Explosive Trap: Difference between revisions

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__NOTOC__{{Languages|Explosive Trap}}
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Explosiontrap.png‎]]<br>  
| [[File:Explosiontrap.png‎]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Rena releases a trap from her bow onto the ground that will detonate when an enemy touches it or a certain amount of time has passed.
| {{SkillType|A}} Throw an Eldrasil branch and plant it.<br>The Eldrasil branch explodes upon contact with an enemy.<br>The trap lasts for 7 seconds.<br>(Can also be activated midair)
|-
|
| {{SkillText|True|ExplosiveTrap}}
|}
<br>
 
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Class !! Level Required
|-
| [[Trapping Ranger]] || 15
|}
|}
<br>
<br>
== Requirements  ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! Mode !! Explosion (Physical) !! Additional Trap<br>Chance !! Max Hits<br>Per Trap !! Duration !!  MP Cost !! Cooldown
|-
| colspan="8" | '''Normal'''
|-
|-
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Class'''</center>
| {{PvE}} || 140% || rowspan=2 | N/A || rowspan=2 | 7 || rowspan=2 | 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Skill Requirement'''</center>
|-
|-
| [[Trapping Ranger]]
| {{PvP}} || 56%
| <center>Lv5</center>
|-
| <center>40SP, [[Skill Quest]]</center>
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || 140% || rowspan=2 | 25% || rowspan=2 | 7 || rowspan=2 | 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
|-
| {{PvP}} || 56%
|}
|}
<br>
<br>


== Skill Information  ==
== [[Skill Traits]] ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{Traits|Rena|Explosive Trap|Gigantic, Evil|110|1}}
<br>
 
== Total Damage ==
{{Damage|true|Rena
|dmg=140
|pvp_dmg=56
|hits=7
|passive1=Hunter's Ability
|passive_define2=1.31, 1.31, Delayed Fire
|combine=1, 2
|display_separated=1
}}
*Damage calculations assume 1 '''Explosive Trap'''.
<br>
 
== Related Skills ==
{{SkillTable|
Huntersability.png; Hunter's Ability;
NWActive1.png; Delayed Fire;
NWTrans4.png; Awakened Will: Night Watcher;
Twilight - Passive 1.png; Trap;
}}
<br>
 
== Tips and Details ==
*This skill is affected by [[Delayed Fire]].
**With 5 traps or debuff stacks in play, '''Explosive Trap''' can deal up to 1,606.71% Physical Damage per trap.
*Traps cannot be attacked or destroyed by enemies.
*This skill gives a lot of MP to the opponent. Use sparingly.
*Unlike other multi-hitting Active skills, '''Explosive Trap''' doesn't suffer from a reduced chance of activating elemental enchantments.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/29/2011 || 02/13/2013 || colspan=2 align="left" |
*'''Explosive Trap''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{nerf|Increased cooldown time of each skill level by 1 second.}}
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{buff|Trap setup time decreased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{nerf|MP cost increased to 30 MP.}}
|-
|-
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:lightgreen" | Skill Level
| 01/21/2016 || - || colspan=2 align="left" |  
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:lightgreen" | Arrow Damage
*Fixed attribute not working during [[Delayed Fire]].
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:lightgreen" | Trap Damage
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:lightgreen" | Cooldown
! align="center" scope="col" style="border-style: solid; border-width: 1px; background-color:lightgreen" | MP
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 1
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| align="center" | 92%
*{{nerf|'''Gigantic''' attribute effect decreased.}}
| align="center" | 62%
| align="center" | 7 Seconds
| align="center" | 30MP
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 2
| 11/16/2016 || - || colspan=2 align="left" |  
| align="center" | 92%
*Fixed bug where it consumed NF when using the skill after Special Actives was missed.
| align="center" | 62%
| align="center" | 6 Seconds
| align="center" | 26MP
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 3
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| align="center" | 92%
*{{buff|'''Damage''' increased.}}
| align="center" | 62%
| align="center" | 5 Seconds
| align="center" | 24MP
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 4
| 04/27/2017 || 05/10/2017 || align="left" |  
| align="center" | 92%
*{{buff|'''Damage''' increased.}}
| align="center" | 62%
| align="left" |  
| align="center" | 4 Seconds
*{{nerf|'''Damage''' decreased.}}
| align="center" | 22MP
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| align="center" | 92%
*{{nerf|'''Damage''' decreased.}}
| align="center" | 62%
| align="center" | 3 Seconds
| align="center" | 20MP
|}
|}
<br>
<br>


== Tips and Details  ==
== Alternative Names ==
*This skill can be used in the air.
{{AlternateLanguages
*Explosion Trap's cooldown has been increased by 1 second in the 3/29 Update in KR.
|Color={{ColorSel|CharLight|Rena}}
|KR=폭발의 덫                    |KRName=Explosion Trap
|JP=ボムトラップ |JPName=Bomb Trap
|CN=死亡陷阱          |CNName=Deadly Trap
|FR=Piège explosif |FRName=Explosive Trap
|UK=Exploding Trap
|ES=Trampa explosiva |ESName=Explosive Trap
|DE=Explosionsfalle |DEName=Explosion Trap
|IT=Trappola Esplosiva |ITName=Explosive Trap
|PL=Wybuchowa Pułapka  |PLName=Explosive Trap
|BR=Armadilha Explosiva  |BRName=Explosive Trap
}}
<br>
<br>
{{TRSkills}}
{{SkillNav - Trapping Ranger}}
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