Nasod Armor Mode - Transform: Difference between revisions

m
Text replacement - "MMSkill5.png" to "MastermindSkill4.png"
m (Text replacement - "Tracer" to "Add")
m (Text replacement - "MMSkill5.png" to "MastermindSkill4.png")
 
(35 intermediate revisions by 7 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Nasod Armor Mode - Transform}}
__NOTOC__{{Languages|Nasod Armor Mode - Transform}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddPassive4.png]]
| [[File:AddSharedPassive1.png]]
| {{SkillType|P}} Enables you to use Nasod Armor commands. Press {{CZ}} or {{CX}} to activate the command after pressing {{CNAZ}}, {{CNAX}} or skill button while in Dynamo Configuration Mode (Awakening) is activated.<br>
| {{SkillType|P}} Enables Add to use Nasod Armor commands. In order to activate Nasod Armor commands, press {{CZ}} or {{CX}} after designated commands or skills while in Dynamo Configuration Mode (Awakening).<br>Skills: Check skill description for skills applicable with the Nasod Armor Mode.<br>Commands: {{CZ}}{{CZ}}{{CZ}}{{CNAZ}}, {{CZ}}{{CZ}}{{CZ}}{{CNAX}}, {{CZ}}{{CZ}}{{CX}}{{CNAX}} (1st Class), {{CX}}{{CX}}{{CNAX}}, {{CX}}{{CX}}{{CZ}}{{CNAConZ}}, {{CDR}}{{CZ}}{{CZ}}{{CNAZ}}, {{CDR}}{{CZ}}{{CX}}{{CX}}{{CNAX}} (1st Class), {{CDR}}{{CZ}}{{CL}}{{CX}}{{CX}}{{CNAX}}, {{CDR}}{{CX}}{{CX}}{{CNAX}} (1st Class), {{CX}}{{CX}}{{CD}}{{CNAX}}, {{CDRU}}{{CX}}{{CNAX}}<br>
- Skills: Check skill description for skills applicable with the Nasod Armor Mode.<br>
Ignores damage when attacked during a Nasod Armor combo.
- Commands: ZZZ[Z], ZZX[X], XX[X], XXZ[Z~Z], →→ZZ[Z], →→Z←XX[X], →→XX[X], XX↓X<br>
 
If you are hit whilst in the middle of a Nasod Armor combo, the damage will be annulled and you can continue the combo.<br>
Obtaining Dynamo Mutation Point will recover MP and increase Nasod Armor Command Damage. However, your MP will not be recovered when you obtain your Dynamo Mutation Point from awakening.<br>
When you gain Dynamo Mutation Points, MP is restored and the damage the Nasod Armor combo inflicts increases.
All skill's magical damage will be converted to physical damage.
|-
|
| All magical skill damage will be converted to physical damage.
|}
|}
<br>
<br>
Line 15: Line 12:
== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
Line 24: Line 21:


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Skill Level !! Level Required !! MP Recovery<br>(When gaining Dynamo Mutation Point) !! Nasod Armor Command Damage Increase
! Skill Level !! Level Required !! MP Recovery<br>(When gaining Dynamo Mutation Point) !! Nasod Armor Command Damage Increase
|-
|-
! colspan=4 | {{PvE}}/{{PvP}}
| colspan="4" | {{PvE}}
|-
| align="left" | 1 || 15 || 4 MP || 35%
|-
|-
| align="left" | 1 || 15 || +4 MP || +35%  
| align="left" | 2 || 31 || 6 MP || 40%  
|-
|-
| align="left" | 2 || 31 || +6 MP || +40%  
| align="left" | 3 || 39 || 8 MP || 45%  
|-
|-
| align="left" | 3 || 39 || +8 MP || +45%  
| align="left" | 4 || 83 || 10 MP || 55%  
|-
|-
| align="left" | 4 || 83 || +10 MP || +55%  
| colspan="4" | {{PvP}}
|-
| align="left" | 1 || 15 || 4 MP || 17.5%
|-
| align="left" | 2 || 31 || 6 MP || 20%
|-
| align="left" | 3 || 39 || 8 MP || 22.5%
|-
| align="left" | 4 || 83 || 10 MP || 27.5%  
|}
|}
<br>
<br>


