Boing: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
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{{Languages|Boing}}
{{Languages|Boing}}
<div style="float: right;">{{#ev:youtube|fM5vxzoXi_g|400}}</div>
{{ForceSkillTabs
|Character=Laby
}}
{{#ev:youtube|fM5vxzoXi_g|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
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<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|- class="charlight-Laby"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|- class="charlight-Laby"
! Mode !! Damage (Magical) !! MP Usage !! Cooldown
! Mode !! Boing (Magical) !! MP Usage !! Cooldown
|-
|-
| colspan="4" | '''Normal'''
| {{PvE}} || 1017% || rowspan="2" | 20 MP || rowspan="2" | 4 Seconds
|-
|-
| '''{{PvE}}''' || 1017% || rowspan="2" | 20 MP || rowspan="2" | 4 Seconds
| {{PvP}} || 368%  
|-
| '''{{PvP}}''' || 368%
|-
| colspan="4" | '''[Enhanced]'''
|-
| '''{{PvE}}''' || 1017% || rowspan="2" | 20 MP || rowspan="2" | 4 Seconds
|-
| '''{{PvP}}''' || 368%  
|}
|}
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}}
}}
<br>
<br>
== Total Damage ==
{{Damage
| dmg = 1017
| pvp_dmg = 368
| char = Laby
| true
}}<br><br>


== Tips and Details ==
== Tips and Details ==
 
* Targets hit will be launched up just as high as '''Laby''' jumps, allowing you to continue attacking them in midair.
* Targets will be launched up just as high as you jump from being hit by this skill, allowing you to continue attacking them in midair.
* It is entirely possible to keep an enemy in the air for an extended amount of time with some careful use of '''Laby''''s Air Dashes near a wall, especially with the '''Persistent''' trait.
* It is entirely possible to keep an enemy in the air for an extended amount of time with some careful use of Laby's Air Dashes near a wall, especially with the '''Persistent''' trait.<br><br>
<br>


==Updates==
==Updates==
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