Sword Fall: Difference between revisions

m
Fixed mechanical errors. Don't link a skill to itself. Stoic does not equal Super Armor.
m (Fixed mechanical errors. Don't link a skill to itself. Stoic does not equal Super Armor.)
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== Tips and Details ==
== Tips and Details ==
*All 4 Cornwells can hit a single small target, assuming they're not [[Stoic]].
*All 4 Cornwells can hit a single small target, assuming they're not in a Super Armor state.
*The Cornwells' hitbox begins once they start travelling forward.
*The Cornwells' hitbox begins once they start traveling forward.
*You can move before the skill finishes, about after the 2nd Cornwell hits the ground.
*You can move before the skill finishes, about after the 2nd Cornwell hits the ground.
*The final hit knockdowns the enemies.
*The final hit knockdowns the enemies.
**Can be prevented by pulling them back in with [[Harsh Chaser]].
**Can be prevented by pulling them back in with [[Harsh Chaser]].
*Very effective mob cleaner on straight maps.
*Very effective mob cleaner on straight maps.
*Beware that [[Sword Fall]] does not curve, causing some of the swords to go off the map and miss
*Beware that '''Sword Fall''' does not curve, causing some of the swords to go off the map and miss
**They can also fall off when used directly against a wall, even with an elevated platform on top.
**They can also fall off when used directly against a wall, even with an elevated platform on top.
*There is a slight bug where if you cast the skill in pvp, the swords sometimes disappear and deal no damage to the enemy.
*There is a slight bug where if you cast the skill in PvP, the swords sometimes disappear and deal no damage to the enemy.
*Effective against any height. (When enemy is below you and in front of you, and also when the enemy is on top of you)
*Effective against any height. (When enemy is below you and in front of you, and also when the enemy is on top of you)
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