Brandish Breaker/ModA: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 77: Line 77:
*This version cannot be extended, making it unable to drain your HP to take advantage of its damage increase, in turn making it safer and faster to use at the cost of damage.
*This version cannot be extended, making it unable to drain your HP to take advantage of its damage increase, in turn making it safer and faster to use at the cost of damage.
*As with the regular version, the HP Damage Increase can only technically go up to 29.99...%, as you'd need to be at 0 HP to get to 30%.
*As with the regular version, the HP Damage Increase can only technically go up to 29.99...%, as you'd need to be at 0 HP to get to 30%.
**'''KR:''' The damage increase is proportionate to 1% of a damage increase per 1% of HP lost. To get a 30% damage increase, you have to be at 70% HP or below.
<br>
<br>


Line 94: Line 95:
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
*Changed to Annihilation skill.
*Changed to Annihilation skill.
|-
| 05/27/2021 || - || colspan=2 align="left" |
*{{buff|HP Based Damage Increase scaling changed.}}
|}
|}
<br>
<br>
ElEditors, Administrators
122,809

edits