Template:Heroic Equipment Effects

From Elwiki
𝑥 value Limitation
11 ~ 15 Unique Weapon
6 ~ 10 Elite Weapon, Unique Armor
1 ~ 5 Elite Armor
Effect Limitation
Resistance to all attributes for 10 seconds upon attacking -𝑥 (10 Stacks) (Dungeon) Weapon
Upon attacking, a 𝑥% chance for Ice Zone (Not overlapped) (Dungeon) Weapon
Upon attacking, a 𝑥% chance for Poison Fog (Not overlapped) (Dungeon) Weapon
Upon attacking, a 𝑥% chance for Sea of Flames (Not overlapped) (Dungeon) Weapon
Upon attacking, a 𝑥% chance for Gust (Not overlapped) (Dungeon) Weapon
Next attack's damage after 10th attack +𝑥% (Dungeon) Weapon
Attack/Attacked Damage +𝑥% (Dungeon) Top Piece
Party's Physical Attack Power +𝑥% (Not overlapped) Bottom Piece
Party's Magical Attack Power +𝑥% (Not overlapped) Bottom Piece
Party's Physical Defense Power +𝑥% (Not overlapped) Bottom Piece
Party's Magical Defense Power +𝑥% (Not overlapped) Bottom Piece
Party's Critical +𝑥% (Not overlapped) Bottom Piece
Party's Maximize +𝑥% (Not overlapped) Bottom Piece
Party's Additional Damage +𝑥% (Not overlapped) Bottom Piece
Party's Damage Reduction +𝑥% (Not overlapped) Bottom Piece
Party's Action Speed +𝑥% (Not overlapped) Bottom Piece
All skill damage (Hyper Active/Wedding skill excluded) +[8~44]% (Dungeon) Gloves
Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) Gloves
Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) Gloves
Upon using Strength Skill, Strength Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) Gloves
Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) Gloves
Skill Cooldown Time after 10th attack -𝑥% (Dungeon) Armor only
Flexibility Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) Armor only
Tenacity Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) Armor only
Strength Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) Armor only
Bravery Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) Armor only
Ignores Physical Defense Power 𝑥% (Max 20%) (Dungeon) -
Ignores Magical Defense Power 𝑥% (Max 20%) (Dungeon) -
MP Cost - 𝑥% (Max: 35%) (Dungeon) -
Recovery Item Effect +𝑥% (Dungeon) -
Item Drop Rate +𝑥% (Dungeon) -
Debuff Effect Duration -𝑥% (Dungeon) -
Damage upon attacking an enemy with 30% HP or less +𝑥% (Dungeon) -
Damage received when 30% HP or less -𝑥% (Dungeon) -
Skill Cooldown Time upon defeating a Supreme Monster -𝑥% (Dungeon) -
Damage dealt to Boss Monsters +𝑥% (Dungeon) -
Damage dealt by Boss Monsters -𝑥% (Dungeon) -
Damage increase in proportion to HP lost +𝑥% (Dungeon) -