Brandish Breaker/ModA: Difference between revisions

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m (Text replacement - "05/27/2021 || -" to "05/27/2021 || 06/23/2021")
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| {{Force|CAIcon8.png}}
| {{Force|CAIcon8.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Create rifts in space with a powerful attack.  
| {{SkillType|SA|B}}<br>{{SkillType|M}} Create rifts in space with a powerful attack.
Damage rises as HP gets lower. (Max 30%)
Damage rises as HP gets lower. (Every 1% of current HP lower than Max HP will increase the Attack Power by 1%. Max 50% Attack Power Increase)
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==Skill Information ==
==Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Mode !! Void Splitter (Physical) !! HP Based Damage Increase !! Max Hits !! MP Usage !! Cooldown
|-
| '''{{PvE}}''' || 1102% || rowspan=2 | 0%~30% || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
| '''{{PvP}}''' || 419%
|}
==Skill Information (05/27/2021 KR Patch)==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! colspan=2 | Light Brandish Breaker !! colspan=2 | Heavy Brandish Breaker
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
== [[Skill Traits]] (05/27/2021 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Mode !! colspan=2 | Regular !! colspan=2 | [[Dark Force]] Annihilation Mode
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Normal !! Heavy !! Normal !! Heavy
|-
! {{PvE}}
| {{formatnum:{{#expr: 1102*6}}}}% ~  {{formatnum:{{#expr: (1102*6)*1.299999999 round 2}}}}% || {{formatnum:{{#expr: (1102*6)*1.44}}}}% ~  {{formatnum:{{#expr: (1102*6)*1.44*1.299999999 round 2}}}}%
| {{formatnum:{{#expr: 1102*6*1.1}}}}% ~  {{formatnum:{{#expr: (1102*6)*1.299999999*1.1 round 2}}}}% || {{formatnum:{{#expr: (1102*6)*1.44*1.1}}}}% ~  {{formatnum:{{#expr: (1102*6)*1.44*1.299999999*1.1 round 2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 419*6}}}}% ~  {{formatnum:{{#expr: (419*6)*1.299999999 round 2}}}}% || {{formatnum:{{#expr: (419*6)*1.44}}}}% ~  {{formatnum:{{#expr: (419*6)*1.44*1.299999999 round 2}}}}%
| {{formatnum:{{#expr: 419*6*1.1}}}}% ~  {{formatnum:{{#expr: (419*6)*1.299999999*1.1 round 2}}}}% || {{formatnum:{{#expr: (419*6)*1.44*1.1}}}}% ~  {{formatnum:{{#expr: (419*6)*1.44*1.299999999*1.1 round 2}}}}%
|}
*Damage ranges from 100% HP remaining to 1 HP remaining.
== Total Damage (05/27/2021 KR Patch)==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
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