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(Clean up/copyedit) |
m (Text replacement - "{{ADSquareSkill}}" to "") |
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | ||
|- | |- | ||
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|dmg=450 | |dmg=450 | ||
|pvp_dmg=180 | |pvp_dmg=180 | ||
| | |passive_define1=1.2, 1.1, Waltz of the Sword | ||
|suffix1=([[Empire Sword]])<br>Annihilation | |||
| | |||
}} | }} | ||
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Agility-Mastery.png; Enhanced Agility; | Agility-Mastery.png; Enhanced Agility; | ||
Victorious-Sword.png; Sword of Victory; | Victorious-Sword.png; Sword of Victory; | ||
ELE16.png; Waltz of the Sword; | ELE16.png; Waltz of the Sword; | ||
}} | }} | ||
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===[[Bloody Queen]]=== | ===[[Bloody Queen]]=== | ||
{{SkillTable | {{SkillTable | ||
| | |i=1| | ||
CAIcon4.png; Judgement; | |||
CAIcon19.png; Dark Force; | CAIcon19.png; Dark Force; | ||
}} | }} | ||
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*You are able to use the {{CZ}} input at any point during the dash. Inputting it at the same time as the skill will cause you to perform the slash on the spot, moving forward very minimally. | *You are able to use the {{CZ}} input at any point during the dash. Inputting it at the same time as the skill will cause you to perform the slash on the spot, moving forward very minimally. | ||
**If you do not input {{CZ}} before the dash ends, the skill will go on cooldown without '''Elesis''' executing the '''Upward Slash'''. | **If you do not input {{CZ}} before the dash ends, the skill will go on cooldown without '''Elesis''' executing the '''Upward Slash'''. | ||
**You can also activate the slash by pressing the {{CX}} key. | |||
*While the [Enhanced] effect in-game says you can only dash backwards before the {{CZ}} input, you can actually use it afterwards as well, allowing you to retreat should you have missed. | *While the [Enhanced] effect in-game says you can only dash backwards before the {{CZ}} input, you can actually use it afterwards as well, allowing you to retreat should you have missed. | ||
*Despite the visual animation of the slash, it is entirely unable to hit enemies on top of platforms. | *Despite the visual animation of the slash, it is entirely unable to hit enemies on top of platforms. |