freezing Arrow

7SP Player Choice (at 93SP)

Please follow these routes respectively to the ones you have chosen previously.
Staple Route (Non-Entangle)
7SP saved
Staple Route (Non-Entangle, Physical Training)
3SP Intermediate Physical Training
4SP Saved
Staple Route (Entangle, Save SP)
3SP Entangle (B)
4SP Saved
Staple Route (Entangle, Physical Training)
3SP Entangle (B)
3SP Intermediate Physical Training
1SP Basic Physical Training (4/5)
Non-Backtumbling Route (Save SP)
7SP Saved
Non-Backtumbling Route (Physical Training)
2SP Entangle
3SP Intermediate Physical Training
2SP Saved
Non-Aero Tornado Route (Save SP)
7SP Saved
Non-Aero Tornado Route (Physical Training)
3SP Intermediate Physical Training
4SP Saved
Guide Arrow Route (Hybrid/Full PvP)
5SP Guide Arrow (Note)
2SP Phoenix Strike
Guide Arrow Route (Non-Backtumbling Route, Save SP)
5SP Guide Arrow (Note)
2SP Saved
Guide Arrow Route (Non-Backtumbling Route, Physical Training)
5SP Guide Arrow (Note)
2SP Intermediate Physical Training (2/3)


Beni's Grand Archer Build (PvP)

Note: This build is outdated.

This build is perfectly functional in PvE, but focuses around learning the skill Guide Arrow to give you the edge in PvP, and learning PvP related skills ASAP.
You won't be able to learn Entangle in order to learn Guide Arrow. And at most, you can only save 2SP in this build. This build also requires you to purchase the cash note for Guide Arrow. If you do not wish to purchase it eventually, follow the Non-Entangle Route instead.

5SP Rail Stinger
1SP Seize Mode
5SP Basic Magic Defense Training
5SP Basic Physical Defense Training
5SP Basic Magic Training
3SP Basic Magic Buff
1SP Basic Physical Training (1/5)
3SP Seize Mode Study
2SP Basic Physical Training (3/5)
5SP Aero Tornado

5SP Player Choice (35SP Mark)

Hybrid Route
2SP Backtumbling Shot (2/3)
3SP Phoenix Strike (3/5)
Full PvP Route
3SP Backtumbling Shot
2SP Phoenix Strike (2/5)
Non Back-tumbling Route
5SP Phoenix Strike

40 SP Mark

5SP Humming Wind
5SP Intermediate Magic Training
5SP Guide Arrow (Note)
5SP Enhanced Bowstring
5SP Hawkeye
5SP Wind Ward

70 SP Mark

3SP Inducing Nature
2SP Gentle Arrow (2/5)
5SP Stigma Snipe
3SP Gentle Arrow (5/5)
5SP Freezing Arrow
5SP Gungir
5SP Advanced Magic Buff

2SP Player Choice (98SP Mark)

Hybrid/Full PvP Route
2SP Phoenix Strike
Non-Backtumbling Route (Save SP)
2SP Saved
Non-Backtumbling Route (Physical Training)
2SP Intermediate Physical Training (2/3)

Wind Sneaker


RaulPx's Wind Sneaker PvE Build

Level 1: Rail Stinger=1, Siege Mode=1
Level 2-3: Rail Stinger Maxed
Level 4-5: Basic Physical Def Training Lv. 4
Level 6: Basic Physical Def Training Maxed, Basic Magical Defense Training Lv. 1
Level 7-8: Basic Magical Defense Maxed
Level 9-10: Basic Magic Attck Training Lv. 4
Level 11: Basic Magic Attack Maxed, Basic Physical Attack Training Lv. 1
Level 12-13: Basic Physical Attack Training Maxed
Level 14: Siege Mode Passive Lv. 2
Level 15: Siege Mode Passive Maxed, Physical Attack Buff Lv. 1
Level 16: Physical Attack Buff Maxed
Level 17-18: Aero Tornado Lv. 4
Level 19: Aero Torndao Maxed, Phoenix Strike Lv. 1
Level 20: Phoenix Strike Lv. 3
Level 21-22: Spinning Kick Lv. 4
Level 23: Spinning Kick Maxed, Intermidiate Physical Attack Training Lv. 1
Level 23-24: Intermidiate Physical Attack Training Maxed
Level 25-26: Low Kick Lv. 4(maximizes combos and damage output)
Level 27: Low Kick Maxed, Swift Kicks Lv. 1(maximizes combos further)
Level 28-29: Swift Kicks Maxed
Level 30: Reflect Kick Lv. 2
Level 31: Reflect Kick Maxed, Intermediate Magic Attack Training Lv. 1
Level 32: Intermediate Magic Attack Training Lv. 1, Fighting Spirit Lv. 1
Level 33-34: Fighting Spirit Maxed
Level 35: Power Shooting Lv. 2
Level 36: Power Shooting Maxed, Intermediate Magic Attack Training Maxed
Level 37: Magical Buff Lv. 1, Nature Force Lv. 1
Level 38-39: Nature Force Maxed
Level 40-50: Save SP
Final Outcome: 20 saved SP


