Requiem: Difference between revisions

(Cleanup; changed Rein from {{color}} to {{tag}} as it was a bit difficult to read on light mode.)
 
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*{{color|#e20000|Edel Eid (Mut)|b=1}}: Foggy Darkness
*{{color|#e20000|Edel Eid (Mut)|b=1}}: Foggy Darkness
**Pulls in nearby enemies then explode.
**Pulls in nearby enemies then explode.
*{{tag|#ccff99||Edel Eid (Rein)|stroke=black}}: Opening Light
*'''{{tag|#ccff99||Edel Eid (Rein)|stroke=black}}''': Opening Light
**Combine 2 [Summoning Light] into [Opening Light].
**Combine 2 [Summoning Light] into [Opening Light].
**[Opening Light] ignores the Super Armor Status.
**[Opening Light] ignores the {{se||Super Armor|tt=no}} Status.
**Inflicts {{se||Faint}} for 5 seconds when hit by [Opening Light].
**Inflicts {{se||Faint}} for 5 seconds when hit by [Opening Light].
*{{color|#69ccff|Edel Eid (Wille)|b=1}}: Icy Wind
*{{color|#69ccff|Edel Eid (Wille)|b=1}}: Icy Wind
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<div>
<div>
==={{color|#e20000|Mut}}===<!--Mut effect always affected when using Requiem (Mut) with Harmony Passive-->
==={{color|#e20000|Mut}}===
{{Damage|true|Ain
{{Damage|true|Ain
|dmg=502*1.2, 2228*1.2
|dmg=502*1.2, 2228*1.2
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</div>
</div>
}}
}}
*'''Rein''': '''Average''' assumes 15 Summoning Light and 4 Creation Light hits.
*{{color|#e20000|'''Mut'''}}: Damage is calculated after '''[Eid: Mut]''' increase damage effect from [[Noble Pledge: Eid]]/[[Harmony]].
*{{tag|#ccff99||'''Rein'''|stroke=black}}: '''Average''' assumes 15 hits of '''Summoning Light''' and 4 hits of '''Opening Light'''.
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