Leg Shot: Difference between revisions

179 bytes added ,  2 December 2014
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:{{ColorSelNA|CharLight|Chung}}"
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
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== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:{{ColorSelNA|CharLight|Chung}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=2 | [[Status Effects|Leg Shot]] Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=2 | [[Status Effects|Leg Shot]] Debuff !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:#99CCFF"
|- style="background:{{ColorSelNA|CharLight|Chung}}"
! Movement / Jump Speed !! Duration
! Movement / Jump Speed !! Duration
|-
|-
| align="left" | 1 || rowspan="2" | 50 || 543% || -25% || 5 seconds || rowspan="8" | 30 MP || rowspan="8" | 6 Seconds
| align="left" | 1 || rowspan="2" | 50 || 543% || -25% || 5 seconds || rowspan="10" | 30 MP || rowspan="10" | 6 Seconds
|-
|-
| align="left" | 2 || 567% || -28% || 6 Seconds
| align="left" | 2 || 567% || -28% || 6 Seconds
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|-
|-
| align="left" | 8 || 73 || 714% || -46% || 12 Seconds
| align="left" | 8 || 73 || 714% || -46% || 12 Seconds
|-
| align="left" | 9 || 77 || 738% || -49% || 13 Seconds
|-
| align="left" | 10 || 81 || 762% || -52% || 14 Seconds
|}
|}
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**Increased damage output, duration, and cooldown.
**Increased damage output, duration, and cooldown.
**Reduced debuff's effects.
**Reduced debuff's effects.
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*11/07/2013 KR
*11/07/2013 KR
**Increased damage output.
**Increased damage output.
**Bullet pierces everything.
**Bullet pierces everything.
<br>
*07/10/2014 KR
*07/10/2014 KR
**MP cost decreased.
**MP cost decreased.
**Skill effectiveness increased.
**"Jump Speed decreased" increased.
**Cooldown time decreased.
**Cooldown time decreased.
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