PinkRabbit's Wind Sneaker build

http://brokendisc.web.fc2.com/elsword/skillsimulator/English/cr.html?52.103.5.1.2.5.0.5.5.5.1.0.0.0.0.3.5.0.3.5.5.0.5.5.0.0.5.5.0.5.5.0.5.3.0.5.5.5

you're free to do what you want with the remaining SP


Night Watcher

Trapping Ranger/Night Watcher PvP/PvE Hybrid Build

At level 60. http://brokendisc.web.fc2.com/elsword/skillsimulator/English/tr.html?60.119.5.5.3.5.0.5.0.5.1.0.0.0.0.3.5.0.3.5.5.5.3.5.5.0.0.5.3.5.5.5.5.3.5.5.5.5

You are free to trade one Karma or Call Of Ruin for a Buff Accelerator skill. It is effective to have both Karma and Call of Ruin for PVE because both 300 MP skills are unique to the situation (as in they have their pros and cons). If you choose not to purchase the skill unlock or do the skill quest for Call Of Ruin, Fatality's Fatal damage is higher than Call Of Ruin or 4 hits from Karma. Take the chance or not, it is up to the individual player. For PVP builds, you are free to substitute Phoenix Strike for Assault Kick or another Buff Accelerator.

Aisha

Elemental Master

Crazy's Build of HM/EM

Level 01: Chain Fireball +1 / Teleport +1
Level 02: Basic Magic Defense Training +2
Level 03: Basic Magic Defense Training +4
Level 04: Basic Magic Defense Training +5 / Basic Physical Defense Training +1
Level 05: Basic Physical Defense Training +3
Level 06: Basic Physical Defense Training +5
Level 07: Basic Magic Training +2
Level 08: Basic Magic Training +4
Level 09: Basic Magic Training +5 / Basic Strength Training +1
Level 10: Basic Strength Training +3
Level 11: Basic Strength Training +5
Level 12: Lightning Bolt +2
Level 13: Lightning Bolt +4
Level 14: Lightning Bolt +5 / Teleport Study +1
Level 15: Teleport Study +3
Level 16: Meteor Call +2
Level 17: Meteor Call +4
Level 18: Meteor Call +5 / Mana Shield +1
Level 19: Mana Shield +3
Level 20: Chain Fireball +3
Level 21: Meditation +2
Level 22: Meditation +4
Level 23: Meditation +5 / Chain Burst +1
Level 24: Chain Burst +3
Level 25: Chain Burst +5
Level 26: Fireball Study +2
Level 27: Fireball Study +4
Level 28: Fireball Study +5 / Magic Training +1
Level 29: Magic Training +3
Level 30: Magic Training +5
Level 31: Blizzard Shower +2
Level 32: Blizzard Shower +4
Level 33: Blizzard Shower +5 / Infinite Energy +1
Level 34: Infinite Energy +3
Level 35: Infinite Energy +5
Level 36: Blaze Step +2
Level 37: Blaze Step +4
Level 38: Blaze Step +5 / Cyclone +1
Level 39: Cyclone +3
Level 40: Cyclone +5
Level 41: Meteor Shower +2
Level 42: Meteor Shower +4
Level 43: Meteors Shower +5 / Elements' Friendly +1
Level 44: Elements' Friendly +3
Save 24 SP


