Taser Pilum: Difference between revisions

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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:BSActive1.png]]<br>
| [[File:CodeBattleSeraphSkill3.png]]  
| {{SkillType|SA|T}} Fire a strong electric pilum that stuns the enemies. It can be charged and fired by holding the skill key and releasing it. (Can also be activated in midair)  
| {{SkillType|SA|T}} Fire a strong electric pilum that {{se||Faint|stuns}} the enemies. It can be charged and fired by holding the skill key and releasing it. (Can also be activated midair)  
|-
|-
|
|
| {{SkillText|ForceField}}
| {{SkillText|ForceField}}
{{SkillText|CoreActivation}}
|-
|
| {{SkillText|CoreActivation}}
|-
|-
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|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Mode !! Electric Spear (Magical) !! Number of Penetration !! {{se||Faint}} Duration !! Charge Time !! MP Usage !! Cooldown
! rowspan=2 | Mode !! colspan=5 | Electric Spear (Magical) !! rowspan=2 | Number of Penetrations !! rowspan=2 | {{se||Faint}} Duration !! rowspan=2 | Max Charge Time !! colspan=5 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-  
|-
! colspan=7 | Normal
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
|-
| colspan="16" | '''Normal'''
|-
| {{PvE}} || 1720% ~ 2924% || 2604% ~ 3509% || 774% ~ 1316%  || 1720% ~ 2924% || 860% ~ 1462% || rowspan=2 | 1 ~ 7 || rowspan=2 | 1.5 Seconds || rowspan=2 | 3 Seconds || rowspan=2 colspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 80 MP || rowspan=2 | 7 Seconds
|-
|-
| '''{{PvE}}''' || 1811% → 2924% || rowspan=2 | 1 ~ 7 || rowspan=2 | 1.5 Second || rowspan=2 | 3 Seconds || rowspan=2 | 80 MP || rowspan=2 | 7 Seconds
| {{PvP}} || 516% ~ 877% || 619% ~ 1052% || 516% ~ 877% || 516% ~ 877% || 258% ~ 438%
|-
|-
| '''{{PvP}}''' || 543% → 877%
| colspan="16" | '''[Enhanced]'''
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 1811% → 2924% || rowspan=2 | 1 ~ 7 || rowspan=2 | 1.5 Second || rowspan=2 | 1.5 Seconds || rowspan=2 | 80 MP || rowspan=2 | 7 Seconds
| {{PvE}} || 1806% ~ 3070% || 2167% ~ 3684% || 813% ~ 1382%  || 1806% ~ 3070% || 903% ~ 1535% || rowspan=2 | 1 ~ 7 || rowspan=2 | 1.5 Seconds || rowspan=2 | 1.5 Seconds || rowspan=2 colspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 80 MP || rowspan=2 | 7 Seconds
|-
|-
| '''{{PvP}}''' || 543% → 877%
| {{PvP}} || 541% ~ 921% || 650% ~ 1105% || 243% ~ 414% || 541% ~ 921% || 270% ~ 460%  
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Eve|Taser Pilum|Light, Empowered|mp=80}}
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Light Taser Pilum !! Empowered Taser Pilum
|- style="background:{{ColorSel|CharLight|Eve}}"
! Attribute Effect !! MP Usage !! Attribute Effect
|-
| {{SkillText|Light|80}} || 64 MP || {{SkillText|Empowered|120}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Columns|
|- style="background:{{ColorSel|CharLight|Eve}}"
<div>
! rowspan=3 | Mode !! colspan=10 | Regular
=== Normal===
|- style="background:{{ColorSel|CharLight|Eve}}"
{{Damage|true|Eve
! colspan=5 | Normal !! colspan=5 | Empowered
|dmg=1806
|- style="background:{{ColorSel|CharLight|Eve}}"
|dmg_max=3070
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
|pvp_dmg=541
|-
|pvp_dmg_max=921
! {{PvE}}
|empowered=true
| {{formatnum:{{#expr: 2924}}}}% || {{formatnum:{{#expr: 2924*1.2}}}}% || {{formatnum:{{#expr: 2924*0.45*3}}}}% || {{formatnum:{{#expr: 2924}}}}% || {{formatnum:{{#expr: 2924*0.5*3}}}}%
}}
| {{formatnum:{{#expr: 2924*1.2}}}}% || {{formatnum:{{#expr: 2924*1.2*1.2}}}}% || {{formatnum:{{#expr: 2924*0.45*3*1.2}}}}% || {{formatnum:{{#expr: 2924*1.2}}}}% || {{formatnum:{{#expr: 2924*0.5*3*1.2}}}}%
</div>
|-
 
