Particle Prism: Difference between revisions

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'''Description:''' The prism will not break from hits.
'''Description:''' The prism will not break from hits.
*This also unables the prism to destroy projectiles that come into contact with it
*This also prevents the prism from destroying projectiles that come into contact with it


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[[File:ParticlePrismOld.png|thumb|Old Icon. It was changed after [[Lunatic Psyker]] release in KR.]]
[[File:ParticlePrismOld.png|thumb|Old Icon. It was changed after [[Lunatic Psyker]] release in KR.]]
*The prism will have their own HP. It will break if its HP or its duration is depleted.
*The prism will have their own HP. It will break if its HP or its duration is depleted.
**If the enemies hit the prism, it will generate MP and Awakening Charge for the enemy, unless it is noted.
**If the enemies hit the prism, they can build MP and Awakening Charge, unless it is noted.
*When noted, if the opponent is trapped inside the prism, the target is unable to escape unless they use [[Teleport]], use a 'pass' type combo, or destroy the prism.
*When noted, if the opponent is trapped inside the prism, the target is unable to escape unless they use [[Teleport]], use a 'pass' type combo, or destroy the prism.
*The hit from '''Particle Prism''' does not provide a hitstun, but it has a very long skill delay to compensate.
*The hit from '''Particle Prism''' does not provide a hitstun, but it has a very long skill delay to compensate.
*'''Particle Prism''' can destroy non-piercing projectiles (If un-noted).
*'''Particle Prism''' can destroy non-piercing projectiles when used without the Skill Note.
*This skill can be countered, but due to a bug, a counter attack sound will constantly appear every time Add attacks his opponent.
*This skill can be countered, but due to a bug, a counter attack sound will constantly appear every time Add attacks his opponent.
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