Leerius's worst EM PvE Build (meditation 10s cooldown)

Lv.1 Chain Fireball 1, Fire Road 1
Lv.2 Basic Magic Defense Training 2
Lv.3 Basic Magic Defense Training 4
Lv.4 Basic Magic Defense Training 5, Basic Physical Defense Training 1
Lv.5 Basic Physical Defense Training 3
Lv.6 Lightning Bolt 2
Lv.7 Lightning Bolt 4
Lv.8 Lightning Bolt 5, Teleport 1
Lv.9 Aura Magic Accelerator 2
Lv.10 Aura Magic Accelerator 4
Lv.11 Aura Magic Accelerator 5, Basic Magic Training 1
Lv.12 Basic Magic Training 3
Lv.13 Basic Magic Training 5
Lv.14 Teleport Study 2
Lv.15 Teleport Study 4
Lv.16 Basic Physical Defense Training 5
Lv.17 Basic Strength Training 2
Lv.18 Basic Strength Training 4
Lv.19 Basic Strength Training 5, Mana Shield 1
Lv.20 Mana Shield 3

If you have slot B, Meditation with note and Blizzard Shower.

Lv.21 Meditation 2
Lv.22 Meditation 4
Lv.23 Meditation 5, Chain Burst 1
Lv.24 Chain Burst 3
Lv.25 Chain Burst 5
Lv.26 Fireball Study 2
Lv.27 Fireball Study 4
Lv.28 Fireball Study 5, Flame Circle 1
Lv.29 Flame Circle 3
Lv.30 Encouraging Aura 2
Lv.31 Blizzard Shower 2
Lv.32 Blizzard Shower 4
Lv.33 Blizzard Shower 5, Infinite Energy 1
Lv.34 Infinite Energy 3
Lv.35 Infinite Energy 5
Lv.36 Encouraging Aura 4
Lv.37 Encouraging Aura 5, Intermediate Magic Training 1
Lv.38 Intermediate Magic Training 2, Abundance of Energy 1
Lv.39 Abundance of Energy 3
Lv.40 Abundance of Energy 5
Lv.41 Meteor Shower 2
Lv.42 Meteor Shower 4
Lv.43 Meteor Shower 5

If you don't cash.

Lv.21 Chain Burst 2
Lv.22 Chain Burst 4
Lv.23 Chain Burst 5, Fireball Study 1
Lv.24 Fireball Study 3
Lv.25 Fireball Study 5
Lv.26 Intermediate Magic Training 2
Lv.27 Intermediate Magic Training 4
Lv.28 Intermediate Magic Training 5, Encouraging Aura 1
Lv.29 Encouraging Aura 3
Lv.30 Encouraging Aura 5
Lv.31 Infinite Energy 2 or Blizzard Shower 2 (if you keep SP until you finish the quest)
Lv.32 Infinite Energy 4 or Blizzard Shower 4
Lv.33 Infinite Energy 5, Blizzard Shower 1 or Blizzard Shower 5, Infinite Energy 1
Lv.34 Blizzard Shower 3 or Infinite Energy 3
Lv.35 Blizzard Shower 5 or Infinite Energy 5
Lv.36 ???
Lv.37 ???
Lv.38 ???, Abundance of Energy 1 (if you keep SP until you finish the quest)
Lv.39 Abundance of Energy 3
Lv.40 Abundance of Energy 5
Lv.41 Meteor Shower 2
Lv.42 Meteor Shower 3
Lv.43 Meteor Shower 5

"???" Depends on what you want, hybrid build, solo PvE, more support, more mp consummables dependant skills, more skills for slot B if you'll buy one that's your choices.
Do whatever you want you have enough to get 60.
Just don't pick Chain Fireball, Meteor Call or Infernal Wave.

