Deadly Raid: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*Overheating | *Overheating will allow you to punch the target 1 more time for each time you overheat. | ||
**Each overheat stack will also proportionally increase the damage to yourself. | **Each overheat stack will also proportionally increase the damage to yourself. | ||
*With overheat, the explosion is replaced by the overheat impact. For each stack, the max hits are 4+3+1, 5+3+2, and 6+3+3, respectively. | *With overheat, the explosion is replaced by the overheat impact. For each stack, the max hits are 4+3+1, 5+3+2, and 6+3+3, respectively. | ||
*If Raven has not overheated before activating [[Deadly Raid]], the overheat attack bonus (10% [[Overheat Mode Activated!|or higher]]) begins on the first punch chained with overheat impact. I.e., the fourth punch and onward. | *If Raven has not overheated before activating [[Deadly Raid]], the overheat attack bonus (10% [[Overheat Mode Activated!|or higher]]) begins on the first punch chained with overheat impact. I.e., the fourth punch and onward. | ||
*When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down | *When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down (such as [[Revolver Cannon - OP Bomb]] or [[Ignition Crow - Napalm]]). | ||
**It is also possible to catch with Z when the opponent is pressed against a wall. | **It is also possible to catch with Z when the opponent is pressed against a wall. | ||
*Because of the increasing overheat penalties for each extra punch, when used at full power, [[Deadly Raid]] has the most severe overheat damage of any of [[Weapon Taker]]'s or [[Veteran Commander]]'s skills and commands. In return, this skill does an incredible amount of damage for a 100 MP skill, but is risky in situations where you can't heal, like PvP. | *Because of the increasing overheat penalties for each extra punch, when used at full power, [[Deadly Raid]] has the most severe overheat damage of any of [[Weapon Taker]]'s or [[Veteran Commander]]'s skills and commands. In return, this skill does an incredible amount of damage for a 100 MP skill, but is risky in situations where you can't heal, like PvP. | ||
**This can be bypassed by having the [[Victory Survival Strategy|Victory Survival Strategy]] passive. | **This can be bypassed by having the [[Victory Survival Strategy|Victory Survival Strategy]] passive. | ||
*While very powerful, [[Deadly Raid]] can still be mana broken in PvP, unlike [[Harpoon Spear]]; therefore, it might be more advantageous in PvE. | *While very powerful, [[Deadly Raid]] can still be mana broken in PvP, unlike [[Harpoon Spear]]; therefore, it might be more advantageous in PvE. | ||
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*11/07/2013 KR | *11/07/2013 KR | ||
**Damage increased. | **Damage increased. | ||
**2nd/3rd stage Overheat recoil damage changed so it's same as 1st stage. | **2nd/3rd stage Overheat recoil damage changed so it's the same as 1st stage. | ||
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{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Raven}} | |Color={{ColorSel|CharLight|Raven}} | ||
|KR=??? |KRName=Deadly Raid | |||
|CN=致命掠夺 |CNName=Deadly Plunder | |CN=致命掠夺 |CNName=Deadly Plunder | ||
|ES=Incursión letal |ESName=Deadly Raid | |ES=Incursión letal |ESName=Deadly Raid |