Elemental Master: Difference between revisions
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=== Speciality === | === Speciality === | ||
Elemental Masters are damage dealers and buffers by using elemental magic. Combining the Four elements which are Fire, Water, Earth and Wind. You can use them to your advantage. | |||
=== Background === | === Background === | ||
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=== Combos === | === Combos === | ||
'''1. Lightning Combo''' | |||
[[Image:EMCombo1.jpg]] | |||
A new and fresh combo. A fireball, followed by a wind and lightning combo. Great for pushing enemies away. | |||
'''2. Magic Sphere combos''' | |||
[[Image:EMCombo2.jpg]] | |||
Base class Magic Sphere upgrade combos. Magic spheres with increased size and attack. | |||
=== Skills === | === Skills === | ||
Note: For Formulas, "a" is your physical attack, "b" is your magical attack and "m" is the amount of hits. | Note: For Formulas, "a" is your physical attack, "b" is your magical attack and "m" is the amount of hits. | ||
'''Passives''' | |||
[[Image:ElementFriendly.jpg]] | |||
'''Skill Name''': Elements' Friendly | |||
''' | |||
Description''': Any special active used that is related to an element (Fire, Water, Wind, Earth) gives the player a buff seal that revolves around the character, and lasts for 20 seconds. Stacks up to a maximum amount of 3 times. | |||
'''Actives''' | |||
[[Image:StatueOfGlory.jpg]] | |||
'''Skill Name''': Statue of Glory | |||
'''MP Cost''': 40 MP | |||
'''Cooldown''': 9 seconds | |||
'''Description''': The character summons a statue from the ground that launches the enemies once released. After released, a stone statue emerges that prevents enemies from crossing through, and absorbs damage such as arrows when hit. The statue will break either when the HP turns zero, or after a certain time has passed (changes depending on the level). | |||
'''Special Actives''' | |||
[[Image:Cyclone.jpg]] | |||
'''Skill Name''': Cyclone | |||
'''MP Cost''': 85 MP | |||
''' | |||
Cooldown''': 2 seconds | |||
''' | |||
Description''': The character casts a small tornado that continues to move forward (lasts up to 5 seconds at max level). As it moves forward, it drag enemies forward, continuously damaging and stunning them until it fades away. | |||
{{Characters}} | {{Characters}} |