Void Princess

Brun's build

Aisha
Lv.1 Chain Fireball 1 | Teleport (Maxed)
Lv.2 Basic Magic Defense Training 2
Lv.3 Basic Magic Defense Training 4
Lv.4 Basic Magic Defense Training 5 (Maxed) | Basic Physical Defense Training 1
Lv.5 Basic Physical Defense Training 3
Lv.6 Lightning Bolt 2
Lv.7 Lightning Bolt 4
Lv.8 Lightning Bolt 5 (Maxed) | Aura Magic Accelerator 1
Lv.9 Aura Magic Accelerator 3
Lv.10 Aura Magic Accelerator 5 (Maxed)
Lv.11 Basic Magic Training 2
Lv.12 Basic Magic Training 4
Lv.13 Basic Magic Training 5 (Maxed) | Teleport Study 1
Lv.14 Teleport Study 3
Lv.15 Teleport Study 4 (Maxed) | Binding Circle 1

Dark Magician
Lv.16 Basic Physical Defense Training 5 (Maxed)
Lv.17 Basic Strength Training 2
Lv.18 Basic Strength Training 4
Lv.19 Basic Strength Training 5 (Maxed) | Mana Shield 1
Lv.20 Mana Shield 3 (Maxed)
Lv.21 Hell Stone 2
Lv.22 Hell Stone 4
Lv.23 Hell Stone 5 (Maxed) | Mana Intake 1
Lv.24 Mana Intake 3
Lv.25 Mana Intake 5 (Maxed)
Lv.26 Harmony of Body and Spirit 2
Lv.27 Harmony of Body and Spirit 4
Lv.28 Harmony of Body and Spirit 5 (Maxed) | Flame Circle 1
Lv.29 Flame Circle 3 (Maxed)
Lv.30 Shadow of Death 2
Lv.31 Shadow of Death 4
Lv.32 Death Field 2
Lv.33 Death Field 4
Lv.34 Death Field 5 (Maxed) | Plasma Cutter 1
Lv.35 Plasma Cutter 3

Void Princess
Lv.36 Plasma Cutter 5 (Maxed)
Lv.37 Shadow of Death 5 (Maxed) | Shadow's Contract 1
Lv.38 Shadow’s Contract 3 (Maxed)
Lv.39 Limited Mana Management 2
Lv.40 Limited Mana Management 4
Lv.41 Limited Mana Management 5 | Magic Adrenaline 1
Lv.42 Magic Adrenaline 3
Lv.43 Magic Adrenaline 5 (Maxed)
Lv.44 Phantom Breathing 2
Lv.45 Phantom Breathing 4
Lv.46 Phantom Breathing 5 (Maxed) | Intermediate Strength Training 1
Lv.47 Intermediate Strength Training 3
Lv.48 Intermediate Strength Training 5 (Maxed)
Lv.49 Sprint 2
Lv.50 Sprint 4 Lv.51 Sprint 5 (Maxed)
Lv.52
Lv.53
Lv.54
Lv.55
Lv.56

Picture of final build:
http://i.imgur.com/4wNpB.jpg

This guide is more suitable for pve but also works in pvp.

The reason for me to recommend Magic Adrenaline this time is to use on hell mode runs with plasma cutter on awaken for higher damage.

The only usable places for Binding Circle is against type-h and some bosses at henir, you are free to not get this since this is more used with EM.

Raven


FallenStrike

Base Raven

  • Lvl 1 0
  • Lvl 2 Passive Skill Basic Physical Defence Training 2
  • Lvl 3 Passive Skill Basic Physical Defence Training 4
  • Lvl 4 Passive Skill Basic Physical Defence Training 5/Basic Magic Defence Training 1
  • Lvl 5 Passive Skill Basic Magic Defence Training 3
  • Lvl 6 Passive Skill Basic Magic Defence Training 5
  • Lvl 7 Passive Skill Basic Physical Offence Training 2
  • Lvl 8 Passive Skill Basic Physical Offence Training 4
  • Lvl 9 Passive Skill Basic Physical Offence Training 5/Basic Magic Offence Training 1
  • Lvl 10 Passive Skill Basic Magic Offence Training 3