! {{PvP}}  
<div>
| {{formatnum:{{#expr: 877}}}}% || {{formatnum:{{#expr: 877*1.2}}}}% || {{formatnum:{{#expr: 877*0.45*3}}}}% || {{formatnum:{{#expr: 877}}}}% || {{formatnum:{{#expr: 877*0.5*3}}}}%
===Amplify===
| {{formatnum:{{#expr: 877*1.2}}}}% || {{formatnum:{{#expr: 877*1.2*1.2}}}}% || {{formatnum:{{#expr: 877*0.45*3*1.2}}}}% || {{formatnum:{{#expr: 877*1.2}}}}% || {{formatnum:{{#expr: 877*0.5*3*1.2}}}}%
{{Damage|true|Eve
|}
|dmg=2167
|dmg_max=3684
|pvp_dmg=650
|pvp_dmg_max=1105
|empowered=true
}}
</div>
 
<div>
=== Spectrum ===
{{Damage|true|Eve
|dmg=813
|dmg_max=1382
|pvp_dmg=243
|pvp_dmg_max=414
|hits=3
|empowered=true
}}
</div>
 
<div>
===Reactive===
{{Damage|true|Eve
|dmg=1806
|dmg_max=3070
|pvp_dmg=541
|pvp_dmg_max=921
|empowered=true
}}
</div>
 
<div>
===Fusion===
{{Damage|true|Eve
|dmg=903
|dmg_max=1535
|pvp_dmg=270
|pvp_dmg_max=460
|hits=3
|empowered=true
}}
</div>
}}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[Image:SpectroElCrystal.png]]
CodeElectraSkill1.png; El Crystal Spectrum;
| align="center" width="150" | [[El Crystal Spectrum]]
}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*In '''Fusion''' mode, the skill's damage is only reduced to 50% instead of 25%.
*This skill can be useful against targets with {{se||Super Armor|tt=no}}. Skills such as [[Leap]], [[Leap Attack]], [[Rolling Smash]], [[Windmill]], or [[Void Field]] will halt midway if hit by [[Taser Pilum]] successfully.
*This skill can be useful against targets with Super Armor. Skills such as [[Leap]], [[Leap Attack]], [[Rolling Smash]], [[Windmill]], or [[Void Field]] will halt midway if hit by '''Taser Pilum''' successfully.
**Any {{se||Faint|tt=no}} duration reductions such as Light Resistance and passives like [[Mind Control]] can render the short stun duration ineffective however.
**Any Stun duration reductions such as Light Resistance and passives like [[Mind Control]] can render the short stun duration ineffective however.
*As the skill fires an Electric Spear, rather than an Electron or Beam attack, it has a somewhat unique interaction with Force Fields, mostly acting like an Electron attack, but without gaining any piercing properties from '''Reactive''' or '''Fusion'''.
*'''Taser Pilum''''s piercing count is reset when passing through a force field. Range is also reset, except during [[Ultra Optical Investigation|<font color="green">Reactive Mode (Green)</font>]] and [[Energetic Heart|<font color="grey">Fusion Mode (White)</font>]].
**When fired with a force field active, due to the projectile's speed, the field doesn't actually apply right away, and enemies well behind the field may still be hit by the normal damage.
*'''Taser Pilum''' will not penetrate its max penetration count if fired at point-blank with no force field active.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|MP Usage increased.}}
*{{nerf|MP Usage increased.}}
*Changed from '''Active''' to '''Tencacity'''.
*Changed from '''Active''' to '''Tencacity'''.
|-
| 05/11/2023 || 06/07/2023 || colspan=2 align="left" |
* Skill features changed.
* The way the skill reacts to Force Fields is changed.
* {{buff|'''Damage''' increased.}}
* {{buff|'''Charge time''' reduced.}}
|}
|}
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}}
}}
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{{SkillNav - Code: Battle Seraph}}
{{CBSSkills}}
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