Final Strike: Difference between revisions

m
Text replacement - "{{ADSquareSkill}}" to ""
m (Text replacement - "{{ADSquareSkill}}" to "")
 
(180 intermediate revisions by 28 users not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__{{Languages|Final Strike}}
{{Languages|Final Strike}}
{{#ev:youtube|PB6uNeBA1ZA|400|right}}
<div style="float: right;">{{#ev:youtube|DxQOpWKcY5I|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:FinalStrike.png]]<br />
| [[File:FinalStrike.png]]
| '''[Special Active - [[Way of the Sword|Destruction]]]''' Using his cornwell, Elsword slash open a black hole to suck in his enemies and does a final cross slash.
| {{SkillType|SA|B}} Create a force which pulls in enemies. Slash enemies for the final blow.
|-
|
| {{SkillText|Destruction}}
|-
|
| {{SkillText|True|FinalStrike}}
|}
<br>
 
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
! Class !! Level Required
|-
| [[Sheath Knight]] || 35     
|}
|}
<br>
<br>


== Requirements  ==
== Skill Information ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
NA=
|-
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
! Black Hole !! Final Hit !! Black Hole !! Final Hit
|-
| {{PvE}} || 702% || 2688% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Class'''</center>
| {{PvP}} || 150% || 572%
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''Master'''</center>
|}
|style="border-style: solid; border-width: 1px; background-color:#FCBCBC"| <center>'''SP Requirement'''</center>
<br>
 
== [[Skill Traits]] ==
{{Traits|Elsword|Final Strike|Useful, Heavy|dmg1=80|hits=Black Hole: 18<br>Final Hit: 1|cd=22}}
<br>
 
== Total Damage ==
{{Damage|true
|dmg=702, 2688
|pvp_dmg=150, 572
|hits=9, 1
|hits_useful=18, 1
|useful_penalty=0.8
|heavy=true
|passive1=Way of the Sword
|append=1, Destruction
|passive2=Master of Combat
}}
<br>
 
== Related Skills ==
{{SkillTable|
Harsh Slayer.png; Brutal Slayer;
Sharp Blade.png; Sharp Sword;
ISTrans4.png; Awakened Will: Infinity Sword;
Immortal - Passive 2.png; Master of Combat;
Immortal - Passive 1.png; Memory of the Sword;
}}
<br>
 
==Tips and Details==
*If used against a steep upward incline, the black hole will appear above it.
*You can move 1 second after the '''Final Hit''' is done.
*The black hole used by this skill will 'grab' enemies (like [[Crazy Worm]]) rather than suck them in (like [[Neutron Bomb]]). As such, it is perfectly capable of pulling in Super Armored enemies.
**For the same reason, it is ineffective against shielded enemies, as the 'grab' hit will cause them to put up their shield preventing them from being pulled in, as well as certain bosses (such as [[Diceon Mines|Dekal]]), who will simply bounce off of the black hole.
**Heavy enemies that are not immune to being launched may end up knocked down by the skill instead, especially if it is used over a platform and they are pulled in from underneath.
**Also, enemies will not go through platforms when attracted.
*Due to both trait options dealing nearly the same damage, it depends on if you want the extra awakening charge and MP gain from '''Useful''' or the slightly higher raw damage from '''Heavy'''.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| [[Sheath Knight]]
! width="300px" | Video
| <center>Lv5</center>
! Description
| <center>65SP</center>
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FCBCBC"
! Class !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
| [[Sheath Knight]] || Lv. 20 || 40        || 3            || [[Phantom Sword]]
|{{#ev:youtube|DxQOpWKcY5I|300}}
|Between its initial release and the 11/06/2014 KR Patch. The skill used to only have two hits, an initial slash which generated the black hole and the black hole explosion.
|}
|}
</tabber>
<br>
<br>


