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| __NOTOC__ | | __NOTOC__{{Languages|Assault Kick}} |
| <div style="float: right;">{{#ev:youtube|VuSM79uZ438|300}}</div>
| | {{#ev:youtube|Ao8UkmwFLDo|400|right}} |
| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" |
| |- | | |- |
| | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Assault Kick.PNG]]<br>
| | | [[File:RenaSkill5.png]] |
| | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Rena kicks twice, the first stunning the enemy and the second launches the opponent from the ground. | | | {{SkillType|SA|T}} Flip and strike an enemy down then flip again. Launches the enemy hit by the shockwave of the back flip kick. |
| | |- |
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| | | {{SkillText|Nature|1}} |
| | |- |
| | | |
| | | {{SkillText|True|1.2}} |
| |} | | |} |
| | <br> |
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| <br>
| | == Requirements == |
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| == Requirements ==
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |
| |- | | |- |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center>
| | ! Class !! Level Required |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill Requirement'''</center>
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| |- | | |- |
| | [[Rena]] | | | [[Rena]] || 15 |
| | <center>Lv5</center> | |
| | <center>10SP</center> | |
| |} | | |} |
| <br> | | <br> |
| == Skill Information ==
| |
| {{VersionTabs
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| |NA=
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| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Damage'''</center>
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Hits'''</center>
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''MP'''</center>
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Cooldown'''</center>
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 292% Physical Damage
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>2 Hit</center>
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>100MP</center>
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>5 Seconds</center>
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 351% Physical Damage
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 409% Physical Damage
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 468% Physical Damage
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 555% Physical Damage
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| {{!}}}
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| |KR=
| | == Skill Information == |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" |
| {{!}}-
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level'''
| | ! rowspan=2 | Mode !! colspan=3 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Damage'''</center>
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Hits'''</center>
| | ! Stomp !! Rising Kick !! Shockwave |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''MP'''</center>
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} <center>'''Cooldown'''</center>
| | | colspan="6" | '''Normal''' |
| {{!}}-
| | |- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| | | {{PvE}} || 813% || 1029% || 257% || rowspan="2" | 70 MP || rowspan="2" | 7 Seconds |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 202% Physical Damage
| | |- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>2 Hit</center>
| | | {{PvP}} || 278% || 351% || 87% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>80MP</center>
| | |- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>5 Seconds</center>
| | | colspan="6" | '''[Enhanced]''' |
| {{!}}-
| | |- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| | | {{PvE}} || 976% || 1234% || 310% || rowspan="2" | 70 MP || rowspan="2" | 7 Seconds |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| | |- |
| {{!}}-
| | | {{PvP}} || 333% || 422% || 106% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | | |} |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| | <br> |
| {{!}}- | |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 383% Physical Damage
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| {{!}}}
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| | == [[Skill Traits]] == |
| | {{Traits|Rena|Assault Kick|Empowered, Light|mp=70}} |
| | <br> |
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| | == Total Damage == |
| | {{Damage|true|Rena |
| | |dmg=976, 1234, 310 |
| | |pvp_dmg=333, 422, 106 |
| | |empowered=true |
| | |passive1=Hawk Eye |
| | |suffix1=([[Daybreaker]]) |
| }} | | }} |
| <br> | | <br> |
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| == Tips and Details == | | == Related Skills == |
| | {| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" |
| | |- |
| | | valign="top" | |
| | ===[[Daybreaker]]=== |
| | {{SkillTable |
| | |i=1| |
| | SnipingRangerPassive1.png; Hawk Eye; |
| | }} |
| | |} |
| | <br> |
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| * Decent PvP skill to lengthen your combo. | | == Tips and Details == |
| | *While it is unknown if it is a bug or not, this skill is capable of hitting enemies a lot higher than the primary hitbox would imply. |
| | **This can be abused in PvP, as your enemy might not expect getting hit by this skill if cast on a lower platform. |
| | <br> |
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| {{ReSkills}} | | == Gallery == |
| | <gallery> |
| | File:AssaultKickOld.png|Old Icon of '''Assault Kick'''. |
| | </gallery> |
| | <br> |
| | |
| | == Updates == |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" |
| | |- |
| | ! colspan=2 | Date !! colspan=2 | Changes |
| | |- |
| | ! KR !! NA !! PvE !! PvP |
| | |- |
| | | 12/27/2007 || 05/04/2011 || colspan=2 align="left" | |
| | *'''Assault Kick''' added. |
| | |- |
| | | 11/07/2013 || 02/12/2014 || colspan=2 align="left" | |
| | *'''Rising Kick''' changed to give a long hitstun instead of launching. |
| | |- |
| | | 07/23/2015 || 12/16/2015 || colspan=2 align="left" | |
| | *'''Rising Kick''' changed to launch again. |
| | *Distance travelled when using the skill lowered. |
| | |- |
| | | 12/29/2016 || 01/11/2017 || colspan=2 align="left" | |
| | *{{buff|'''Stomp''' damage increased.}} |
| | *{{buff|'''Rising Kick''' damage increased.}} |
| | *{{nerf|'''Shockwave''' damage decreased.}} |
| | |- |
| | | 04/27/2017 || 05/10/2017 || align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | | align="left" | |
| | *{{nerf|'''Rising Kick''' damage decreased.}} |
| | |- |
| | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | |} |
| | <br> |
| | |
| | == Alternative Names == |
| | {{AlternateLanguages |
| | |Color={{ColorSel|CharLight|Rena}} |
| | |KR=어설트 킥 |KRName=Assault Kick |
| | |CN=流星之舞 |CNName=Meteor Dance |
| | |FR=Coup retors |FRName=Sneaky Strike |
| | |UK=Treacherous Kick |
| | |DE=Hinterhältiger Kick |DEName=Sneaky Kick |
| | |IT=Calcio Subdolo |ITName=Sneaky Kick |
| | |JP=アサルトキック |JPName=Assault Kick |
| | |BR=Chute Ascendente |BRName=Rising Kick |
| | |ES=Patada engañosa |ESName=Sneaky Kick |
| | |PL=Kopniak Podstępu |PLName=Sneaky Kick |
| | }} |
| | <br> |
| | {{SkillNav - Rena}} |