Revolver Cannon/ModA: Difference between revisions

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! MP Usage !! Cooldown
! MP Usage !! Cooldown
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| {{SkillText|Critical|130}} || 195 MP || {{SkillText|Heavy|140|150}} || 10.5 Seconds
| {{SkillText|Critical|130}} || 195 MP || {{SkillText|Heavy|144|120}} || 8.4 Seconds
|}
|}
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== Tips and Details ==
== Tips and Details ==
*'''[Mod] Revolver Cannon''' can deal up to {{formatnum:{{#expr: 1161*4}}}}% ({{formatnum:{{#expr: 397*4}}}}% in PvP) Magical Damage or {{formatnum:{{#expr: 1161*4 + 2100*2}}}}% ({{formatnum:{{#expr: 397*4 + 718*2}}}}% in PvP) Magical Damage with Overheat.
*'''[Mod] Revolver Cannon''' can deal up to {{formatnum:{{#expr: 1161*4}}}}% ({{formatnum:{{#expr: 397*4}}}}% in PvP) Magical Damage or {{formatnum:{{#expr: 1161*4 + 2100*2}}}}% ({{formatnum:{{#expr: 397*4 + 718*2}}}}% in PvP) Magical Damage with Overheat.
**With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (1161*4)*1.4}}}}% ({{formatnum:{{#expr: (397*4)*1.4}}}}% in PvP) Magical Damage or {{formatnum:{{#expr: (1161*4 + 2100*2)*1.4}}}}% ({{formatnum:{{#expr: (397*4 + 718*2)*1.4}}}}% in PvP) Magical Damage with Overheat.
**With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (1161*4)*1.44}}}}% ({{formatnum:{{#expr: (397*4)*1.44}}}}% in PvP) Magical Damage or {{formatnum:{{#expr: (1161*4 + 2100*2)*1.44}}}}% ({{formatnum:{{#expr: (397*4 + 718*2)*1.44}}}}% in PvP) Magical Damage with Overheat.
*Overheat damage is taken from both of the two last shots.
*Overheat damage is taken from both of the two last shots.
*Unlike the other version, bullets from this skill cannot pierce. However, they will do more damage.
*Unlike the other version, bullets from this skill cannot pierce. However, they will do more damage.
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