== Skill Information  ==
==Updates==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
NA=
|-
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
! colspan=2 | Date !! colspan=2 | Changes
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" rowspan="2" {{!}} '''Skill Level'''
! KR !! NA !! PvE !! PvP
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" colspan="2" {{!}} '''Damage(Physical)'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" rowspan="2" {{!}} '''Max Hits'''
| 12/08/2011 || 12/18/2012 || colspan=2 align="left" |
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" rowspan="2" {{!}} '''MP Usage'''
*'''Final Strike''' added.
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" rowspan="2" {{!}} '''Cooldown'''
|-
{{!}}-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" colspan="1" {{!}} '''Initial Slash'''
*{{buff|'''Damage''' increased.}}
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" scope="col" colspan="1" {{!}} '''Final Slash'''
{{!}}-
{{!}} 1
{{!}} align="center" {{!}} 431%
{{!}} align="center" {{!}} 2083%
{{!}} align="center" rowspan="6" {{!}} 2
{{!}} align="center" rowspan="6" {{!}} 300MP
{{!}} rowspan="6" {{!}} 30 Seconds
{{!}}-
{{!}} 2
{{!}} align="center" {{!}} 517%
{{!}} align="center" {{!}} 2499%
{{!}}-
{{!}} 3
{{!}} align="center" {{!}} 603%
{{!}} align="center" {{!}} 2916%
{{!}}-
{{!}} 4
{{!}} align="center" {{!}} 689%
{{!}} align="center" {{!}} 3332%
{{!}}-
{{!}} 5 (M)
{{!}} align="center" {{!}} 818%
{{!}} align="center" {{!}} 3957%
{{!}}-
{{!}} 6
{{!}} align="center" {{!}} 947%
{{!}} align="center" {{!}} 4582%
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FCBCBC"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#FCBCBC"
! Initial Slash !! Final Slash
|-
|-
| align="left" | 1 || rowspan="2" | 40 || 268% || 2804% || rowspan="13" | 300MP || rowspan="13" | 23 Seconds
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
*{{buff|Added hit damage to the black hole.}}
*{{buff|Faster execution speed.}}
|-
|-
| align="left" | 2 || 276% || 2895%
| 05/28/2015 || - || colspan=2 align="left" |  
*Infinite hit bug fixed.
|-
|-
| align="left" | 3 || 41 || 285% || 2986%
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
*{{buff|Range increased.}}
*{{buff|'''Max Hits''' increased.}}
*{{buff|Can no longer be mana broken.}}
|-
|-
| align="left" | 4 || 44 || 294% || 3077%
| 07/30/2015 || - || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
*{{buff|'''Evil''''s effect changed to -3MP pet hit.}}
|-
|-
| align="left" | 5 || 47 || 303% || 3169%
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
*{{buff|'''Useful''' effect increased.}}
*{{buff|Cast Speed increased.}}
*{{nerf|'''Max Hits''' lowered}}
*'''Evil''' trait changed to '''Heavy'''.
*Change location of "'''Heavy'''" and "'''Useful'''".
|-
|-
| align="left" | 6 || 50 || 312% || 3260%
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |  
*Fixed issue where don't show the skill cut-in.
|-
|-
| align="left" | 7 || 53 || 320% || 3351%
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 8 || 56 || 329% || 3442%
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
|-
| align="left" | 9 || 59 || 338% || 3533%
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|'''Black Hole''' damage increased.}}
|-
|-
| align="left" | 10 || 62 || 346% || 3624%
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*{{buff|'''Black Hole''' damage increased.}}
*{{nerf|'''Final Hit''' damage decreased.}}
|-
|-
| align="left" | 11 || 65 || 355% || 3715%
| 04/05/2018 || align="left" |  
*None
| align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 12 || 68 || 364% || 3806%
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
*{{buff|Invincibility frames increased.}}
|-
|-
| align="left" | 13 || 71 || 373% || 3898%
| 08/18/2022 || 09/14/2022 || colspan=2 align="left" |  
*{{buff|Invincibility activates immediately on skill use.}}
|}
|}
</tabber>
<br>
<br>


==Tips and Details==
== Alternative Names ==
*The black hole does no actual damage and is used purely for pulling and holding mobs to be hit by the final slash.
{{AlternateLanguages
*The final slash knocks up mobs vertically, allowing other players to catch.
|Color={{ColorSel|CharLight|Elsword}}
**However this has been patched, the mobs will be thrown off to either the left or right side.
|KR=파이널 스트라이크 |KRName=Final Strike
*If used against a steep upward incline, the black hole will appear above it.
|JP=ファイナルストライク |JPName=Final Strike
*Enemies in [[Stoic]] are still pulled by the black hole.
|FR=Coup mortel |FRName=Deathblow
*You can move 1 second after the final slash is done.
|UK=Deadly Impact
*'''Final Strike''' suffers from several glitches, one such glitch being when a target is caught close to the ground, the black hole may release them before the final strike, and miss completely. Occasionally, targets who are caught and hit by the final strike will be blown back, but take no damage (lag could be the cause in some cases).
|CN=最终一击 |CNName=Final Strike
 
|BR=Obliterar |BRName=Obliterate
== KR Updates ==
|DE=Todesstoß |DEName=Deathblow
*07/11/2013
|ES=Golpe de gracia |ESName=Coup de Grâce
** Damage Increased
|IT=Colpo di Grazia |ITName=Coup de Grâce
|PL=Śmiertelny Cios |PLName=Deathblow
}}
<br>
<br>
 
{{SkillNav - Sheath Knight}}
<tabber>
NA=
{{TKSkills}}
|-|
KR=
{{TKSkillsKR}}
</tabber>
25,204

edits