Psychic Tracer: Difference between revisions
→Additional Combos
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| [[Image:Psyc1.png]] | | [[Image:Psyc1.png]] | ||
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After {{CNA}} activates, reinforce your fist with the Nasod Armor and executes 3 quick jabs followed by a heavy punch which sends enemies flying. | After {{CNA}} activates, reinforce your fist with the Nasod Armor and executes 3 quick jabs followed by a heavy punch which sends enemies flying. | ||
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| [[Image:Psyc2.png]] | | [[Image:Psyc2.png]] | ||
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After {{CNA}} activates, reinforce your fist with the Nasod Armor and executes 3 quick jabs followed by blasting enemies upwards. | After {{CNA}} activates, reinforce your fist with the Nasod Armor and executes 3 quick jabs followed by blasting enemies upwards. | ||
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| [[Image:Psyc3.png]] | | [[Image:Psyc3.png]] | ||
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After {{CNA}} activates, reinforce your limbs with the Nasod Armor to then kick and punch enemies followed by kicking through them without knocking them down. | After {{CNA}} activates, reinforce your limbs with the Nasod Armor to then kick and punch enemies followed by kicking through them without knocking them down. | ||
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| [[Image:PTCombo4.png]] | | [[Image:PTCombo4.png]] | ||
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After doing the standard {{CDR}}{{CZ}} combo, rushes forward even further with a sphere of electricity. | After doing the standard {{CDR}}{{CZ}} combo, rushes forward even further with a sphere of electricity. | ||
*The last {{CX}} has Super Armor status. | *The last {{CX}} has Super Armor status. | ||
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| [[Image:PTCombo5.png]] | | [[Image:PTCombo5.png]] | ||
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After doing the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, immediately smash down with a blast of energy. | After doing the standard {{CDRU}}{{CZ}} or {{CDRU}}{{CZ}}{{CZ}} combo, immediately smash down with a blast of energy. | ||
*This combo can be used for a quick drop. | *This combo can be used for a quick drop. |