|
Tags: Mobile edit Mobile web edit |
(106 intermediate revisions by 15 users not shown) |
Line 1: |
Line 1: |
| __NOTOC__ | | __NOTOC__{{Languages|Brutal Swing}} |
| {{Languages|Brutal Swing}} | | {{#ev:youtube|z3J3ObmfMtw|400|right}} |
| <div style="float: right;">{{#ev:youtube|UHrvNggHyG0|300}}</div>
| | {| cellpadding="5" |
| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | |
| |- | | |- |
| | [[Image:Brutal_Swing.png]]
| | ! [[File:Brutal_Swing.png]] |
| | '''[Special Active]''' Chung dashes forward and pushes the target, then brutally swings, blowing the target away with the Destroyer. | | | {{SkillType|SA|S}} Charge ahead while brutally swinging the cannon. |
| | |- |
| | | |
| | | {{SkillText|True|1.2}} |
| |} | | |} |
| <br> | | <br> |
| | {{clearfix}} |
|
| |
|
| == Requirements == | | == Requirements == |
| <tabber>
| | |
| NA=
| | |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" |
| |-
| |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Class'''
| |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Master'''
| |
| | align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''SP Requirement'''
| |
| |- | | |- |
| | [[Chung]]
| | ! Class !! Level Required |
| | <center>Lv5</center>
| |
| | <center>0 SP</center>
| |
| |}
| |
| |-|
| |
| KR=
| |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| |
| |- style="background:#99CCFF;"
| |
| ! Class !! Master !! Level Required !! SP Used Per Level | |
| |- | | |- |
| | [[Chung]] || Lv. 20 || 5 || 2 | | | [[Fury Guardian]] || 30 |
| |} | | |} |
| </tabber>
| |
| <br> | | <br> |
|
| |
|
| == Skill Information == | | == Skill Information == |
| <tabber>
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" |
| NA=
| |
| {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage(Physical)'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown'''
| |
| {{!}}-
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Dash'''
| |
| {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Swing'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Dash'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Swing'''
| |
| {{!}}-
| |
| {{!}} 1
| |
| {{!}} align=center {{!}} 199%
| |
| {{!}} align=center {{!}} 463%
| |
| {{!}} align=center rowspan=7 {{!}} 1
| |
| {{!}} align=center rowspan=7 {{!}} 1
| |
| {{!}} align=center rowspan=7 {{!}} 100 MP
| |
| {{!}} align=center rowspan=7 {{!}} 5 Seconds
| |
| {{!}}-
| |
| {{!}} 2
| |
| {{!}} align=center {{!}} 239%
| |
| {{!}} align=center {{!}} 556%
| |
| {{!}}-
| |
| {{!}} 3
| |
| {{!}} align=center {{!}} 278%
| |
| {{!}} align=center {{!}} 649%
| |
| {{!}}-
| |
| {{!}} 4
| |
| {{!}} align=center {{!}} 318%
| |
| {{!}} align=center {{!}} 741%
| |
| {{!}}-
| |
| {{!}} 5 (M)
| |
| {{!}} align=center {{!}} 378%
| |
| {{!}} align=center {{!}} 880%
| |
| {{!}}-
| |
| {{!}} 6
| |
| {{!}} align=center {{!}} 437%
| |
| {{!}} align=center {{!}} 1019%
| |
| {{!}}-
| |
| {{!}} 7
| |
| {{!}} align=center {{!}} 497%
| |
| {{!}} align=center {{!}} 1159%
| |
| {{!}}}
| |
| |-|
| |
| KR=
| |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |
| |- style="background:#99CCFF;"
| |
| ! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown'''
| |
| |- style="background:#99CCFF;"
| |
| ! Dash !! Swing
| |
| |- | | |- |
| | align="left" | 1 || rowspan="3" | 5 || 249% || 582% || rowspan="20" | 100 MP || rowspan="20" | 7 Seconds
| | ! rowspan=2 | Mode !! rowspan=2 | Spinning Tornado (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown |
| |- | | |- |
| | align="left" | 2 || 239% || 556%
| | ! Per Tornado !! Tornado Count |
| |- | | |- |
| | align="left" | 3 || 260% || 608% | | | colspan="6" | '''Normal''' |
| |- | | |- |
| | align="left" | 4 || 6 || 266% || 621% | | | {{PvE}} || 154% || rowspan=2 | 11 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds |
| |- | | |- |
| | align="left" | 5 || 8 || 271% || 634% | | | {{PvP}} || 37% |
| |- | | |- |
| | align="left" | 6 || 10 || 277% || 647% | | | colspan="6" | '''[Enhanced]''' |
| |- | | |- |
| | align="left" | 7 || 12 || 283% || 661% | | | {{PvE}} || 185% || rowspan=2 | 11 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds |
| |- | | |- |
| | align="left" | 8 || 14 || 288% || 674% | | | {{PvP}} || 44% |
| | |} |
| | <br> |
| | |
