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Leap Attack: Difference between revisions
→Tips and Details
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== Tips and Details == | == Tips and Details == | ||
*As you crash forcefully into the ground, you inflict great additional impact damage. | *As you crash forcefully into the ground, you inflict great additional impact damage. | ||
**The | **The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from. | ||
*[[Iron Paladin|Iron Paladin's]] ^vZZ combo also | *[[Iron Paladin|Iron Paladin's]] ^vZZ combo also applies to the stomp at the end of Leap Attack, acting in place of the ^v stomp. | ||
**Making it easier to combo afterwards, and also lets you go from stoic straight to [[Status Effects|heavy stance]]. | **Making it easier to combo afterwards, and also lets you go from stoic straight to [[Status Effects|heavy stance]]. | ||
*Leap Attack is useful for evading head-on stoic attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you. | *Leap Attack is useful for evading head-on stoic attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you. | ||
*The super armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be | *The super armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough. | ||
*With the skill note, the launch at the end of Leap Attack will inflict a long hitstun even if the enemy has reached KD limit or | *With the skill note, the launch at the end of Leap Attack will inflict a long hitstun even if the enemy has reached KD limit or breaks their mana on that hit, resetting knockdown value and allowing further attacks. | ||
http://elwiki.net/wiki/skins/common/images/button_headline.png | |||
{{FGSkills}} | {{FGSkills}} | ||
[[Category:Chung_Skills]] | [[Category:Chung_Skills]] |