Add: Difference between revisions

178 bytes added ,  13 April 2016
Line 156: Line 156:
| {{CU}}{{CZ}}  
| {{CU}}{{CZ}}  
| Uses dynamos to create a high frequency which continuously damages targets.
| Uses dynamos to create a high frequency which continuously damages targets.
*04/21/2016 KR
**Will return to jump state after a certain amount of time in the air.
**Damage, KD, and MP recovery changed.
**Fixed lingering hitbox.
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{{CU}} <br>
{{CU}} <br>
Line 203: Line 207:
| {{CDRU}}{{CZ}}{{CZ}}{{CZ}}
| {{CDRU}}{{CZ}}{{CZ}}{{CZ}}
| Triple particle blasts in the air without knocking down.
| Triple particle blasts in the air without knocking down.
*04/21/2016 KR
**Costs MP.
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|
{{CDRU}} <br>
{{CDRU}} <br>
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