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== Mission Restrictions ==
== Mission Restrictions ==
Random missions will not appear if the player is fighting in [[Henir's Time and Space]], [[Ereda Island]], [[Gates of Darkness]], or any dungeon in [[Ruben]] or [[Elder]].   
Random missions will not appear if the player is fighting in [[Henir's Time and Space|Henir's Time and Space]], [[Ereda Island|Ereda Island]], [[Gate of Darkness]], or any dungeon in [[Ruben]] or [[Elder]].   


Players may only receive one mission per dungeon run. If the player fails to complete the mission, they will not receive another one until they start a new dungeon run. These missions will also be assigned to all members of the party but each member must complete the missions individually to receive the rewards.  
Players may only receive one mission per dungeon run. If the player fails to complete the mission, they will not receive another one until they start a new dungeon run. These missions will also be assigned to all members of the party but each member must complete the missions individually to receive the rewards.  
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== Rewards ==
== Imbalan ==
After a player completes the required task of the mission, they are rewarded with additional EXP and an additional buff. Their EXP will increase by a random percentage, ranging between 110% to 500% increase. This increase in EXP will only apply after the player completes the dungeon. They will not receive this benefit if they exit the dungeon early.  
Setelah seorang pemain menyelesaikan tugas yang dibutuhkan dari misi, mereka dihadiahi dengan EXP tambahan dan sebuah buff tambahan. EXP mereka akan meningkat sebesar persentase acak, berjarak diantara 110% sampai 500% peningkatan. Penambahan dalam EXP ini akan hanya berlaku setelah player tersebut menyelesaikan dungeon. Mereka tidak akan mendapat manfaat ini jika mereka keluar dungeon sebelum waktunya.  


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== Buff ==
== Buff ==
After completing a mission, players will immediately receive a buff. These buffs will not provide any benefits in PvP. Buffs can be stacked up to 3 times, which will accumulate their effects. For example, 3 stacks of the Attack/Defense buff will increase a max level player's Attack and Defense by 9%.
Setelah menyelesaikan sebuah misi, pemain akan dengan segera menerima sebuah buff. Buff-buff ini tidak akan memberikan manfaat apapun di dalam PvP. Buff dapat ditumpuk sampai dengan 3 kali, yang akan menggabungkan efek-efek mereka. Untuk contoh, 3 tumpukan dari buff Serangan/Pertahanan akan meningkatkan Serangan dan Pertahanan seorang pemain level maximum sebesar 9%.


The duration of each buff is 30 minutes. The duration can be reset if the player receives an additional stack towards it. The time cannot be stacked the same way as the buff's effects can. After the number of stacks reaches 3, the duration can no longer be reset. The duration of the buff will continue to drop, even if the character is logged off.   
Durasi dari setiap buff adalah 30 menit. Durasinya dapat terulang jika pemain menerima sebuah tumpukan tambahan terhadapnya. Waktu tidak dapat ditumpuk dengan cara yang sama dengan efek buff lakukan. Setelah jumlah tumpukan mencapai 3, durasinya tidak dapat lagi terulang. Durasi dari buff akan berlanjut menurun, meskipun jika karakter log off.   


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=== Types of Buffs ===  
=== Jenis-jenis buff ===  
The types of buffs that players may receive after completing a mission is dependent on the level of their character. If the player has reached the level cap, they would be able to receive better buffs that those who are below it.
Jenis dari buff yang player dapat terima setelah menyelesaikan sebuah misi bergantung pada level dari pemain tersebut. Jika player telah mencapai level cap, merka akan dapat menerima buff yang lebih baik dari mereka yang berlevel dibawahnya.
{| class="wikitable" border="1" style="border-collapse: collapse;  
{| class="wikitable" border="1" style="border-collapse: collapse;  
! colspan=2 | Characters at Max Level
! colspan=2 | Karakter pada Level Maximum
|-
|-
! Icon !! Effect
! Ikon !! Efek
|-
|-
| [[File:Status_204.png|center]]
| [[File:Status_204.png|center]]
| {{*}}Physical Attack +3%{{*}}Magical Attack +3%{{*}}Physical Defense +3%{{*}}Magical Defense +3%
| {{*}}Serangan Fisik +3%{{*}}Serangan Magis +3%{{*}}Pertahanan Fisik +3%{{*}}Pertahanan Magis +3%
|-
|-
| [[File:Status_206.png|center]]
| [[File:Status_206.png|center]]
| {{*}}Attack Speed +3%{{*}}Movement Speed +3%{{*}}Jump Speed +3%{{*}}Accuracy +3%{{*}}Evasion +3%
| {{*}}Kecepatan Serang +3%{{*}}Kecepatan Gerakan +3%{{*}}Kecepatan Lompat +3%{{*}}Akurasi +3%{{*}}Penghindaran +3%
|-
|-
| [[File:Status_208.png|center]]
| [[File:Status_208.png|center]]
| {{*}}MP Recovery +3%
| {{*}}Pemulihan MP +3%
|-
|-
| [[File:Status_216.png|center]]
| [[File:Status_216.png|center]]
| {{*}}All elemental resistances +50
| {{*}}Semua resistansi elemental +50
|-
|-
| [[File:Status_217.png|center]]
| [[File:Status_217.png|center]]
| {{*}}3% chance of double attack
| {{*}}3% kesempatan double attack
|-
|-
| [[File:Status_218.png|center]]
| [[File:Status_218.png|center]]
| {{*}}Natural HP recovery +0.1%
| {{*}}Pemulihan HP alami +0.1%
|-
|-
! colspan=2 | Characters under Max Level
! colspan=2 | Karakter dibawah Level Maximum
|-
|-
! Icon !! Effect
! Ikon !! Efek
|-
|-
| [[File:Status_204.png|center]]
| [[File:Status_204.png|center]]
| {{*}}Physical Attack +2%{{*}}Magical Attack +2%{{*}}Physical Defense +2%{{*}}Magical Defense +2%
| {{*}}Serangan Fisik +2%{{*}}Serangan Magis +2%{{*}}Pertahanan Fisik +2%{{*}}Pertahanan Magis +2%
|-
|-
| [[File:Status_206.png|center]]
| [[File:Status_206.png|center]]
| {{*}}Attack Speed +2%{{*}}Movement Speed +3%{{*}}Jump Speed +3%{{*}}Accuracy +2%{{*}}Evasion +2%
| {{*}}Kecepatan Serang +2%{{*}}Kecepatan Gerakan +3%{{*}}Kecepatan Lompat +3%{{*}}Akurasi +2%{{*}}Penghindaran +2%
|-
|-
| [[File:Status_208.png|center]]
| [[File:Status_208.png|center]]
| {{*}}MP Recovery +2%
| {{*}}Pemulihan MP +2%
|-
|-
| [[File:Status_216.png|center]]
| [[File:Status_216.png|center]]
| {{*}}All elemental resistances +25
| {{*}}Semua resistansi elemental +25
|-
|-
|}
|}


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