Grand Cross: Difference between revisions

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(Tested in 11-6. Does not hit either the background or the foreground paths when on the opposite split path. Also figured out the internal workings, re-adding damage values.)
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! Per Pillar !! Pillar Count !! Per Pillar !! Pillar Count !! Explosion Count
! Per Pillar !! Pillar Count !! Per Pillar !! Pillar Count !! Explosion Count
|-
|-
| align="left" | 95 || rowspan=2 | 312% || rowspan=2 | 352% || rowspan=2 | 1916% || rowspan=2 | +25% per Stage || rowspan=2 | +50% per Stage || rowspan=2 | 0.5 Seconds per Stage || rowspan=2 | 2 || -10% || -15% || rowspan=2 | 10 Seconds || rowspan=2 | 2 || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 25~50 MP || rowspan=2 | 21 Seconds
| align="left" | 95 || rowspan=2 | 312% || rowspan=2 | 352% || rowspan=2 | 1916% || rowspan=2 | +25% per Stage || rowspan=2 | +50% per Stage || rowspan=2 | 0.5 Seconds per Stage || rowspan=2 | 2 || -10% || -15% || rowspan=2 | 10 Seconds || rowspan=2 | 2 || rowspan=2 | 6 (3 per side) || rowspan=2 | 3 || rowspan=2 | 6 (3 per side) || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 25~50 MP || rowspan=2 | 21 Seconds
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|-
| align="left" | [Enhanced] || -20% || -20%
| align="left" | [Enhanced] || -20% || -20%
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**When charging the skill, the pillars become so massive that it actually becomes harder to land 2 pillars on enemies, and even more unlikely all 3 pillars will connect even on large targets.
**When charging the skill, the pillars become so massive that it actually becomes harder to land 2 pillars on enemies, and even more unlikely all 3 pillars will connect even on large targets.
*On most enemies, '''Grand Cross''' will deal an average of {{formatnum:{{#expr: 312*6 + (352*8 + 1916)*1.5}}}}% ({{formatnum:{{#expr: 75*6 + (85*8 + 462)*1.5}}}}% in PvP) Physical Damage when fully charged. With the '''Heavy''' trait, it will deal an average of {{formatnum:{{#expr: (312*6 + (352*8 + 1916)*1.5)*1.44}}}}% ({{formatnum:{{#expr: (75*6 + (85*8 + 462)*1.5)*1.44}}}}% in PvP) Physical Damage.
*On most enemies, '''Grand Cross''' will deal an average of {{formatnum:{{#expr: 312*6 + (352*8 + 1916)*1.5}}}}% ({{formatnum:{{#expr: 75*6 + (85*8 + 462)*1.5}}}}% in PvP) Physical Damage when fully charged. With the '''Heavy''' trait, it will deal an average of {{formatnum:{{#expr: (312*6 + (352*8 + 1916)*1.5)*1.44}}}}% ({{formatnum:{{#expr: (75*6 + (85*8 + 462)*1.5)*1.44}}}}% in PvP) Physical Damage.
*If an enemy is both tall and wide enough, such as the gate in [[Gates of Darkness]] or [[Twisted Time and Space - Fahrmann's Peak|Drabaki]], '''Grand Cross''' can deal up to {{formatnum:{{#expr: 312*6 + (352*18 + 1916)*1.5}}}}% Physical Damage when fully charged. With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (312*6 + (352*18 + 1916)*1.5)*1.44}}}}% Physical Damage.
*Since the skill appears on both sides of you, only enemies that you can pass through, such as [[11-4|Debrian Nasod Carrier]] or [[Twisted Time and Space - Fahrmann's Peak|Drabaki]] can take damage from the pillars on that side as well. As such, if all 6 pillars hit, '''Grand Cross''' can deal a maximum total of up to {{formatnum:{{#expr: 312*6 + (352*36 + 1916)*1.5}}}}% Physical Damage when fully charged. With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (312*6 + (352*36 + 1916)*1.5)*1.44}}}}% Physical Damage.
*While charging the attack, the charge aura does not do damage, but it does inflict hitstun.
*While charging the attack, the charge aura does not do damage, but it does inflict hitstun.
*MP Cost reduction also applies to charging.
*MP Cost reduction also applies to charging.
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