Blade Master


No Job Change
Level 1. Nothing.
Level 2. Basic Physical Defense Training +2
Level 3. Basic Physical Defense Training +2
Level 4. Basic Physical Defense Training (MAX)/Cannon Blade +1
Level 5. Cannon Blade +2
Level 6. Cannon Blade (MAX)
Level 7. Basic Physical Strength Training +2
Level 8. Basic Physical Strength Training +2
Level 9. Basic Physical Strength Training (MAX)/Basic Magic Defense Training +1
Level 10. Basic Magic Defense Training +2
Level 11. Basic Magic Defense Training (MAX)
Level 12. Basic Magic Training +2
Level 13. Basic Magic Training +2
Level 14. Basic Magic Training (MAX)/Power Accelerator +1
Level 15. Power Accelerator (MAX)
Level 16. Counter Chance +2
Level 17. Counter Chance +2
Level 18. Counter Chance (MAX)/Shadow Step +1
Level 19. Shadow Step +2.
Level 20. Shadow Step (MAX)

Sword Taker

(Remember, PvE Based)

Level 21. Berserker Blade +2
Level 22. Berserker Blade +2
Level 23. Berserker Blade (MAX)/Infinity Cause +1
Level 24. Infinity Cause +2
Level 25. Infinity Cause (MAX)
Level 26. Intermediate Strength Training +2
Level 27. Intermediate Strength Training +2
Level 28. Intermediate Strength Training (MAX)/Shadow Piercing +1
Level 29. Shadow Piercing +2
Level 30. Shadow Piercing (MAX)
Level 31. Shockwave +2
Level 32. Shockwave +2
Level 33. Shockwave (MAX)/Victory of Confidence +1.
Level 34. Victory of Confidence +2
Level 35. Victory of Confidence (MAX)
Level 36-40. Bloody Accel (MAX)/Hypersonic Stab (MAX)

Over Taker

Level 21. Weapon Breaker +2
Level 22. Weapon Breaker +2
Level 23. Weapon Breaker (Max)/Infinity Cause +1
Level 24. Infinity Cause +2
Level 25. Infinity Cause(Max)
Level 26. Intermediate Magic Training +2
Level 27. Intermediate Magic Training +2
Level 28. Intermediate Magic Training (Max)/Shadow Piercing +1
Level 29. Powerful Mind +2
Level 30. Powerful Mind +2
Level 31. Powerful Mind (Max)/Valkyrie's Javelin +1
Level 32. Valkyrie's Javelin +2
Level 33. Valkyrie's Javelin (Max)
Level 34. Guardian Strike +2
Level 35. Guardian Strike +2
Level 36. Guardian Strike (Max)/Nuclear +1
Level 37. Nuclear +2
Level 38. Nuclear (Max)
Level 40. Reversal Fighter +2
Level 41. Reversal Fighter +2
Level 42. Reversal Fighter (Max)/Shadow Piercing +1

Blade Master

(This is when you gain PvP skills)

Level 41. Blade Mastery +2
Level 42. Blade Mastery (MAX)/One Flash +1
Level 43. One Flash +2
Level 44. One Flash (MAX)
Level 45. Wolf Fang +2
Level 46. Wolf Fang +2
Level 47. Wolf Fang (MAX)/Cut Tendon +1
Level 48. Cut Tendon +2
Level 49. Cut Tendon (MAX)
Level 50-56. Giga Drive (MAX)/Flying Impact (MAX)/ Trained Body +4

For KR (or any server with lvl cap at 60.)
57. Trained Body (MAX)
58-60. Nothing.
Spare SP: 7.

Reckless Fist


Level 43. X Crash +2
Level 44. X Crash +2
Level 45. X Crash (Max)/Wild Charge +1
Level 46. Wild Charge +2
Level 47. Wild Charge (Max)
Level 48. Burning Nasod Hand +2
Level 49. Burning Nasod Hand +2
Level 50. Burning Nasod Hand (Max)/Spiritualised Fury +1
Level 51. Spiritualised Fury +2
Level 52. Spiritualised Fury (Max)
Level 53. Arc Enemy +2
Level 54. Arc Enemy +2
Level 55. Arc Enemy (Max)/Magic Adrenaline +1
Level 56. Magic Adrenaline (Max)
Level 57. Ground Impact +2
Level 58. Ground Impact +2
Level 59. Ground Impact (Max)/Shield Accelerator +1
Level 60. Shield Accelerator (Max)

