Circle Flame: Difference between revisions

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*The fireballs are like normal fireball attack:
*The fireballs are like normal fireball attack:
**They apply weapon [[elements]].
**They apply weapon [[elements]].
**They will be absorbed by [[Phoenix Talon]] / [[Spatial Distortion]] / [[Shining Body]], or reflected by [[Statue of Glory]], [[Magical Resistance Mastery]], and [[Reflection]].
**They will be absorbed by [[Phoenix Talon]] / [[Spatial Distortion]] / [[Shining Body]], or reflected by [[Statue of Glory]], [[Magic Resistance Mastery]], and [[Reflection]].
**They do not inflict burned condition like normal fireballs
**They do not inflict burned condition like normal fireballs
*The fireballs start at cast position and spiral outwards.
*The fireballs start at cast position and spiral outwards.
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**First half of the spiraling fireballs deal 50% of the damage listed in the skill description.
**First half of the spiraling fireballs deal 50% of the damage listed in the skill description.
**A fireball can hit a large enemy multiple times, 3 for upright enemy such as Teach the tyrant, more for extended body parts such as Ancient Bone Dragon.
**A fireball can hit a large enemy multiple times, 3 for upright enemy such as Teach the tyrant, more for extended body parts such as Ancient Bone Dragon.
**A fireball will hit 6 times after which the ball will disappears.  In extreme case the ball would be gone while still in inner sprial, failing to do full damage.
**A fireball will hit 6 times after which the ball will disappears.  In extreme case the ball would be gone while still in inner spiral, failing to do full damage.
**Aisha will stay in position for a second, during which she can be hit; the fireballs will keep on spiraling, often pushing the offender away.
**Aisha will stay in position for a second, during which she can be hit; the fireballs will keep on spiraling, often pushing the offender away.
*The skill note for this skill increases the amount of hits by adding a fireball, but now in turn reduces the damage of each individual hit.
*The skill note for this skill increases the amount of hits by adding a fireball, but now in turn reduces the damage of each individual hit.
**This results in noted Circle Flame doing 10% more damage noted, compared to unnoted.
**This results in noted Circle Flame doing 10% more damage noted, compared to unnoted.
**As it is only possible to land all hits on large targets, the skill note is counterproductive in terms of pvp and will result in less overall damage being dealt, compared to using unnoted Circle Flame in pvp.
**As it is only possible to land all hits on large targets, the skill note is counterproductive in terms of PvP and will result in less overall damage being dealt, compared to using unnoted Circle Flame in PvP.
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