Plasma Cutter: Difference between revisions
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:AishaS31.png]]<br> | | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:AishaS31.png]]<br> | ||
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Magical]''' Dark Mage points her finger forward and shoots a very long straight laser that reaches as far as the end of the stage and beyond. After the laser dissipates, Dark Mage | | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Magical]''' Dark Mage points her finger forward and shoots a very long straight laser that reaches as far as the end of the stage and beyond. After the laser dissipates, Dark Mage goes into a two second fatigue. Awakening adds four more lasers with an extremely wide angle, increasing the amount of hits but lowering the damage. It does not knockdown. | ||
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== Tips and Details == | == Tips and Details == | ||
* Plasma Cutter has infinite horizontal range. | |||
* The laser | * The laser only goes straight; it does not bend or curve. | ||
* Awakening version is very good for big bosses. | * Awakening version is very good for big bosses. | ||
* Can usually regain its own | * Can usually regain its own Awakening Bead if used in Awakening Mode. | ||
* In Awakening Mode, the the two bottom lasers will still fire during the fatigue state. This is due to the appearance delay of the lasers. | |||
{{DMSkills}} | {{DMSkills}} |