Eve

Code Nemesis

LaviathanELU's Build

Base

  • Lvl 2 Basic Magic Defence Training lvl 2
  • Lvl 3 Basic Magic Defence Training lvl 4
  • Lvl 4 Basic Magic Defence Training lvl 5/Basic Physical Defence Training lvl 1
  • Lvl 5 Basic Physical Defence Training lvl 3
  • Lvl 6 Basic Physical Defence Training lvl 5
  • Lvl 7 Basic Magic Offense Training lvl 2
  • Lvl 8 Basic Magic Offense Training lvl 4
  • Lvl 9 Basic Magic Offense Training lvl 5/Basic Physical Offence Training lvl 1
  • Lvl 10 Basic Physical Offence Training lvl 3
  • Lvl 11 Basic Physical Offence Training lvl 5
  • Lvl 12 Photon Flash Lvl 3
  • Lvl 13 Illusion Strike Lvl 3
  • Lvl 14 Illusion Strike Lvl 5

Mornsta's Build

[8]

Skillslots

Dungeon

Hornet Sting            | Explosion Impact                   | Iron Scraps              | Metal Dust Aura/Mega Electron Ball/Spear Burst
Magic Accelerator Aura  | Junk Break/Dimension Link Guardian | Queen's Throne           | Generate Black Hole

Henir

Hornet Sting            | Explosion Impact                   | Iron Scraps              | Generate Black Hole
Shield Accelerator Aura | Mana Conversion                    | Dimension Link Guardian  | Atomic Shield

PVP

Secret :X

Comments

Base

  • Passives - You need every advantage you can get. Max.
  • Magic Accelerator Aura - Nemesis is centered around party buffs. Get.
  • Shield Accelerator Aura - Needed to sustain Atomic Shield in Henir.
  • Illusion Strike - Useless weakass Physical based skill. Sure it guarantees all hits, but it doesn't hit behind Eve...
  • Illusion Stinger - Okay skill. Needs positioning. Get for early dungeon clearing. Wouldn't bother noting.
  • Generate Black Hole - Core skill. Pulls in mobs that stoic like those in secrets, and annihilates 300 MP users in PVP. Note it, the range increase can definitely be felt.
  • Dimension Link - Meh. Weak AI. You could use it in PVE as a limited helper and in PVP as a meatshield/bomb, but it costs too much MP.
  • Dimension Link Blader - Clears diagonally with ease, but the delay in casting causes it to be delay cancelled, and with NA's latency...don't bother with the skill.
  • Dimension Link Guardian - Core skill. Only use for Nemesis is Bone Dragon where it hits uber hard.
  • Photon Flash - Meh skill. Only useful in PVP to stun the enemy and the invincibility. Personally find it lame and cheap.
  • Cloaking - Meh skill. Mana Conversion is hidden, but the decrease in movement/jump speed is killer.
  • Cloaking Mastery - Meh.
  • Mana Conversion - Core skill. Gives you an advantage in PVP at times. Note it.

Exotic

  • Passives - Boost both normal combo (physical) and skills (magical), save slots with free 5% Move/Jump speed, and further amplify your party buff capability. Get.
  • Adrenalines - Lasts too short to be worth the MP. Maybe if you were loaded and can afford to use orbs all day.
  • Hornet Sting - OP, if it wasn't partly physical attack based...will catch runners and gives a safe distance.
  • Explosion Impact - OP. Core skill. Get.
  • Queen's Throne - Core skill. The extra hits/range help lock mobs for party members, such as Conrad. Mainly a solo skill though, because each room has just enough monsters to give back enough MP. If you see a Nemesis using this skill when in a party in simple room clearing...you're generally being useless.
  • Metal Dust Aura - Add some damage and build the awakening gauge. Mainly used for the latter. The instant burst damage that cancels normal combo delay can be useful in PVP.
  • Iron Scraps - Get. A 200MP AoE.
  • Junk Break - Barely used. That slowdown. Looks cool anyway.
  • Mega Electron Ball - Take down wyrms with ease, and add onto combos in PVP.

Nemesis

  • Passives - A chance of having a 0.75 M.A addon onto your normal attacks, and an exclusive Critical Aura modification.
  • Spear Burst - Kills off the enemy when Mega Electron Ball is in cooldown. Walls laggers in PVP. Helps in ending off team member combos in PVP with high damage.
  • Atomic Shield - Shield has limited HP thus damage reduction inside is moot as it will get destroyed. Keep for Nasod Inspector in Secret/Henir.
  • Atomic Blaster - Meh skill. Limited range. Almost entirely useless late game where you'll be farming Magmanta's Cave for drops. For PVP to knockup enemies into a combo.

