Dodge and Slash: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|-
|-
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|dmg=450
|dmg=450
|pvp_dmg=180
|pvp_dmg=180
|passive1=Initiate
|passive_define1=1.2, 1.1, Waltz of the Sword
|passive_define2=1.2, 1.1, Waltz of the Sword
|suffix1=([[Empire Sword]])<br>Annihilation
|suffix2=<br>Used in Annihilation Mode
|combine=1, 2
|combine_suffix=([[Empire Sword]])
}}
}}


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Agility-Mastery.png; Enhanced Agility;
Agility-Mastery.png; Enhanced Agility;
Victorious-Sword.png; Sword of Victory;
Victorious-Sword.png; Sword of Victory;
ELE17.png; Initiate;
ELE16.png; Waltz of the Sword;
ELE16.png; Waltz of the Sword;
}}
}}
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===[[Bloody Queen]]===
===[[Bloody Queen]]===
{{SkillTable
{{SkillTable
|
|i=1|
CAIcon4.png; Judgement;
CAIcon19.png; Dark Force;
CAIcon19.png; Dark Force;
}}
}}
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*You are able to use the {{CZ}} input at any point during the dash. Inputting it at the same time as the skill will cause you to perform the slash on the spot, moving forward very minimally.
*You are able to use the {{CZ}} input at any point during the dash. Inputting it at the same time as the skill will cause you to perform the slash on the spot, moving forward very minimally.
**If you do not input {{CZ}} before the dash ends, the skill will go on cooldown without '''Elesis''' executing the '''Upward Slash'''.
**If you do not input {{CZ}} before the dash ends, the skill will go on cooldown without '''Elesis''' executing the '''Upward Slash'''.
**You can also activate the slash by pressing the {{CX}} key.
*While the [Enhanced] effect in-game says you can only dash backwards before the {{CZ}} input, you can actually use it afterwards as well, allowing you to retreat should you have missed.
*While the [Enhanced] effect in-game says you can only dash backwards before the {{CZ}} input, you can actually use it afterwards as well, allowing you to retreat should you have missed.
*Despite the visual animation of the slash, it is entirely unable to hit enemies on top of platforms.
*Despite the visual animation of the slash, it is entirely unable to hit enemies on top of platforms.
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