Hunting Prey: Difference between revisions

1,939 bytes added ,  27 December 2016
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
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|-
|-
| align="left" | [Enhanced] 78 || 78% || 155% || 102% || 50% || 1 Second || 6
| align="left" | [Enhanced] 78 || 78% || 155% || 102% || 50% || 1 Second || 6
|}
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=== KR ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Character Level !! colspan="3" | Damage !! colspan=2 | [[Status Effects|Stun]] !! colspan="3" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | Activation Chance !! rowspan=2 | Duration !! colspan=2 | Lu !! Ciel
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Charge !! Final Strike !! Rolling Cutter !! Charge !! Final Strike !! Rolling Cutter
|-
| align="left" | 20 || rowspan="2" | 65% || rowspan="2" | 129% || rowspan="2" | 85% || N/A || N/A || rowspan="2" | 6 || 3 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
|-
| align="left" | [Enhanced] 78 || 50% || 1 Second || 6
|}
|}
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|-
|-
| [Enhanced] 78 || 54.6% || 108.5% || 71.4% || 10
| [Enhanced] 78 || 54.6% || 108.5% || 71.4% || 10
|}
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=== KR ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=8 |Useful Hunting Prey !! colspan=3 |  Critical Hunting Prey
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=6 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=3 | Damage !! colspan=3 | Max Hits !! rowspan=2 | MP Usage
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Charge !! Final Strike !! Rolling Cutter !! Charge !! Final Strike !! Rolling Cutter
|-
| 26 || rowspan=2 | {{SkillText|Useful|70}} || rowspan="2" | 45.5% || rowspan="2" | 90.3% || rowspan="2" | 59.5% || rowspan=2 | 11 || 5 || rowspan=2 | 14 || rowspan=2 | 27 || rowspan=2 | {{SkillText|Critical|120}} || rowspan=2 | 36 MP
|-
| [Enhanced] 78 || 10
|}
|}
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**Ciel also goes into super armor.
**Ciel also goes into super armor.
**[Enhanced] Hunting Prey : Final hit as certain chance to stun target for 1 second.
**[Enhanced] Hunting Prey : Final hit as certain chance to stun target for 1 second.
*12/29/2016 KR
**Fixed issue where 1.2x damage is applied in [Enhanced] level.
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