Code Empress

Level 1: Nothing

Level 2: Basic Magic Defense Training 2

Level 3: Basic Magic Defense Training 4

Level 4: Basic Magic Defense Training 5/Basic Physical Defense Training 1

Level 5: Basic Physical Defense Training 3

Level 6: Basic Physical Defense Training 5

Level 7: Illusion Stinger 2

Level 8: Illusion Stinger 4

Level 9: Illusion Stinger 5/Basic Magic Training 1

Level 10: Basic Magic Training 3

Level 11: Basic Magic Training 5

Level 12: Basic Strenght Training 2

Level 13: Basic Strenght Training 4

Level 14: Basic Strenght Training 5/Aura Power Accelerator 1

Level 15: Aura Power Accelerator 3

Level 16: Aura Power Accelerator 5

Level 17: Now you choose: Generate Black Hole/Dimension Link Guardian 2

Level 18: Generate Black Hole/Dimension Link Guardian 4

Level 19: Generate Black Hole/Dimension Link Guardian 5|Dimension Link Guardian/Generate Black Hole 1

Level 20: Dimension Link Guardian/Generate Black Hole 3

Level 21: Dimension Link Guardian/Generate Black Hole 5

Level 22: Oberon Guard 2

Level 23: Oberon Guard 4

Level 24: Oberon Guard 5/Queen's Pride 1

Level 25: Queen's Pride 3

Level 26: Queen's Pride 5

Level 27: Sonic Wave 2

Level 28: Sonic Wave 4

Level 29: Sonic Wave 5/Electronball Study 1

Level 30: Electronball Study 3

Level 31: Electronball Study 5

Level 32: Queen's Potential 2

Level 33: Queen's Potential 4

Level 34: Queen's Potential 5/Space Wrench 1

Level 35: Space Wrench 3

Level 36: Space Wrench 5

Level 37: Genocide Ripper 2

Level 38: Genocide Ripper 4

Level 39: Genocide Ripper 5/Heaven's Fist 1

Level 40: Heaven's Fist 3

Level 41: Heaven's Fist 5

Level 42: Electronball Mastery 2

Level 43: Electronball Mastery 3/Electronic Field 1

Level 44: Electronic Field 3

Level 45: Electronic Field 5

Level 46: Charging Booster 2

Level 47: Charging Booster 4

Level 48: Charging Booster 5/Spitfire 1

Level 49: Spitfire 3

Level 50: Spitfire 5

Code Battle Seraph

Mornsta's build

[9]

No description needed.

Chung


Fury Guardian Builds

Bubbly's Super Shota Build (PvE)

Level 1- 11: Basic Training Passives MAX
Level 12-14: Lunatic Blow MAX
Level 14-15: Power Accelerator MAX
Level 16-18: Aceldama MAX
Level 18-20: Aiming Shot MAX

Level 21-23: Guard MAX
Level 23-25: Vetern Technique MAX
Level 26-28: Intermediate Strength Training MAX
Level 28-30: Pandemonium MAX
Level 31-33: Metabolism Boost MAX
Level 33-35: Leap Attack MAX

Level 36-38: Advanced Metabolism Boost MAX
Level 38-40: Strong Will MAX
Level 41-43: Land Demolisher MAX
Level 43-45: Sudden Burster MAX
Level 46-50: Player Discretion

Possible Skill build

http://brokendisc.web.fc2.com/elsword/skillsimulator/English/chung/fg.html?60.0.120.0.5.1.1.5.5.5.3.5.0.0.0.0.5.0.5.0.5.5.5.5.5.0.5.5.0.5.5.5.5.5.5.5.5.5

Shooting Guardian Builds


Possible builds:

http://brokendisc.web.fc2.com/elsword/skillsimulator/English/chung/sg.html?52.0.103.0.5.5.1.5.5.5.5.5.0.0.0.0.0.0.5.0.5.0.5.0.5.0.5.5.5.5.5.2.5.5.5.5

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