Sword Fall: Difference between revisions

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|Character=Elsword
|Character=Elsword
}}
}}
{{#ev:youtube|Mdlpvb3xFQk|300|right}}
{{#ev:youtube|CGtFSnYF79E|400|right}}
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:SwordFallR.png]]
| [[File:SwordFallR.png]]
| {{SkillType|SA|S}} Summon multiple swords and drop them vertically.
| {{SkillType|SA|S}} Summon multiple swords and drop them vertically.
|-
|-
|
|
| {{SkillText|Destruction}}
| {{SkillText|Destruction}}
{{SkillText|True|1.2}}
|-
|
| {{SkillText|True|1.2}}
|}
|}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Sheath Knight]] || 15
| [[Sheath Knight]] || 15
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Mode !! rowspan=2 | Falling Swords<br>(Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Falling Swords<br>(Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Per Sword !! Sword Count
! Max Hits Per Sword !! Number of Swords
|-
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 661% || rowspan=2 | 6 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | 15 || 661% || rowspan=2 | 6 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| {{PvP}} || 226%
|-
|-
| align="left" | [Enhanced] || 793%
| colspan="6" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Level Required !! Falling Swords (Physical)
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
|-
| align="left" | 15 || 226%
| {{PvE}} || 793% || rowspan=2 | 6 || rowspan=2 | 12 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced] || -%
| {{PvP}} || 271%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elsword|Sword Fall|Heavy, Critical|cd=14|mp=200|mp2=130}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=2 | Heavy Sword Fall !! colspan=2 | Critical Sword Fall
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Attribute Effect !! Cooldown !! Attribute Effect  !! MP Usage
|-
| {{SkillText|Heavy|144|120}} || 12 Seconds || {{SkillText|Critical|130}} || 195 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Elsword
|- style="background:{{ColorSel|CharLight|Elsword}}"
|dmg=793
! rowspan=4 | Mode !! colspan=8 | Regular !! colspan=8 | [[Master of Combat]]
|pvp_dmg=271
|- style="background:{{ColorSel|CharLight|Elsword}}"
|hits=6
! colspan=4 | Normal !! colspan=4 | Destruction !! colspan=4 | Normal !! colspan=4 | Destruction
|count=12
|- style="background:{{ColorSel|CharLight|Elsword}}"
|heavy=true
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|passive1=Way of the Sword
|- style="background:{{ColorSel|CharLight|Elsword}}"
|passive2=Master of Combat
! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max !! Per Sword !! Max
|append=1, Destruction
|-
|count_name=Sword
! {{PvE}}
}}
| {{formatnum:{{#expr: 793*6}}}}% || {{formatnum:{{#expr: 793*6*5}}}}% || {{formatnum:{{#expr: 793*6*1.44}}}}% || {{formatnum:{{#expr: 793*6*5*1.44}}}}% || {{formatnum:{{#expr: 793*6*1.5}}}}% || {{formatnum:{{#expr: 793*6*5*1.5}}}}% || {{formatnum:{{#expr: 793*6*1.44*1.5}}}}% || {{formatnum:{{#expr: 793*6*5*1.44*1.5}}}}%
| {{formatnum:{{#expr: 793*6*1.27}}}}% || {{formatnum:{{#expr: 793*6*5*1.27}}}}% || {{formatnum:{{#expr: 793*6*1.44*1.27 round2}}}}% || {{formatnum:{{#expr: 793*6*5*1.44*1.27 round2}}}}% || {{formatnum:{{#expr: 793*6*1.5*1.27}}}}% || {{formatnum:{{#expr: 793*6*5*1.5*1.27 round2}}}}% || {{formatnum:{{#expr: 793*6*1.44*1.5*1.27 round2}}}}% || {{formatnum:{{#expr: 793*6*5*1.44*1.5*1.27 round2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 302*6}}}}% || {{formatnum:{{#expr: 302*6*5}}}}% || {{formatnum:{{#expr: 302*6*1.44}}}}% || {{formatnum:{{#expr: 302*6*5*1.44}}}}% || {{formatnum:{{#expr: 302*6*1.5}}}}% || {{formatnum:{{#expr: 302*6*5*1.5}}}}% || {{formatnum:{{#expr: 302*6*1.44*1.5}}}}% || {{formatnum:{{#expr: 302*6*5*1.44*1.5}}}}%
| {{formatnum:{{#expr: 302*6*1.27}}}}% || {{formatnum:{{#expr: 302*6*5*1.27}}}}% || {{formatnum:{{#expr: 302*6*1.44*1.27 round2}}}}% || {{formatnum:{{#expr: 302*6*5*1.44*1.27 round2}}}}% || {{formatnum:{{#expr: 302*6*1.5*1.27}}}}% || {{formatnum:{{#expr: 302*6*5*1.5*1.27}}}}% || {{formatnum:{{#expr: 302*6*1.44*1.5*1.27 round2}}}}% || {{formatnum:{{#expr: 302*6*5*1.44*1.5*1.27 round2}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
Sharp Blade.png; Sharp Sword;
| width="40" | [[File:Immortal - Passive 2.png]]
ISTrans4.png; Awakened Will: Infinity Sword;
| align="center" width="150" |  [[Master of Combat]]
Immortal - Passive 1.png; Memory of the Sword;
|}
Immortal - Passive 2.png; Master of Combat;
}}
<br>
<br>


