Mecha Drop/ModA: Difference between revisions

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m (Text replacement - "{{SkillType|SA|B}}<br>{{SkillType|M}}" to "{{SkillType|SA|B|M}}")
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|Character=Rose
|Character=Rose
}}
}}
{{#ev:youtube|gnxOGQdGa0A|400|right}}
{{#ev:youtube|7pJFozDM-Bk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Prime Operator]] || 99 || [[Camilla#Others|[Force] Mecha Drop (A)]]
| [[Prime Operator]] || 99 || {{mr|Mecha Drop}}
|}
|}
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! rowspan=2 | Mode !! rowspan=2 | Drop Explosion (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Drop Explosion (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! {{tt|Per Cluster|Cannot overlap. See Tips and Details.}} !! Number of Clusters
! {{tt|Per Cluster|Cannot overlap. See [[#Tips and Details]].}} !! Cluster Count
|-
|-
| '''{{PvE}}''' || 876% || rowspan=2 | 6 || rowspan="2" | 3 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| {{PvE}} || 876% || rowspan=2 | 6 || rowspan="2" | 3 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| '''{{PvP}}''' || 262%
| {{PvP}} || 262%
|}
|}
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== Total Damage ==
== Total Damage ==
{{SkillText|FreeTraining}}
{{DamagePatch
{{Damage|true|Rose
|<nowiki>true|Rose
| dmg = 876
| dmg = 876
| pvp_dmg = 262
| pvp_dmg = 262
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| alias1 = Over Strike
| alias1 = Over Strike
| heavy = true
| heavy = true
|bug=true</nowiki>
|date=04/25/2024
|remove=bug, no_max
|dmg=1190
|pvp_dmg=476
|hits=16
}}
}}
*Average assumes 9 hits.
*Average assumes 9 hits.
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== Tips and Details ==
== Tips and Details ==
*As with the base version, '''[Mod] Mecha Drop''''s missiles can not hit the same enemy simultaneously, so enemies will only take 6 hits from one cluster and a variable amount from the rest most of the time.
*As with the base version, '''[Mod] Mecha Drop''''s missiles can not hit the same enemy simultaneously, so enemies will only take 6 hits from one cluster and a variable amount from the rest most of the time.
*'''[Mod] Mecha Drop''' has way less range than '''[[Mecha Drop]]''', hitting about one screen in front of Rose in exchange for more damage.
*'''[Mod] Mecha Drop''' has significantly less range than '''[[Mecha Drop]]''', hitting about one screen in front of Rose in exchange for more damage.
*Just like the original version, this skill is affected by the [[Free Training]] hit count error and will deal an extra hit per cluster there.
*Just like the original version, this skill is affected by the [[Free Training]] hit count error and will deal an extra hit per cluster there.
<br>
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|gnxOGQdGa0A|300}}
| Between its initial release and the 04/25/2024 KR Patch, {{mod|Mecha Drop|1}} was similar to its [[Mecha Drop|original]] form, but had the bombs drop in a more condensed area.
|}
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| 06/09/2022 || - || colspan=2 align="left" |  
| 06/09/2022 || - || colspan=2 align="left" |  
*Fixed Cluster explosion point being affected by caster's size.
*Fixed Cluster explosion point being affected by caster's size.
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*Skill features changed.
|}
|}
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