Temple of Trials: Difference between revisions

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*You can prevent being targeted by Helputt's Scare Chase if you use a skill with iframes. This is especially necessary if you are going solo. If you use a special active with short iframes, be sure that Hellputt is out of range from the delay or you risk being targeted after the delay ends.
*You can prevent being targeted by Helputt's Scare Chase if you use a skill with iframes. This is especially necessary if you are going solo. If you use a special active with short iframes, be sure that Hellputt is out of range from the delay or you risk being targeted after the delay ends.
*Hellputt's Pain of Caladbolg shares the same effect as Chung's; if you have a status ailment while hit by the attack, you will be damaged by an explosion momentarily afterwards. Hellputt tends to use Pain of Caladbolg as a follow up to Iron Howling to induce this special effect.
*Hellputt's Pain of Caladbolg shares the same effect as Chung's; if you have a status ailment while hit by the attack, you will be damaged by an explosion momentarily afterwards. Hellputt tends to use Pain of Caladbolg as a follow up to Iron Howling to induce this special effect.
**Note that the explosion will instantly kills you, as it can do over 400.000 damage and it ignores defense like Chung version.
**The explosion can instantly kill you, as it can do over 400,000 damage and it ignores defense like Chung's version.
*Hellputt has no stoic limit, making it possible to keep him in an infinite stunlock using attacks with no KD value.
*Hellputt has no stoic limit, making it possible to keep him in an infinite stunlock using attacks with no KD value.
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