Particle Ray: Difference between revisions

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*Due to the skill going upwards as it's being cast, only enemies near you will take all hits during normal, '''Amplify''' and '''Spectrum''' modes.
*Due to the skill going upwards as it's being cast, only enemies near you will take all hits during normal, '''Amplify''' and '''Spectrum''' modes.
**In '''Spectrum''' mode, the beams will move back and forth similar to [[Linear Divider]], allowing it to hit more of an area than it would if it was simply 3 split beams.
**In '''Spectrum''' mode, the beams will move back and forth similar to [[Linear Divider]], allowing it to hit more of an area than it would if it was simply 3 split beams.
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== Gallery ==
<gallery>
Image:ParticleRay.png|Old Icon of '''Particle Ray'''.
</gallery>
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== Old Version ==
== Old Version ==
{{#ev:youtube|vkxufLb0MSA|300|right}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
*In the past, '''Particle Ray''' was a Tenacity Special Active skill that fired a narrow beam straight forward.
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|vkxufLb0MSA|300}}
|Between its initial release and the 06/20/2019 KR Patch, '''Particle Ray''' was a Tenacity Special Active skill that fired a narrow beam straight forward.
|}
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