Lord Knight/de: Difference between revisions

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| [[Image:Lk1DE.png]]
| [[Image:Lk1DE.png]]
| '''Forward Thrust'''  
| '''Frontalstich'''  
Forcefully stab the enemy after doing the standard {{CY}}{{CY}}{{CY}} combo. The stab has little to no delay, allowing you to loop the combo again. A very good simple combo, especially when running isn't possible.
Forcefully stab the enemy after doing the standard {{CY}}{{CY}}{{CY}} combo. The stab has little to no delay, allowing you to loop the combo again. A very good simple combo, especially when running isn't possible.
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| [[Image:Lk4 DE.png]]  
| [[Image:Lk4 DE.png]]  
| '''Heavy Launcher'''  
| '''Schwerer Lufthieb'''  
After doing the standard {{CDRU}}{{CX}}{{CX}} combo, instead of knocking the enemy down, you launch them upwards with a 180° upward slice.
After doing the standard {{CDRU}}{{CX}}{{CX}} combo, instead of knocking the enemy down, you launch them upwards with a 180° upward slice.
*This was formerly a [[Sword Knight]] combo. However, Sword Knight is still able to do this combo before becoming a [[Lord Knight]], which is likely unintentional.
*This was formerly a [[Sword Knight]] combo. However, Sword Knight is still able to do this combo before becoming a [[Lord Knight]], which is likely unintentional.
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| align="center" | {{CDR}}{{CDeX}}{{CDeHoldX}}{{CDeX}}
| align="center" | {{CDR}}{{CDeX}}{{CDeHoldX}}{{CDeX}}
| '''Launching Charge'''  
| '''Lufthieb Ansturm'''  
After launching with {{CDR}}{{CDeX}}, you can now charge forward while in Super Armor before ending with a final slash. As with [[Sword Knight]]'s version, the charge can be delayed while in super armor before rushing forward.
After launching with {{CDR}}{{CDeX}}, you can now charge forward while in Super Armor before ending with a final slash. As with [[Sword Knight]]'s version, the charge can be delayed while in super armor before rushing forward.
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