Leap Attack: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*As you crash forcefully into the ground, you inflict great additional impact damage.
*As you crash forcefully into the ground, you inflict great additional impact damage.
**The crashing part of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
**The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
*[[Iron Paladin|Iron Paladin's]] ^vZZ combo also effects the stomp at the end of Leap Attack, acting in place of the ^v stomp.
*[[Iron Paladin|Iron Paladin's]] ^vZZ combo also applies to the stomp at the end of Leap Attack, acting in place of the ^v stomp.
**Making it easier to combo afterwards, and also lets you go from stoic straight to [[Status Effects|heavy stance]].   
**Making it easier to combo afterwards, and also lets you go from stoic straight to [[Status Effects|heavy stance]].   
*Leap Attack is useful for evading head-on stoic attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*Leap Attack is useful for evading head-on stoic attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*The super armor is not activated instantly upon using the skill. It activates  just after you launch, so it can still be canceled if an opponent hits you early enough.
*The super armor is not activated instantly upon using the skill. It activates  just after you launch, so it can still be cancelled if an opponent hits you early enough.
*With the skill note, the launch at the end of Leap Attack will inflict a long hitstun even if the enemy has reached KD limit or does a manabreak on that hit, resetting knockdown value and allowing further attacks.
*With the skill note, the launch at the end of Leap Attack will inflict a long hitstun even if the enemy has reached KD limit or breaks their mana on that hit, resetting knockdown value and allowing further attacks.
 
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{{FGSkills}}  
{{FGSkills}}  


[[Category:Chung_Skills]]
[[Category:Chung_Skills]]
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