Trigger - Soul Eruption: Difference between revisions

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| [[File:Royalguard9.png]]
| [[File:Royalguard9.png]]
| {{SkillType|A}} Haunt and shock the enemy in front with evil spirits that also burn MP.<br>Can call upon more ghosts with [[Soul Collector|Gathered Soul]].
| {{SkillType|A}} Haunt and shock the enemy in front with evil spirits that also burn MP.<br>Can call upon more ghosts with {{se|248|Gathered Soul}}.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
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! rowspan=2 | Mode !! rowspan=2 | Soul Shock (Magical) !! rowspan=2 | MP Burn Per Hit !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! Mode !! Soul Shock (Magical) !! MP Burn Per Hit !! Max Hits<br>(0~2 {{se|248|Gathered Souls}}) !! MP Usage !! Cooldown
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! Initial !! Additional
| colspan=6 | '''Normal'''
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| colspan="7" | '''Normal'''
| {{PvE}} || 500% || rowspan=2 | 1 MP || rowspan=2 | 3~5 || rowspan=2 | 50 MP || rowspan=2 | 7 Seconds
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| {{PvE}} || 500% || rowspan=2 | 1 MP || rowspan=2 | 3 || rowspan=2 | 0~2 || rowspan=2 | 50 MP || rowspan=2 | 7 Seconds
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| {{PvP}} || 190%
| {{PvP}} || 190%
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| colspan="7" | '''[Enhanced]'''
| colspan=6 | '''[Enhanced]'''
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| {{PvE}} || 500% || rowspan=2 | 1 MP || rowspan=2 | 3 || rowspan=2 | 0~2 || rowspan=2 | 40 MP || rowspan=2 | 6 Seconds
| {{PvE}} || 500% || rowspan=2 | 1 MP || rowspan=2 | 3~5 || rowspan=2 | 40 MP || rowspan=2 | 6 Seconds
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| {{PvP}} || 190%
| {{PvP}} || 190%
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|pvp_dmg=190
|pvp_dmg=190
|hits=3
|hits=3
|range_max=1.6666666
|hits_max=5
|empowered=true
|empowered=true
}}
}}
*Damage ranges from 0 to 2 '''Gathered Souls''' consumed.
*Damage ranges from 0~2 {{se|248|Gathered Souls}} consumed.


=== Miscellaneous ===
=== Miscellaneous ===
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*The skill's tooltip lists an additional effect that says "Mana Burn Damage +10% ~ 30%". However, in no situation does the MP Burn ever increase, and even if it would, it wouldn't push it over 1.3 MP, making the change invisible and practically irrelevant.
*The skill's tooltip lists an additional effect that says "Mana Burn Damage +10% ~ 30%". However, in no situation does the MP Burn ever increase, and even if it would, it wouldn't push it over 1.3 MP, making the change invisible and practically irrelevant.
**While the tooltip has always listed this effect as "Mana Burn Damage", it used to increase the skill's own damage based on excess soul count (3 to 5 souls). Due to this, it is unsure if the absence of this damage bonus is intentional or not.
**While the tooltip has always listed this effect as "Mana Burn Damage", it used to increase the skill's own damage based on excess soul count (3 to 5 souls). Due to this, it is unsure if the absence of this damage bonus is intentional or not.
*Up to 2 '''Gathered Souls''' can be consumed by this skill.
*This skill has very high MP gain, being able to refund itself when used at full power.
*This skill has very high MP gain, being able to refund itself when used at full power.
**Additionally, when used with at least 2 souls, it hits 5 times, thus giving you a soul back, effectively only costing you 1 soul for maximum hits.
**Additionally, when used with at least 2 souls, it hits 5 times, thus giving you a soul back, effectively only costing you 1 soul for maximum hits.
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== Trivia ==
== Trivia ==
*The way this skill is executed differs per character: Lu fires small shots from her gauntlet while Ciel fires larger shots from his blaster.
*The way this skill is executed differs per character: '''Lu''' fires small shots from her gauntlet while '''Ciel''' fires larger shots from his blaster.
*Ciel says "Soul Strike" during this skill, which is the skill's file name, rather than "Soul Eruption".
*'''Ciel''' says "Soul Strike" during this skill, which is the skill's file name, rather than "Soul Eruption".
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