Trapping Arrow: Difference between revisions

3,868 bytes removed ,  19 February 2020
Changed redirect target from Trapping Arrow - Fungus to Trapping Arrow - Buster
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(Changed redirect target from Trapping Arrow - Fungus to Trapping Arrow - Buster)
Tag: Redirect target changed
 
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__NOTOC__
#REDIRECT [[Trapping Arrow - Buster]]
<div style="float: right;">{{#ev:youtube|l-X2AGDhO5w|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Trappingarrow.png‎]]<br>
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed.
|}
 
<br>
== Requirements  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill Points Required'''</center>
|-
| [[Trapping Ranger]]
| <center>Lv5</center>
| <center>45SP</center>
|}
 
 
== Skill Information  ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! rowspan="2"  style="border-style: solid; border-width: 1px; background-color:lightgreen" | <center>'''Skill Level'''</center>
! colspan="2"  style="border-style: solid; border-width: 1px; background-color:lightgreen" | <center>'''Arrow Blast'''</center>
! colspan="2"  style="border-style: solid; border-width: 1px; background-color:lightgreen" | <center>'''Traps'''</center>
! rowspan="2"  style="border-style: solid; border-width: 1px; background-color:lightgreen" | <center>'''MP'''</center>
! rowspan="2"  style="border-style: solid; border-width: 1px; background-color:lightgreen" | <center>'''Cooldown'''</center>
|-
| style="border-style: solid; border-width: 1px; background-color:lightgreen" | <center>'''Blast Damage <br> (Physical)'''</center>
| style="border-style: solid; border-width: 1px; background-color:lightgreen" | <center>'''Hits'''</center>
| style="border-style: solid; border-width: 1px; background-color:lightgreen" | <center>'''Trap Damage <br> (Physical)'''</center>
| style="border-style: solid; border-width: 1px; background-color:lightgreen" | <center>'''Trap Number'''</center>
|-
| style="border-style: solid; border-width: 1px" | <center>1</center>
| style="border-style: solid; border-width: 1px" | <center>???%</center>
| rowspan="5"  style="border-style: solid; border-width: 1px" | <center>7 Hits</center>
| style="border-style: solid; border-width: 1px" | <center>???%</center>
| rowspan="5"  style="border-style: solid; border-width: 1px" | <center>5 Traps</center>
| rowspan="5"  style="border-style: solid; border-width: 1px" | <center>200MP</center>
| rowspan="5"  style="border-style: solid; border-width: 1px" | <center>10 Seconds</center>
|-
| style="border-style: solid; border-width: 1px" | <center>2</center>
| style="border-style: solid; border-width: 1px" | <center>???%</center>
| style="border-style: solid; border-width: 1px" | <center>???%</center>
|-
| style="border-style: solid; border-width: 1px" | <center>3</center>
| style="border-style: solid; border-width: 1px" | <center>???%</center>
| style="border-style: solid; border-width: 1px" | <center>???%</center>
|-
| style="border-style: solid; border-width: 1px" | <center>4</center>
| style="border-style: solid; border-width: 1px" | <center>???%</center>
| style="border-style: solid; border-width: 1px" | <center>???%</center>
|-
| style="border-style: solid; border-width: 1px" | <center>5 (M)</center>
| style="border-style: solid; border-width: 1px" | <center>998%</center>
| style="border-style: solid; border-width: 1px" | <center>499%</center>
|}
<br>
== Tips and Details ==
* Each Trap does 2 Hits
* Players can repeatedly get ''"carried"'' by each Trap when hit by the easternmost one, dealing maximum damage.
 
{{TRSkills}}
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