Mortar: Difference between revisions

102 bytes added ,  1 September 2019
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== Tips and Details ==
== Tips and Details ==
*The mortar appears to be black on the enemy team to prevent confusion.
*The mortar appears to be black on the enemy team to prevent confusion.
*The distance between the mortar and the target does not matter.
*The distance between the mortar and the target does not matter. But it only target enemy in player's screen and will target enemy nearest player as first priority. 
*The number of hits each bullet can do appears to be heavily dependent on the height of the target, such as Training Monkey taking three hits. However, each bullet will typically do at least a minimum of two hits assuming the target does not move out of the way, one from the bullet colliding with the target and another once it hits the ground.
*The number of hits each bullet can do appears to be heavily dependent on the height of the target, such as Training Monkey taking three hits. However, each bullet will typically do at least a minimum of two hits assuming the target does not move out of the way, one from the bullet colliding with the target and another once it hits the ground.
*Each hit from the bullet will do splash damage, making this skill extremely potent against groups of enemies.
*Each hit from the bullet will do splash damage, making this skill extremely potent against groups of enemies.
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