Dynamo Point System

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Every character in Elsword has their own unique features that sets them apart from other characters.

Dynamo Point System

DPSystem.jpg

Damage deal during awakening.
Base Add while in normal stance and DC mode stance. (Stance change removed from Base Add, this stance was given to PT/LP)

Unlike other characters' awakening, Add's awakening is called Dynamo Configuration Mode (DC Mode).

  • When he is not in DC Mode, every hit he does will charge up the DP gauge. When you have at least 100 DP, Add is able to awaken like any other character at the cost of 50 DP (DP consumption reduction will reduce this), dealing 300% magical damage to surrounding targets.
    • Some skills use DP instead of MP while some skills use both DP and MP.
  • While in DC mode, his stance and dynamos will be changed. Every hit he does will decrease the gauge. Pressing awaken hot key again will deactivate DC mode. Like awakening, Add will gain a damage boost when in DC Mode.
    • The gauge is not affected by mount attacks.
    • Going into DC mode will give it a cooldown of 5 seconds. A timer will appear where the letters "DP" are.
  • If you obtain a awakening potion in dungeons, instead of awakening, the DP gauge will increase.
    • This also applies when Fever triggers.
  • Unlike a normal awakening, when Add goes into DC mode, the screen will not freeze.
    • Add does, however, gain momentary invincibility.
  • When in DC mode, some skills that use DP will be no longer use any, whereas some skills will recover DP.
  • Different job advancements will have different DC mode poses.
  • When going into DC mode, enemies surrounding you will be damaged.

Benefits of DC mode:

  • The standard 20% damage increase from awakening mode.
  • Able to execute Nasod Armor combo extensions depending on the job advancement.
  • Nasod Armor combo extensions have no knockdown value.
  • Able to reduce the usage of DP to 20% for a skill which uses DP.


Dynamo Mutation Points

When Add goes into Dynamo Configuration mode, 1 Dynamo Mutation Point will be added to the slots below his portrait. Dynamo Mutation Points are used to power up his skills. Skills will only be boosted if Add is in Dynamo Configuration mode.

Skills that use Dynamo Mutation Points

Tracer/
Base

AddSkill4.png Energy Boom
AddSkill1.png Void Breaker
AddSkill8.png Particle Accelerator
AddSkill3.png Particle Prism

Psychic Tracer/
Lunatic Psyker

AddSkill12.png Quake Buster
AddSkill15.png Conqueror
LPSA5.png Psychic Storm
LPSA2.png Quicksilver Accel
LPTrans1.png Psion Rushing
LPTrans3.png Quicksilver Strike
LPTrans6.png Supersonic

Arc Tracer/
Mastermind

At active1.jpg Dynamo Configuration - Rushing Drones
At sa2.jpg Panzer Buster
Mm active1.jpg Dynamo Configuration - Fission Shot
Mm active2.jpg Dynamo Configuration - Flick Disc
Mm sa3.jpg Install - Starfall
Mm sa4.jpg Install - Ultimate Fury
Mm active3.jpg Dynamo Configuration - Delayed Explosion
MMTrans1.png Install - Charged Impulser
MMTrans2.png Dynamo Configuration - Synapse Break
MMTrans3.png Force Field
MMTrans6.png Extreme Chaser

Time Tracer/
Diabolic Esper

DESkill6.png Gravity Buster
TiTSkill7.png Stardust Shower
TiTSkill6.png Maximum Strike
TiTSkill2.png Moonlight Rhapsody
DETrans2.png Dynamo Configuration - Reverse Field
DETrans3.png Moonlight Breaker
DETrans6.png Dimension Breaker


Stats Difference

StatDifference.png
Instead of having awakening charge and max awakening time like other characters, Add has DP charge and DP consumption reduction respectively.

  • Both DP charge and DP consumption reduction will affect all DP costs and recovery of attacks and awakening.
  • If Add has a Ring of Fury equipped when entering PvP, he will start with 65 DP.


Other Characters Maximum Stat Add Maximum Stat
Awakening Charge

Max Awakening Time
50%

40%
DP Charge

DP Consumption Reduction
50%

-40%


Specialization

Character HQ Shop Item 72550.png     Specialization A HQ Shop Item 72560.png     Specialization B
AddNEW.png
DP Usage -x% when awakened (Max: 40%) Gain Extra DP depending on amount X Dynamo Mutation Point used (Max: 15 DP per DMP)


Updates

  • 04/21/2016 (KR) / 05/18/2016 (NA)
    • DP gain when attacking/being attacked decreased.
  • 11/16/2016 KR
    • DP not being consume on skills in Dynamo Configuration Mode changed to use 25% of DP cost.
    • Fixed issue where overflow damage can be counted as DP recover when being killed.
  • 12/01/2016 KR
    • DP used in Dynamo Configuration Mode decreased to 20% of DP cost.


Character Systems
Wotsposter2.png

Way of the Sword


When playing as Elsword, you will have access to a special gauge known as Way of the Sword. This gauge will enable you to activate Aura of Vitality or Aura of Destruction for a period of time. Depending on the type of commands (Z.png/X.png) or skills you use, the gauge will lean towards either vitality or destruction.

While the Aura of Vitality is active, you will gain more MP from vitality-based attacks, while the MP cost for vitality-based skills will be reduced. Your speed will also be increased. While the Aura of Destruction is active, you will immediately bounce back any attack that hits you, knocking down nearby enemies and triggering super armor for 6 seconds in which time you cannot trigger the effect again. All destruction-based attacks will also deal vastly more damage.

Note that the system they use is not what what it may appear to be at first; vitality-based attacks take away vitality from the gauge, leaning the gauge towards destruction; destruction-based attacks take away destruction from the gauge, leaning the gauge towards vitality; this is why only attacks that use the gauge will receive benefits while in their respective aura.

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