Thousand Star: Difference between revisions

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| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Summons a gear with condensated El Energy. Stuns the environment when summoned, and the gear fires a shock ball at the target whenever Eve attacks or use a skill. Pressing the skill key again while the gear is active will trigger a mass release, however only half of the remaining shock balls will be fired (e.g. summoning the gear with 100 shock balls and insantly releasing will only fire 50). The mass release is only possible if a target is selected by hitting them after the gear is summoned. The gear will not function if a mass release is attempted without selecting a target.
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Summons a gear with condensated El Energy. Stuns the environment when summoned, and the gear fires a shock ball at the target whenever Eve attacks or use a skill. Pressing the skill key again while the gear is active will trigger a mass release, however only half of the remaining shock balls will be fired (e.g. summoning the gear with 100 shock balls and insantly releasing will only fire 50). The mass release is only possible if a target is selected by hitting them after the gear is summoned. The gear will not function if a mass release is attempted without selecting a target.


This skill is affected by [[El Crystal Spectrum]]. When used in Amplify Mode, the shock balls released will be larger and stronger, and when in Spectrum Mode, it will release 3 smaller shock balls. Shock balls can then be further amplified or multiplied by casting a skill which generates a force field for a few seconds (e.g. [[Sweep Rolling]]). As the skill hits the targets, the shock balls are released and passed through the force field, multiplying or amplifying the balls.
''This skill is affected by [[El Crystal Spectrum]]. When used in Amplify Mode, the shock balls released will be larger and stronger, and when in Spectrum Mode, it will release 3 smaller shock balls. Shock balls can then be further amplified or multiplied by casting a skill which generates a force field for a few seconds (e.g. [[Sweep Rolling]]). As the skill hits the targets, the shock balls are released and passed through the force field, multiplying or amplifying the balls.''
 
After server maintenance in Korea 02 Feb 2012, this skill is not longer affected by [[El Crystal Spectrum]].
Full Change log:
 
1) Increase Shock ball's speed .
2) Not longer affected by [[El Crystal Spectrum]].
3) If mass release is activated but lost its target, it will attempted to the nearest next target.
4) Mass release's homing range.
5) Added 5sec Cool down after Mass release before casting other [[Thousand Star]].
6) Shock ball will lost its target if it was too far away from Player.
7) Fixed effect sound of Shock ball.


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