Leap Attack: Difference between revisions

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__NOTOC__{{Languages|Leap Attack}}
__NOTOC__{{Languages|Leap Attack}}
<div style="float: right;">{{#ev:youtube|AoY-7TSBsVI|300}}</div>
{{ForceSkillTabs
|Character=Chung
}}
{{#ev:youtube|AoY-7TSBsVI|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI_LEAPATTTACK.png]]
| [[File:SI_LEAPATTTACK.png]]
| '''[Active]''' Fires a missile into the ground and uses the kickback to make a huge leap forward, dragging along enemies before you. You will be in '''Super Armor''' while leaping.
| {{SkillType|A}} Air leap towards the enemy with destructive force in {{se||Super Armor}} status.
|-
|
| {{SkillText|True|LeapAttack}}
|}
|}
<br>  
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseR}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class            !! Master !! Level Required !! SP Cost at First Level !! SP Cost Per Level
|-
|-
| [[Fury Guardian]] || Lv. 20 || 35            || 7        || 1
! Class !! Level Required
|-
| [[Fury Guardian]] || 15
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Skill Level !! rowspan="2" |  Level Required !! colspan="2" | Damage(Physical) !! rowspan="2" |  MP Cost !! rowspan="2" |  Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Barge !! Landing
|-
| align="left" | 1 || rowspan="2" | 35 || 77% || 349% || rowspan="20" | 30 MP || rowspan="20" | 5 Seconds
|-
| align="left" | 2 || 79% || 360%
|-
| align="left" | 3 || 36 || 82% || 371%
|-
| align="left" | 4 || 39 || 84% || 383%
|-
| align="left" | 5 || 42 || 87% || 394%
|-
|-
| align="left" | 6 || 45 || 89% || 405%
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| align="left" | 7 || 48 || 92% || 417%
! Jump Damage !! Landing Shockwave
|-
|-
| align="left" | 8 || 51 || 94% || 428%
| {{PvE}} || 112% || 535% || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
|-
|-
| align="left" | 9 || 54 || 97% || 439%
| {{PvP}} || 45% || 214%
|-
| align="left" | 10 || 57 || 99% || 451%
|-
| align="left" | 11 || 60 || 102% || 462%
|-
| align="left" | 12 || 63 || 104% || 473%
|-
| align="left" | 13 || 66 || 107% || 485%
|-
| align="left" | 14 || 69 || 109% || 496%
|-
| align="left" | 15 || 72 || 112% || 507%
|-
| align="left" | 16 || 75 || 114% || 519%
|-
| align="left" | 17 || 78 || 117% || 530%
|-
| align="left" | 18 || 82 || 119% || 541%
|-
| align="left" | 19 || 85 || 122% || 553%
|-
| align="left" | 20 (M) || 88 || 124% || 564%
|}
|}
<br>
<br>


== [[Skill Notes|Skill Note]] ==
== [[Skill Traits]] ==
<div style="float: right;">{{#ev:youtube|4q-sBvjJxyM|300}}</div>
{{Traits|Chung|Leap Attack|Enhanced, Empowered||130}}
<center>{{quotation|<center>Earthhhhhquaaakeee~ This is so powerful!<br>-Horatio</center>}}</center>
<br>
'''Name:''' Earth Quake (어스 퀘이크)


'''Description:''' Leap Attack will now stun the enemy instead of launching them in the air.
== Total Damage ==
*This will add a shockwave effect that deals 1% physical damage if it hit.
{{Damage|true|Chung
|dmg=112, 535
|pvp_dmg=45, 214
|enhanced=true
|empowered=1.3
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
*The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
*[[Iron Paladin|Iron Paladin's]] ^vZZ combo also applies to the stomp at the end of Leap Attack, acting in place of the ^v stomp.
*[[Iron Paladin|Iron Paladin's]] {{CU}}{{CDZ}} combo also applies to the stomp at the end of [[Leap Attack]], acting in place of the {{CU}}{{CD}} stomp.
**This makes it easier to combo afterwards, and also lets you go from super armor straight to [[Status Effects|heavy stance]].   
**This makes it easier to combo afterwards, and also lets you go from {{se||Super Armor||tt=no}} straight to [[Freiturnier#Heavy Stance|Heavy Stance]].   
*With the skill note, the launch at the end of Leap Attack will inflict a long hitstun.
*[[Leap Attack]] is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*Leap Attack is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*The {{se||Super Armor||tt=no}} is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
*The super armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
*No cannonballs will be consumed despite the skill animation depicting '''Chung''' using a cannon blast.
<br>
<br>


== Trivia ==
==Updates==
*Despite the description says you fire a missile, the boost requires no cannonballs.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
<br>
|-
 
! colspan=2 | Date !! colspan=2 | Changes
== Updates ==
|-
*11/07/2013 KR
! KR !! NA !! PvE !! PvP
** SP requirement changed (Unlock 7 SP, Leveling 1 SP).
|-
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
*'''Leap Attack''' added.
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*SP requirement changed (Unlock 7 SP, Leveling 1 SP).
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{buff|Jump Damage increased.}}
*{{nerf|Landing Shockwave damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|Jump Damage decreased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{buff|Landing Shockwave damage increased.}}
*{{nerf|Jump damage decreased.}}
| align="left" |
*{{buff|'''Damage''' increased.}}
|}
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR=???           |KRName=Leap Attack
|KR=리프 어택           |KRName=Leap Attack
|FR=Attaque salto |FRName=Leap Attack
|FR=Attaque salto |FRName=Leap Attack
|UK=Spring Attack
|UK=Spring Attack
|ES=Ataque en salto    |ESName=Leap Attack
|ES=Ataque en salto    |ESName=Leap Attack
|JP=リープアタック|JPName=Leap Attack
|CN=践踏攻击 |CNName=Trample Attack
|DE=Sprungangriff |DEName=Leap Attack
|IT=Attacco Volante |ITName=Flying Attack
|PL=Niespodziewany Atak |PLName=Unexpected Attack
|BR=Salto Esmagador |BRName=Crushing Leap
}}
}}
<br>
<br>
 
{{SkillNav - Fury Guardian}}
{{FGSkills}}
 
[[Category:First Job Active Skills]]
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