Mobile Shelling

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MAM.png
[Passive] Change from Siege Stance to Mobile Siege Stance by pressing the D.png key. The enhanced cannonballs from the Mobile Siege load 1 for every 1 shot fired from the Siege Stance and pierces the enemy 3 times. Unused enhanced cannonballs are used to strengthen the normal cannonball skills.

You can quickly dodge during Mobile Shelling by using the [ Back Blast ] skill.


Requirements

Class Level Required
Tactical Trooper 35


Skill Information

Skill Level Level Required Damage
(Magical)
Aim Range Range Increase
(From 1260)
Upward Downward Depth
1 35 969% ~35° ~25° 25° 10%
2 51 20%
3 59 30%
3 92 1066%


Tips and Details

  • One red cannonball is loaded for every Siege Shelling shots fired; no target is required.
  • Red missiles are stronger, have longer range, and bigger explosions, but have a significantly lower firing rate.
  • The missiles pierce twice and explode after traveling a set distance or hitting a third target.
    • An explosion will result from each hit, allowing the skill to hit each target up to 3 times.
  • Whenever Chung switches to Mobile Shelling, the camera will zoom out for the player to see foes further ahead.
  • Pressing down switches Chung back to Siege Shelling stance.
    • If he runs out of red cannonballs, he will automatically switch back.
    • Switching between Mobile and Siege Shelling will not reset the fired cannonball count of Siege Shelling. The seventh shot of Siege Shelling (no matter when fired) will always launch foes.
    • It is possible to bypass Siege Shelling and Mobile Shelling's standby MP cost by continually switching between the two.
  • Activating Berserk Mode will not give Chung infinite red cannonballs.
  • It is possible to cancel switching to Mobile Shelling stance by running just as Chung turns his cannon.
  • Unlike Siege Shelling, you cannot cancel into skills while in Mobile Shelling.
    • Falling off a platform will cancel the stance.
  • When Chung is in Mobile Shelling stance, a blue aura cloaks his cannon.


Updates

  • 07/10/2014 KR
    • Fires tangible projectiles.
    • Damage increased.
    • Range increased and angles changed.
  • 07/17/2014 KR
    • Range error fixed.
    • PvP damage decreased.
  • 02/05/2015 KR
    • Range Increase decreased.
  • 08/20/2015 KR
    • Switching and firing speed when switching between siege and mobile shelling increased.
    • Changed so 1 enhanced cannonballs load per 1 siege shelling shot.
    • Can use Back Blast while in Mobile shelling.
  • 04/07/2016 KR
    • Fixed issue where damage is different from tooltip.


Alternative Names

Server Name Translation
Korean Flag.png South Korea 이동 포격 Mobile Armored Mode
Japanese Flag.png Japan 移動砲撃 Mobile Shelling
Chinese Flag.png China (Simplified Chinese) 步兵模式 Infantry Mode
German Flag.png Germany Mobile Abschussposition Mobile Firing Stance
French Flag.png France Position de tir mobile Mobile Firing Stance
Italian Flag.png Italy Posizione di Tiro Mobile Mobile Firing Stance
English Flag.png United Kingdom Mobile Firing Stance
Bresil Flag.png Brazil Habilidade Avançada de Artilharia Advanced Artillery Ability



Tactical Trooper Skills
Hyper Active
SatRain.png Satellite Rain
Special Active
CarpetBombing.png Carpet Bombing     TactField.png Tactical Field     SI ASTRIKE.png Artillery Strike - Missile Shower     Cannon Strike.png Cannon Strike
Active
MarkOfCommander.png Commander's Mark     AutoMortar.png Mortar
Passive
MAM.png Mobile Shelling     CannoneerWithstanding.png Cannoneer's Perseverance      ReactiveArmor.png Reaction Gloves