== Nasod Armor Mode ==
== Nasod Armor Mode ==
*Skills Affected:
=== Affected Skills ===
**([[Add]]): [[Energy Boom]], [[Void Breaker]], [[Neutron Bomb]].
{{SkillTable
**([[Arc Tracer]]/[[Mastermind]]): [[Install - Drone Activator]] and [[Install - Ultimate Fury]].
|
*Nasod Armor combos gives a variant of [[Chung]]'s Heavy Stance. When hit during the combos's animations, immediately burn 20 DP to completely negate the damage with your dynamos. During that animation, you can press either {{CZ}} or {{CX}} to teleport to the original target that is in front of him and restart his combo.
AddSkill1.png; Void Breaker;
**The teleportation has unlimited range.
AddSkill9.png; Neutron Bomb;
**Do note that this does not negate stun, flattened, petrify, or power stun.
ArcTracerSkill3.png; Install - Drone Activator;
**Although Add's Nasod Armor combos can resist most attacks, dual hit attacks like [[Eve]]'s electron balls, other Adds' {{CX}}{{CX}}{{CX}} combo,and [[Blazing Heart]]'s fireballs will stop him.  
MastermindSkill4.png; Install - Ultimate Fury;
**This can be looped indefinitely so long as you have the DP gauge for it, note, however, that Add will only negate ONE hit per combo, so you'll have to pretty much mash {{CZ}} or {{CX}} to nullify multi-hitting abilities, which will quickly burn through your DP gauge.
MastermindSkill4.png; Install - Ultimate Fury/Mod;
***However, if Add has invested a large amount of DP Charge and DP Consumption Reduction, he can repeatedly counter you in a battle of attrition.
}}
 
=== Nasod Armor Commands===
=== Nasod Armor Commands===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! [[Arc Tracer]]
! [[Arc Tracer]]
|-
|-
| {{CNA}}'''ZZZ'''
| {{CNA}}{{CNAZ}}{{CNAZ}}{{CNAZ}}
|-
|-
| {{CNA}}'''XXX'''
| {{CNA}}{{CNAX}}{{CNAX}}{{CNAX}}
|}
|}
<br>
<br>
Line 64: Line 72:
*The heavy hitstun of the initial teleport will "freeze" enemies for a bit, allowing the additional Nasod Armor commands to follow up with ease.  
*The heavy hitstun of the initial teleport will "freeze" enemies for a bit, allowing the additional Nasod Armor commands to follow up with ease.  
**If an enemy is highly resistant to [[Status Effects|Faint]] due to light resistance, they may sometimes escape, as they will be in a neutral state after the heavy hitstun wears off, allowing them to move or use a skill, so slower Nasod Armor commands are not advised in these situations.
**If an enemy is highly resistant to [[Status Effects|Faint]] due to light resistance, they may sometimes escape, as they will be in a neutral state after the heavy hitstun wears off, allowing them to move or use a skill, so slower Nasod Armor commands are not advised in these situations.
*Currently, there's a bug where you don't gain any MP when gaining Dynamo Mutation Point(s) by awakening.
<br>
<br>




== Trivia ==
== Trivia ==
*The icon for this and [[Psychic Tracer]]'s [[Nasod Armor Mode - Battle Gear]] are identical. This trait is not shared with [[Time Tracer]]'s [[Nasod Armor Mode - Overlimit]].
*The icon for this and [[Psychic Tracer]]'s [[Nasod Armor Mode - Battle Gear]] are identical. This trait is not shared with [[Time Tracer]]'s [[Nasod Armor Mode - Overlimit]] and [[Affect Tracer]]'s [[Nasod Armor Mode - Database]].
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
Line 98: Line 105:
*{{buff|Added an effect that changes all physical skills to magical skills.}}
*{{buff|Added an effect that changes all physical skills to magical skills.}}
*{{buff|Nasod Armor Command Landing Shockwave changed to heavy hitstun.}}
*{{buff|Nasod Armor Command Landing Shockwave changed to heavy hitstun.}}
|-
| 02/03/2022 || 03/02/2022 || colspan=2 align="left" |
*{{nerf|Nasod Armor Mode's on-hit comeback attack feature removed.}}
|-
| 06/22/2023 || 07/19/2023 || align="left" |
*None
| align="left" |
*{{nerf|'''Nasod Armor Command Attack Increase''' decreased.}}
|}
|}
<br>
<br>
Line 116: Line 131:
}}
}}
<br>
<br>
 
{{SkillNav - Arc Tracer}}
{{ATSkills}}
ElEditors, Administrators
96,476

edits