Plasma Cutter: Difference between revisions

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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:AishaS31.png]]<br>  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:AishaS31.png]]<br>  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Magical]''' Dark Mage points her finger forward and shoots a very long straight laser that reaches as far as the end of the stage and beyond. After the laser dissipates, Dark Mage has a long cooldown. Awakening increases the amount of laser she shoots. It does not knockdown.  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Magical]''' Dark Mage points her finger forward and shoots a very long straight laser that reaches as far as the end of the stage and beyond. After the laser dissipates, Dark Mage goes into a two second fatigue. Awakening adds four more lasers with an extremely wide angle, increasing the amount of hits but lowering the damage. It does not knockdown.  
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== Tips and Details  ==
== Tips and Details  ==
 
* Plasma Cutter has infinite horizontal range.
* The laser will not bend if the map is not straight.
* The laser only goes straight; it does not bend or curve.
* Awakening version is very good for big bosses.
* Awakening version is very good for big bosses.
* Can usually regain its own awakening bead if used in awakening mode.
* Can usually regain its own Awakening Bead if used in Awakening Mode.
 
* In Awakening Mode, the the two bottom lasers will still fire during the fatigue state. This is due to the appearance delay of the lasers.
 
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