Sword Fall: Difference between revisions
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Fixed mechanical errors. Don't link a skill to itself. Stoic does not equal Super Armor.
m (Fixed mechanical errors. Don't link a skill to itself. Stoic does not equal Super Armor.) |
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== Tips and Details == | == Tips and Details == | ||
*All 4 Cornwells can hit a single small target, assuming they're not | *All 4 Cornwells can hit a single small target, assuming they're not in a Super Armor state. | ||
*The Cornwells' hitbox begins once they start | *The Cornwells' hitbox begins once they start traveling forward. | ||
*You can move before the skill finishes, about after the 2nd Cornwell hits the ground. | *You can move before the skill finishes, about after the 2nd Cornwell hits the ground. | ||
*The final hit knockdowns the enemies. | *The final hit knockdowns the enemies. | ||
**Can be prevented by pulling them back in with [[Harsh Chaser]]. | **Can be prevented by pulling them back in with [[Harsh Chaser]]. | ||
*Very effective mob cleaner on straight maps. | *Very effective mob cleaner on straight maps. | ||
*Beware that | *Beware that '''Sword Fall''' does not curve, causing some of the swords to go off the map and miss | ||
**They can also fall off when used directly against a wall, even with an elevated platform on top. | **They can also fall off when used directly against a wall, even with an elevated platform on top. | ||
*There is a slight bug where if you cast the skill in | *There is a slight bug where if you cast the skill in PvP, the swords sometimes disappear and deal no damage to the enemy. | ||
*Effective against any height. (When enemy is below you and in front of you, and also when the enemy is on top of you) | *Effective against any height. (When enemy is below you and in front of you, and also when the enemy is on top of you) | ||
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