Phantom Chaser: Difference between revisions
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m (IMHO doesn't need the "Regular" row, as it's the same as "Performed on the ground") |
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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<br> | <br> | ||
== Total Damage | == Total Damage == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
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{{nerf|Damage decreased.}} | {{nerf|Damage decreased.}} | ||
|- | |- | ||
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | | 08/01/2019 || rowspan=2 | 08/28/2019 || colspan=2 align="left" | | ||
*Fixed delays occuring in certain situations. | *Fixed delays occuring in certain situations. | ||
|- | |- | ||
| 08/14/2019 | | 08/14/2019 || colspan=2 align="left" | | ||
{{buff|ECP Usage increased.}} | {{buff|ECP Usage increased.}} | ||
{{buff|Charge Attack and Dive Damage increased.}} | {{buff|Charge Attack and Dive Damage increased.}} |