Quantum Bomb/ModA: Difference between revisions

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! MP Usage !! Cooldown
! MP Usage !! Cooldown
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| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|140|150}} || 36 Seconds
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 28.8 Seconds
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|}
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*The missiles can even target enemies in the background or foreground, as seen in [[Judge's Sanctuary]].
*The missiles can even target enemies in the background or foreground, as seen in [[Judge's Sanctuary]].
* If there are no targets in range, the skill icon will be darkened, and the skill will be unable to be used.
* If there are no targets in range, the skill icon will be darkened, and the skill will be unable to be used.
*'''[Mod] Quantum Bomb''' can deal up to {{formatnum:{{#expr: (501 + 842 + 185*9)*3}}}}% ({{formatnum:{{#expr: (163 + 275 + 59*9)*3}}}}% in PvP) Physical Damage if all three missiles land in the same area. With '''Heavy''', it can deal up to {{formatnum:{{#expr: ((501 + 842 + 185*9)*3)*1.4}}}}% ({{formatnum:{{#expr: ((163 + 275 + 59*9)*3)*1.4}}}}% in PvP) Physical Damage.
*'''[Mod] Quantum Bomb''' can deal up to {{formatnum:{{#expr: (501 + 842 + 185*9)*3}}}}% ({{formatnum:{{#expr: (163 + 275 + 59*9)*3}}}}% in PvP) Physical Damage if all three missiles land in the same area. With '''Heavy''', it can deal up to {{formatnum:{{#expr: ((501 + 842 + 185*9)*3)*1.44}}}}% ({{formatnum:{{#expr: ((163 + 275 + 59*9)*3)*1.44}}}}% in PvP) Physical Damage.
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