Add: Difference between revisions

144 bytes added ,  27 June 2014
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| {{CZ}} {{CZ}} {{CZ}} {{CZ}}
| {{CZ}} {{CZ}} {{CZ}} {{CZ}}
| Hits twice, pushes targets forward and blasts them upwards.
| Hits twice with dynamos, pushes targets forward with a frequency hit and blasts them upwards.
*After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.
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| {{CZ}} {{CZ}} {{CZ}} {{CX}}  
| {{CZ}} {{CZ}} {{CZ}} {{CX}}  
| Hits twice, pushes targets forward and turns them around with a twirl without knocking down.
| Hits twice with dynamos, pushes targets forward with a frequency hit and turns them around with a twirl without knocking down.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
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| {{CZ}} {{CZ}} {{CX}} {{CX}}
| {{CZ}} {{CZ}} {{CX}} {{CX}}
| Hits twice, lifts targets midway and throws them at the final hit.
| Hits twice with dynamos, lifts targets and fires a electrical blast that knocks them away.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
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| {{CX}} {{CX}} {{CX}}
| {{CX}} {{CX}} {{CX}}
| The Dynamos form a energy cannon allowing Add to kick 3 electrical blasts and knock down targets.
| The Dynamos form a energy cannon allowing Add to kick 3 electrical blasts and knock away targets.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
*12/26/2013 KR: Command speed becomes slightly faster.
*12/26/2013 KR: Command speed becomes slightly faster.
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| {{CX}} {{CX}} {{CZ}} {{CZ}} ~ {{CZ}}
| {{CX}} {{CX}} {{CZ}} {{CZ}} ~ {{CZ}}
| Kicks 2 electrical blasts and dashes in to give targets a continuous electric shock by holding down Z.
| Kicks 2 electrical blasts, dashes in with a frequency hit and gives targets a continuous electric shock by holding down Z.
*After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last Z will trigger the option for DP combos providing that Add is in DP mode.
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| {{CDR}} {{CZ}} {{CZ}} {{CZ}}
| {{CDR}} {{CZ}} {{CZ}} {{CZ}}
| Dashes forward to push and lift targets, then throws them at the final hit.
| Pushes targets forward with a frequency hit and lifts targets, then blast them away.
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{{CDR}} <br>
{{CDR}} <br>
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| {{CDR}} {{CX}} {{CX}} {{CX}}  
| {{CDR}} {{CX}} {{CX}} {{CX}}  
| Dashes forward to hit and teleport behind targets, then hits, retreats and throws them at the final hit.
| Pushes targets forward with a frequency hit and teleports behind targets, then hits, retreats and throws them at the final hit.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
*After job change, the last X will trigger the option for DP combos providing that Add is in DP mode.
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