Aiming Shot: Difference between revisions

m
Text replacement - "{{ADSquareSkill}}" to ""
No edit summary
m (Text replacement - "{{ADSquareSkill}}" to "")
 
(57 intermediate revisions by 10 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Aiming Shot}}
__NOTOC__{{Languages|Aiming Shot}}
<div style="float: right;">{{#ev:youtube|1OQAXLT0rfY|300}}</div>
{{#ev:youtube|1OQAXLT0rfY|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Aiming Shot.png]]
| [[File:Aiming Shot.png]]
| {{SkillType|A}} Fire an aimed shot at the nearest enemy.
| {{SkillType|A}} Fire an aimed shot at the nearest enemy.
|-
|-
Line 16: Line 16:
== Requirements ==
== Requirements ==


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Chung}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
! Class           !! Level Required !! Skill Requirement  
|-
! Class !! Level Required !! Skill Requirement  
|-
|-
| [[Chung|Guardian]] || 20 || {{SkillText|SkillQuest|1}}
| [[Chung]] || 20 || {{SkillText|SkillQuest|1}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Mode !! Shelling (Magical) <!--!! Range--> !! Cannonball Consumption !! MP Usage !! Cooldown
! Character Level !! Shelling (Magical) !! Range !! Ammo Usage !! MP Usage !! Cooldown
|-
| colspan="5" | '''Normal'''
|-
| {{PvE}} || 1145% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
|-
| {{PvP}} || 458%
|-
| colspan="5" | '''[Enhanced]'''
|-
|-
| align="left" | 20 || 1482% || rowspan="2" | 1000 || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
| {{PvE}} || 1374% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
|-
|-
| align="left" | [Enhanced] || 1778%
| {{PvP}} || 549%
|}
|}
<br>
== [[Skill Traits]] ==
{{Traits|Chung|Aiming Shot|Reversed, Critical|mp=30|cd=8|mp1=70}}
<br>
== Total Damage ==
{{Damage
|dmg=1374
|pvp_dmg=549
|passive1=Modified Warhead
|passive_define2=1.02, 1.02, Mobile Shelling
}}


=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Character Level !! Shelling (Magical)
|-
|-
| align="left" | 20 || 444%
! rowspan=2 | Mode !! rowspan=2 | Base !! colspan=2 | [[Modified Warhead]]/[[Mobile Shelling]] ([[Centurion]])
|-
|-
| align="left" | [Enhanced] || 533%
! Normal Cannonball !! Enhanced Cannonball
|-
| {{PvE}}
| {{#var: total_damage}} || {{#var: total_damage_passive1}} || {{#var: total_damage_passive1_passive2}}
|-
| {{PvP}}
| {{#var: total_damage_pvp}} || {{#var: total_damage_passive1_pvp}} || {{#var: total_damage_passive1_passive2_pvp}}
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 | Reversed Aiming Shot !! colspan=2 | Critical Aiming Shot
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Attribute Effect !!  colspan=2 | Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! MP Cost !! Cooldown !! MP Cost
|-
|-
| {{SkillText|Reversed|70|150}} || 21 MP || 12 Seconds || {{SkillText|Critical|120}} || 36 MP
| valign="top" |
===[[Fatal Phantom]]===
{{SkillTable
|i=1|
Gas_Piston_System.png; Gas Piston System Locked-Expert;
FPPhantom_Shooter.png; Phantom Shooter;
}}
| valign="top" |
===[[Centurion]]===
{{SkillTable
|i=1|
ConvertedWarhead.png; Modified Warhead;
MAM.png; Mobile Shelling;
}}
|}
|}
<br>
<br>
Line 61: Line 92:
== Tips and Details ==
== Tips and Details ==
*This skill will not consume a cannonball if there are no targets within range when the skill is used.
*This skill will not consume a cannonball if there are no targets within range when the skill is used.
*[[Aiming Shot]] knocks down.
*The missile will slightly launch enemies, typically resulting in them being knocked down as you cannot move out of the skill quick enough to catch with another attack, though some persistent skills can be used prior to this skill to catch them.
**It will not knock down if enemy is trapped in [[Rumble Shot]].
*This skill is boosted by [[Tactical Trooper]]'s [[Mobile Shelling#Red Cannonball Skill Boost|red cannonballs]].
<br>
<br>


== Updates ==
==Updates==
*03/29/2012 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
**Decreased height range by 45 degrees.
|-
*07/10/2014 KR
! colspan=2 | Date !! colspan=2 | Changes
**MP recovery error fixed
|-
**Damage increased.
! KR !! NA !! PvE !! PvP
*07/17/2014 KR
|-
**Fixed error where non-Tactical Trooper classes fire Red Cannonballs sometimes.
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" |
*04/20/2015 KR
*'''Aiming Shot''' added.
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
|-
*08/20/2015 KR
| 03/29/2012 || - || colspan=2 align="left" |
**Moved to [[Chung|Guardian]]'s skill tree.
*{{nerf|Decreased height range by 45 degrees.}}
*12/29/2016 KR
|-
**Damage increased.
| 07/10/2014 || - || colspan=2 align="left" |
*04/27/2017 KR
*{{buff|'''Damage''' increased.}}
**PvE damage increased.
*MP recovery error fixed.
*08/24/2017 KR
|-
**Fixed issue where cannot use the skill when only have one [[Mobile Shelling#Red Cannonball Skill Boost|red cannonball]].
| 07/17/2014 || - || colspan=2 align="left" |
*Fixed error where non-Tactical Trooper classes fire Red Cannonballs sometimes.
|-
| 04/20/2015 || - || colspan=2 align="left" |
*Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*Moved to [[Chung]]'s skill tree.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |
*Fixed issue where cannot use the skill in [Enhanced] level when only have one [[Mobile Shelling#Red Cannonball Skill Boost|red cannonball]].
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>
<br>


Line 91: Line 145:
|KR=에이밍 샷            |KRName=Aiming Shot
|KR=에이밍 샷            |KRName=Aiming Shot
|UK=Sniper Shot
|UK=Sniper Shot
|FR=Tir ciblé |FRName=Targeted shot
|FR=Tir ciblé |FRName=Targeted Shot
|JP=エイミングショット|JPName=Aiming Shot
|JP=エイミングショット|JPName=Aiming Shot
|CN=瞄准射击|CNName=Aiming Shot
|CN=瞄准射击|CNName=Aiming Shot
|DE=Gezielter Schuss |DEName=Targeted Shot
|ES=Disparo certero |ESName=Accurate Shot
|IT=Sparo Mirato |ITName=Targeted Shot
|PL=Wycelowany Strzał |PLName=Aimed Shot
|BR=Tiro Preciso |BRName=Accurate Shot
}}
}}
<br>
<br>
 
{{SkillNav - Chung}}
{{ChSkills}}
[[Category: Active Skills]]
25,204

edits