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*While the max hit for each falling sword is 6, the 6th hitbox is fairly narrow. When positioning an enemy between 2 swords, they will likely only take 5 hits per sword instead, especially smaller enemies. Medium-sized enemies will usually be hit 6 times by at least one of the two unless they are perfectly between both swords.
*While the max hit for each falling sword is 6, the 6th hitbox is fairly narrow. When positioning an enemy between 2 swords, they will likely only take 5 hits per sword instead, especially smaller enemies. Medium-sized enemies will usually be hit 6 times by at least one of the two unless they are perfectly between both swords.
*Some hits of this skill will deal heavy hitstun, allowing it to freeze enemies in place and preventing them from Mana Breaking or using any escape skills.
*Some hits of this skill will deal heavy hitstun, allowing it to freeze enemies in place and preventing them from Mana Breaking or using any escape skills.
*The falling sword will only deal damage when it hits the ground.
*Ever since the 09/30/2021 patch on the Korean server that increased the amount of swords, this skill's SFX ends while the swords are still spawning due to being made for the older version.
<br>
== Trivia ==
*Despite the skill icon showing [[Immortal]]'s Black Greatsword, the unmodded version uses the default Conwell design.
<br>
== Gallery ==
<gallery>
Image:SwordFall.png|Old Icon of '''Sword Fall'''.
</gallery>
<br>
<br>


== Old Version ==
== Old Version ==
<div style="float: right;">{{#ev:youtube|P6cFDLDcVus|300}}</div>
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*Before the 06/20/2019 Korean patch, Sword Fall summoned 8 (10 when [Enhanced]) swords above him which would fall at a diagonal angle.
|-
**Before the 10/29/2015 Korean patch, the number of swords was only 4, with 8 being attainable through its [[Skill Notes|Skill Note]].
! width="300px" | Video
! Description
|-
|{{#ev:youtube|pFxqUEuUNWQ|300}}
|Between its initial release and the 10/29/2015 KR Patch, the attacked summoned 4 swords above him which would fall at a diagonal angle.
*The [[Skill Note]] decreased the damage of each sword but doubled the number of swords.
|-
|{{#ev:youtube|P6cFDLDcVus|300}}
|Between the 10/29/2015 KR Patch and 06/20/2019 KR Patch, the Skill Note effect was integrated into the base skill.
*The [Enhanced] effect added an additional 2 swords to the attack.
|-
|{{#ev:youtube|XPqhPXEMaPg|300}}
|Between the 06/20/2019 KR Patch and 09/30/2021 KR Patch, less swords spawned in a much more condensed location.
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 12/08/2011 || 12/18/2012 || colspan=2 align="left" |
*'''Sword Fall''' added.
|-
|-
| 03/29/2012 || - || colspan=2 align="left" |  
| 03/29/2012 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
{{buff|MP Usage decreased.}}
*{{buff|'''MP Usage''' decreased.}}
|-
|-
| 11/06/2014 || - || colspan=2 align="left" |  
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
{{buff|Falling Sword becomes faster.}}
*{{buff|'''Falling Sword''' becomes faster.}}
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
{{nerf|Cooldown increased.}}
*{{nerf|'''Cooldown''' increased.}}
*Attacking style changed.
*Attacking style changed.
|-
|-
| 07/23/2015 || - || colspan=2 align="left" |  
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
{{buff|Casting speed increased.}}
*{{buff|Casting speed increased.}}
|-
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
{{buff|Number of swords increased.}}
*{{buff|Number of swords increased.}}
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
*Attacking style changed.
*Attacking style changed.
|-
|-
| 06/30/2016 || - || colspan=2 align="left" |  
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*'''Enhanced''' attribute changed to '''Heavy'''.
*'''Enhanced''' trait changed to '''Heavy'''.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |  
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |  
{{nerf|Freeze frames decreased.}}
*{{nerf|Freeze frames decreased.}}
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| rowspan=2 | 02/22/2018 || rowspan=2 | - || colspan=2 align="left" |  
| rowspan=2 | 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
{{buff|Invincibility frames increased.}}
*{{buff|Invincibility frames increased.}}
|-
|-
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
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*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*{{buff|Number of swords increased.}}
*{{buff|Sword spawn speed increased.}}
*Distance increased.
|-
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" | 
*{{buff|Sword generation location adjusted slightly. Improved path following.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Sheath Knight}}
{{StKSkills}}
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