Leap Attack: Difference between revisions

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(The fact that it doesn't need cannonballs is Trivia. The other stuff = tips. And this isn't effective for head-on anything with super armor, it's effective for things that can be launched or just plain evasion.)
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**The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
**The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
*[[Iron Paladin|Iron Paladin's]] ^vZZ combo also applies to the stomp at the end of Leap Attack, acting in place of the ^v stomp.
*[[Iron Paladin|Iron Paladin's]] ^vZZ combo also applies to the stomp at the end of Leap Attack, acting in place of the ^v stomp.
**This makes it easier to combo afterwards, and also lets you go from stoic straight to [[Status Effects|heavy stance]].   
**This makes it easier to combo afterwards, and also lets you go from super armor straight to [[Status Effects|heavy stance]].   
*With the skill note, the launch at the end of Leap Attack will inflict a long hitstun even if the enemy has reached KD limit or breaks their mana on that hit, resetting knockdown value and allowing further attacks.
*With the skill note, the launch at the end of Leap Attack will inflict a long hitstun even if the enemy has reached KD limit or breaks their mana on that hit, resetting knockdown value and allowing further attacks.
*Leap Attack is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
*Leap Attack is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
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== Trivia ==
== Trivia ==
*Strangely, the boost requires no cannonballs.
*Strangely, the boost requires no cannonballs.
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