| | == [[Skill Traits]] == |
| | {{Traits|Chung|Brutal Swimg|Light, Heavy|mp=200|cd=14}} |
| | <br> |
| | |
| | == Total Damage == |
| | {{Damage|true|Chung |
| | |dmg=185 |
| | |pvp_dmg=44 |
| | |hits=11 |
| | |count=6 |
| | |count_name=Tornado |
| | |heavy=true |
| | }} |
| | <br> |
| | |
| | == Tips and Details == |
| | *This skill will drag non-super armor targets along with it. |
| | *A normal-sized target that can be dragged for the entire length of the skill will take a total of 35 hits. |
| | *Most stationary targets can easily take 2 or 3 tornadoes. |
| | *If used against a wall, all the tornadoes will spawn in the same place, allowing the skill to deal full damage to any target regardless of size. |
| | <br> |
| | |
| | == Old Version == |
| | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" |
| |- | | |- |
| | align="left" | 9 || 16 || 294% || 687%
| | ! width="300px" | Video |
| | ! Description |
| |- | | |- |
| | align="left" | 10 || 18 || 299% || 700% | | |{{#ev:youtube|dy5GCLvXNbs|300}} |
| |- | | |Between its initial release and the 08/01/2019 KR Patch, '''Brutal Swing''' was a Tenacity Special Active skill which had Chung ram forward and swing his cannon. |
| | align="left" | 11 || 20 || 305% || 713%
| | |} |
| | <br> |
| | |
| | ==Updates== |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" |
| |- | | |- |
| | align="left" | 12 || 22 || 311% || 726% | | ! colspan=2 | Date !! colspan=2 | Changes |
| |- | | |- |
| | align="left" | 13 || 24 || 316% || 739%
| | ! KR !! NA !! PvE !! PvP |
| |- | | |- |
| | align="left" | 14 || 26 || 322% || 752% | | | 12/23/2010 || 07/27/2012 || colspan=2 align="left" | |
| | *'''Brutal Swing''' added. |
| |- | | |- |
| | align="left" | 15 || 28 || 327% || 765% | | | 11/07/2013 || 02/12/2014 || colspan=2 align="left" | |
| | *{{buff|Knockback damage increased.}} |
| |- | | |- |
| | align="left" | 16 || 30 || 333% || 778% | | | 08/20/2015 || 01/27/2016 || colspan=2 align="left" | |
| | *{{buff|Doesn't launch targets, pushes targets away with hitstun.}} |
| | *Moved from [[Chung]] to [[Fury Guardian]]. |
| |- | | |- |
| | align="left" | 17 || 32 || 339% || 792% | | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | |
| | *{{buff|Shoulder Blow damage increased.}} |
| | *{{nerf|Knockback damage decreased.}} |
| |- | | |- |
| | align="left" | 18 || 34 || 344% || 805% | | | 04/27/2017 || 05/10/2017 || align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | | align="left" | |
| | *None |
| |- | | |- |
| | align="left" | 19 || 36 || 350% || 818% | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| |- | | |- |
| | align="left" | 20 || 38 || 355% || 831% | | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | |
| | *Skill feature changed. |
| | **Changed from '''Tenacity''' to '''Strength''' skill. |
| |} | | |} |
| </tabber>
| |
| <br>
| |
|
| |
| == [[Skill Notes]] ==
| |
| <div style="float: right;">{{#ev:youtube|dy5GCLvXNbs|300}}</div>
| |
| '''Name:''' Push and Push (푸시 & 푸시)(KR)
| |
|
| |
| '''Description:''' Final Swing Damage increase by 20% and does not '''KnockDown'''.
| |
| <br> | | <br> |
|
| |
|
| == Tips and Details == | | == Alternative Names == |
| *After getting the skill note, this skill is one of the only physical skills Chung has that maintains good amount of damage without knocking down. (Effective as a Shelling Guardian, due to the lack of physical skills)
| | {{AlternateLanguages |
| *With enough attack speed, >>^Z can be used to catch enemies after they've been hit.
| | |Color={{ColorSel|CharLight|Chung}} |
| **A properly timed awakening also gives you enough time to catch even without the skill note
| | |KR= 브루탈 스윙 |KRName=Brutal Swing |
| | |FR=Swing brutal |FRName=Brutal Swing |
| | |UK=Brutal Haymaker |
| | |JP=ブルータルスウィング|JPName=Brutal Swing |
| | |CN=巨力冲击 |CNName=Powerful Impact |
| | |DE=Brutaler Schwinger |DEName=Brutal Swing |
| | |ES=Directo brutal |ESName=Brutal Swing |
| | |PL=Brutalny Miotacz |PLName=Brutal Swing |
| | |BR=Giro Brutal |BRName=Brutal Spin |
| | |IT=Fendente brutale |ITName=Brutal Swing |
| | }} |
| <br> | | <br> |
| | | {{SkillNav - Fury Guardian}} |
| <tabber>
| |
| NA=
| |
| {{ChSkills}} | |
| |-|
| |
| KR=
| |
| {{ChungSkillsKR}}
| |
| </tabber>
| |
| [[Category:Chung_Skills]]
| |